skia2/experimental/sksg/SkSGDraw.cpp
Florin Malita 2a2dfcbb42 [sksg] Fix paint inval
Paint nodes contribute to invalidation.  Hoist the inval logic from
geometry nodes to draw nodes.

TBR=
Change-Id: Iab33086c377ef4940a84dae3cdccb2c9bdbee99c
Reviewed-on: https://skia-review.googlesource.com/89901
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-12-29 00:41:00 +00:00

48 lines
1.1 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkSGDraw.h"
#include "SkSGGeometryNode.h"
#include "SkSGInvalidationController.h"
#include "SkSGPaintNode.h"
namespace sksg {
Draw::Draw(sk_sp<GeometryNode> geometry, sk_sp<PaintNode> paint)
: fGeometry(std::move(geometry))
, fPaint(std::move(paint)) {
fGeometry->addInvalReceiver(this);
fPaint->addInvalReceiver(this);
}
Draw::~Draw() {
fGeometry->removeInvalReceiver(this);
fPaint->removeInvalReceiver(this);
}
void Draw::onRender(SkCanvas* canvas) const {
fGeometry->draw(canvas, fPaint->makePaint());
}
void Draw::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
SkASSERT(this->isInvalidated());
// TODO: paint bounds extents
const auto oldBounds = fGeometry->fBounds;
fGeometry->revalidate(ic, ctm);
fPaint->revalidate(ic, ctm);
ic->inval(oldBounds, ctm);
if (fGeometry->fBounds != oldBounds) {
ic->inval(fGeometry->fBounds, ctm);
}
}
} // namespace sksg