skia2/dm
bsalomon 6e2aad4e9f Add GrContext::releaseAndAbandonContext()
Like abandonContext() this disconnects the GrContext from the underlying 3D API. However, unlike abandonContext it first frees all allocated GPU resources.

BUG=skia:5142
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1852733002

Review URL: https://codereview.chromium.org/1852733002
2016-04-01 11:54:31 -07:00
..
DM.cpp rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext 2016-03-31 10:59:06 -07:00
DMGpuSupport.h Add GrContext::releaseAndAbandonContext() 2016-04-01 11:54:31 -07:00
DMJsonWriter.cpp dm: gamma_correct: true/false -> "yes"/"no" 2016-03-01 10:31:42 -08:00
DMJsonWriter.h Add gamma_correct option field to dm.json 2016-02-29 07:38:01 -08:00
DMSrcSink.cpp Add GrContext::releaseAndAbandonContext() 2016-04-01 11:54:31 -07:00
DMSrcSink.h Move SkGLContext and some GrGLInterface implementations to skgputest module 2016-03-30 18:56:20 -07:00
DMSrcSinkAndroid.cpp Simplify linkages to Android framework internals 2015-10-26 07:21:32 -07:00
DMSrcSinkAndroid.h DM: this must have been missing from the previous CL 2016-02-08 14:30:25 -08:00