skia2/gm/fpcoordinateoverride.cpp
Greg Daniel 719239cd69 Move all Ganesh source files into ganesh subdirectory.
Change-Id: I238d29ba0250224fa593845ae65192653f58faff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528156
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-04-07 21:06:50 +00:00

96 lines
3.2 KiB
C++

/*
* Copyright 2019 Google LLC.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkRect.h"
#include "include/core/SkShader.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTileMode.h"
#include "include/core/SkTypes.h"
#include "src/core/SkCanvasPriv.h"
#include "src/gpu/ganesh/GrCaps.h"
#include "src/gpu/ganesh/GrDirectContextPriv.h"
#include "src/gpu/ganesh/GrFragmentProcessor.h"
#include "src/gpu/ganesh/SkGr.h"
#include "src/gpu/ganesh/SurfaceFillContext.h"
#include "src/gpu/ganesh/effects/GrRRectEffect.h"
#include "src/gpu/ganesh/effects/GrSkSLFP.h"
#include "src/gpu/ganesh/effects/GrTextureEffect.h"
#include "src/gpu/ganesh/glsl/GrGLSLFragmentShaderBuilder.h"
#include "tools/Resources.h"
#include "tools/ToolUtils.h"
class SampleCoordEffect : public GrFragmentProcessor {
public:
inline static constexpr GrProcessor::ClassID CLASS_ID = (GrProcessor::ClassID) 0;
SampleCoordEffect(std::unique_ptr<GrFragmentProcessor> child)
: INHERITED(CLASS_ID, kNone_OptimizationFlags) {
this->registerChild(std::move(child), SkSL::SampleUsage::Explicit());
}
const char* name() const override { return "SampleCoordEffect"; }
std::unique_ptr<GrFragmentProcessor> clone() const override {
SkASSERT(false);
return nullptr;
}
void onAddToKey(const GrShaderCaps&, skgpu::KeyBuilder*) const override {}
bool onIsEqual(const GrFragmentProcessor&) const override {
SkASSERT(false);
return true;
}
private:
std::unique_ptr<ProgramImpl> onMakeProgramImpl() const override;
using INHERITED = GrFragmentProcessor;
};
std::unique_ptr<GrFragmentProcessor::ProgramImpl> SampleCoordEffect::onMakeProgramImpl() const {
class Impl : public ProgramImpl {
public:
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
SkString s1 = this->invokeChild(0, args, "float2(sk_FragCoord.x, sk_FragCoord.y)");
SkString s2 = this->invokeChild(0, args, "float2(sk_FragCoord.x, 512-sk_FragCoord.y)");
fragBuilder->codeAppendf("return (%s + %s) / 2;\n", s1.c_str(), s2.c_str());
}
};
return std::make_unique<Impl>();
}
DEF_SIMPLE_GPU_GM_BG(fpcoordinateoverride, rContext, canvas, 512, 512,
ToolUtils::color_to_565(0xFF66AA99)) {
auto sfc = SkCanvasPriv::TopDeviceSurfaceFillContext(canvas);
if (!sfc) {
return;
}
SkBitmap bmp;
GetResourceAsBitmap("images/mandrill_512_q075.jpg", &bmp);
auto view = std::get<0>(GrMakeCachedBitmapProxyView(rContext, bmp, GrMipmapped::kNo));
if (!view) {
return;
}
std::unique_ptr<GrFragmentProcessor> imgFP =
GrTextureEffect::Make(std::move(view), bmp.alphaType(), SkMatrix());
auto fp = std::unique_ptr<GrFragmentProcessor>(new SampleCoordEffect(std::move(imgFP)));
sfc->fillWithFP(std::move(fp));
}