skia2/bench/nanobenchAndroid.h
tomhudson 3c8ceb7350 Simplify linkages to Android framework internals
We've migrated SkHwuiRenderer into the Android Framework as
android::uirenderer::TestWindowContext in response to an internal
bug; we now delete that class and change our build references here.

R=djsollen@google.com

Review URL: https://codereview.chromium.org/1407053009
2015-10-26 07:21:32 -07:00

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C

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef nanobenchAndroid_DEFINED
#define nanobenchAndroid_DEFINED
#include "SkAndroidSDKCanvas.h"
#include <utils/TestWindowContext.h>
#include "nanobench.h"
struct HWUITarget : public Target {
explicit HWUITarget(const Config& c, Benchmark* bench);
android::uirenderer::TestWindowContext renderer;
SkAndroidSDKCanvas fc;
void setup() override;
SkCanvas* beginTiming(SkCanvas* canvas) override;
void endTiming() override;
void fence() override;
bool needsFrameTiming(int* frameLag) const override;
bool init(SkImageInfo info, Benchmark* bench) override;
bool capturePixels(SkBitmap* bmp) override;
};
#endif // nanobenchAndroid_DEFINED