skia2/include/gpu/GrTextContext.h
jvanverth@google.com c7a40fad0b Split out GrBitmapTextContext from GrTextContext.
This is a stepping stone to having a variety of different text context types
(bitmaps, distance fields, NV path rendering).

R=bsalomon@google.com

Review URL: https://codereview.chromium.org/27199002

git-svn-id: http://skia.googlecode.com/svn/trunk@11820 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-16 18:15:34 +00:00

41 lines
818 B
C++

/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrTextContext_DEFINED
#define GrTextContext_DEFINED
#include "GrContext.h"
#include "GrGlyph.h"
#include "GrPaint.h"
class GrContext;
class GrDrawTarget;
class GrFontScaler;
/*
* This class wraps the state for a single text render
*/
class GrTextContext {
public:
virtual void drawPackedGlyph(GrGlyph::PackedID, GrFixed left, GrFixed top,
GrFontScaler*) = 0;
protected:
GrTextContext(GrContext*, const GrPaint&);
virtual ~GrTextContext() {}
GrPaint fPaint;
GrContext* fContext;
GrDrawTarget* fDrawTarget;
SkIRect fClipRect;
private:
};
#endif