skia2/gm/imagefiltersscaled.cpp

165 lines
6.3 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "sk_tool_utils.h"
#include "SkBitmapSource.h"
#include "SkBlurImageFilter.h"
#include "SkColor.h"
#include "SkDisplacementMapEffect.h"
#include "SkDropShadowImageFilter.h"
#include "SkGradientShader.h"
#include "SkLightingImageFilter.h"
#include "SkMatrixImageFilter.h"
#include "SkMorphologyImageFilter.h"
#include "SkOffsetImageFilter.h"
#include "SkPerlinNoiseShader.h"
#include "SkRectShaderImageFilter.h"
#include "SkScalar.h"
#include "gm.h"
#define RESIZE_FACTOR SkIntToScalar(4)
namespace skiagm {
class ImageFiltersScaledGM : public GM {
public:
ImageFiltersScaledGM() : fInitialized(false) {
this->setBGColor(0x00000000);
}
protected:
virtual SkString onShortName() {
return SkString("imagefiltersscaled");
}
virtual SkISize onISize() {
return SkISize::Make(1428, 500);
}
void make_gradient_circle(int width, int height) {
SkScalar x = SkIntToScalar(width / 2);
SkScalar y = SkIntToScalar(height / 2);
SkScalar radius = SkScalarMul(SkMinScalar(x, y), SkIntToScalar(4) / SkIntToScalar(5));
fGradientCircle.allocN32Pixels(width, height);
SkCanvas canvas(fGradientCircle);
canvas.clear(0x00000000);
SkColor colors[2];
colors[0] = SK_ColorWHITE;
colors[1] = SK_ColorBLACK;
SkAutoTUnref<SkShader> shader(
SkGradientShader::CreateRadial(SkPoint::Make(x, y), radius, colors, NULL, 2,
SkShader::kClamp_TileMode)
);
SkPaint paint;
paint.setShader(shader);
canvas.drawCircle(x, y, radius, paint);
}
virtual void onDraw(SkCanvas* canvas) {
if (!fInitialized) {
fCheckerboard.allocN32Pixels(64, 64);
SkCanvas checkerboardCanvas(fCheckerboard);
sk_tool_utils::draw_checkerboard(&checkerboardCanvas, 0xFFA0A0A0, 0xFF404040, 8);
this->make_gradient_circle(64, 64);
fInitialized = true;
}
canvas->clear(0x00000000);
SkAutoTUnref<SkImageFilter> gradient(SkBitmapSource::Create(fGradientCircle));
SkAutoTUnref<SkImageFilter> checkerboard(SkBitmapSource::Create(fCheckerboard));
SkAutoTUnref<SkShader> noise(SkPerlinNoiseShader::CreateFractalNoise(
SkDoubleToScalar(0.1), SkDoubleToScalar(0.05), 1, 0));
SkPoint3 pointLocation(0, 0, SkIntToScalar(10));
SkPoint3 spotLocation(SkIntToScalar(-10), SkIntToScalar(-10), SkIntToScalar(20));
SkPoint3 spotTarget(SkIntToScalar(40), SkIntToScalar(40), 0);
SkScalar spotExponent = SK_Scalar1;
SkScalar cutoffAngle = SkIntToScalar(15);
SkScalar kd = SkIntToScalar(2);
SkScalar surfaceScale = SkIntToScalar(1);
SkColor white(0xFFFFFFFF);
SkMatrix resizeMatrix;
resizeMatrix.setScale(RESIZE_FACTOR, RESIZE_FACTOR);
SkImageFilter* filters[] = {
SkBlurImageFilter::Create(SkIntToScalar(4), SkIntToScalar(4)),
SkDropShadowImageFilter::Create(SkIntToScalar(5), SkIntToScalar(10),
SkIntToScalar(3), SkIntToScalar(3), SK_ColorYELLOW,
SkDropShadowImageFilter::kDrawShadowAndForeground_ShadowMode),
SkDisplacementMapEffect::Create(SkDisplacementMapEffect::kR_ChannelSelectorType,
SkDisplacementMapEffect::kR_ChannelSelectorType,
SkIntToScalar(12),
gradient.get(),
checkerboard.get()),
SkDilateImageFilter::Create(1, 1, checkerboard.get()),
SkErodeImageFilter::Create(1, 1, checkerboard.get()),
SkOffsetImageFilter::Create(SkIntToScalar(32), 0),
SkMatrixImageFilter::Create(resizeMatrix, SkPaint::kNone_FilterLevel),
SkRectShaderImageFilter::Create(noise),
SkLightingImageFilter::CreatePointLitDiffuse(pointLocation, white, surfaceScale, kd),
SkLightingImageFilter::CreateSpotLitDiffuse(spotLocation, spotTarget, spotExponent,
cutoffAngle, white, surfaceScale, kd),
};
SkVector scales[] = {
SkVector::Make(SkScalarInvert(2), SkScalarInvert(2)),
SkVector::Make(SkIntToScalar(1), SkIntToScalar(1)),
SkVector::Make(SkIntToScalar(1), SkIntToScalar(2)),
SkVector::Make(SkIntToScalar(2), SkIntToScalar(1)),
SkVector::Make(SkIntToScalar(2), SkIntToScalar(2)),
};
SkRect r = SkRect::MakeWH(SkIntToScalar(64), SkIntToScalar(64));
SkScalar margin = SkIntToScalar(16);
SkRect bounds = r;
bounds.outset(margin, margin);
for (size_t j = 0; j < SK_ARRAY_COUNT(scales); ++j) {
canvas->save();
for (size_t i = 0; i < SK_ARRAY_COUNT(filters); ++i) {
SkPaint paint;
paint.setColor(SK_ColorBLUE);
paint.setImageFilter(filters[i]);
paint.setAntiAlias(true);
canvas->save();
canvas->scale(scales[j].fX, scales[j].fY);
if (5 == i) {
canvas->translate(SkIntToScalar(-32), 0);
} else if (6 == i) {
canvas->scale(SkScalarInvert(RESIZE_FACTOR),
SkScalarInvert(RESIZE_FACTOR));
}
canvas->drawCircle(r.centerX(), r.centerY(),
SkScalarDiv(r.width()*2, SkIntToScalar(5)), paint);
canvas->restore();
canvas->translate(r.width() * scales[j].fX + margin, 0);
}
canvas->restore();
canvas->translate(0, r.height() * scales[j].fY + margin);
}
for (size_t i = 0; i < SK_ARRAY_COUNT(filters); ++i) {
filters[i]->unref();
}
}
private:
bool fInitialized;
SkBitmap fCheckerboard;
SkBitmap fGradientCircle;
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new ImageFiltersScaledGM; }
static GMRegistry reg(MyFactory);
}