skia2/modules/sksg/include
Florin Malita 62c6bd910a [skottie] Multi-frame image support
Extend the image asset provider API to support animated/multi-frame images.

Add a GM based on SkAnimCodecPlayer + animated public domain GIF
(source: https://giphy.com/explore/public-domain).

Bug: skia:
Change-Id: Iaa596e01a7626ca6574db1ebc90632f5a9a02bdc
Reviewed-on: https://skia-review.googlesource.com/159162
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2018-10-03 19:02:35 +00:00
..
SkSGClipEffect.h [skottie] Optimize opacity layerization 2018-08-09 14:48:02 +00:00
SkSGColor.h
SkSGColorFilter.h [skottie] Optimize opacity layerization 2018-08-09 14:48:02 +00:00
SkSGDraw.h [skottie] Optimize opacity layerization 2018-08-09 14:48:02 +00:00
SkSGEffectNode.h [skottie] Optimize opacity layerization 2018-08-09 14:48:02 +00:00
SkSGGeometryNode.h
SkSGGeometryTransform.h
SkSGGradient.h
SkSGGroup.h [skottie] More efficient group sizing 2018-09-10 14:17:30 +00:00
SkSGImage.h [skottie] Multi-frame image support 2018-10-03 19:02:35 +00:00
SkSGInvalidationController.h Move SkNoncopyable to include/private. 2018-07-17 21:39:51 +00:00
SkSGMaskEffect.h [skottie] Optimize opacity layerization 2018-08-09 14:48:02 +00:00
SkSGMerge.h [skottie] Apply fully opaque masks as clips 2018-07-10 13:28:15 +00:00
SkSGNode.h [sksg] Switch containers from SkT(D)Array to std::vector 2018-09-02 18:04:29 +00:00
SkSGOpacityEffect.h [skottie] Optimize opacity layerization 2018-08-09 14:48:02 +00:00
SkSGPaintNode.h [sksg] Stop caching full SkPaints in Paint nodes 2018-09-11 21:14:25 +00:00
SkSGPath.h
SkSGPlane.h
SkSGRect.h
SkSGRenderNode.h [sksg] Simplify ScopedRenderContext 2018-08-10 17:54:29 +00:00
SkSGRoundEffect.h
SkSGScene.h Move SkNoncopyable to include/private. 2018-07-17 21:39:51 +00:00
SkSGText.h [skottie] Add support for keyframed text nodes 2018-08-27 14:37:47 +00:00
SkSGTransform.h [sksg] Trim down sksg::Matrix size 2018-09-12 15:28:18 +00:00
SkSGTrimEffect.h