8d1e0ac998
This is mostly to simplify and reduce redundant calculations. Change-Id: I895bd43fbc9defd812969870c2145f9f19d69a6b Reviewed-on: https://skia-review.googlesource.com/15462 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
226 lines
7.5 KiB
C++
Executable File
226 lines
7.5 KiB
C++
Executable File
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/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SampleCode.h"
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#include "SkAnimTimer.h"
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#include "SkBlurMask.h"
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#include "SkBlurMaskFilter.h"
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#include "SkColorFilter.h"
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#include "SkCamera.h"
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#include "SkCanvas.h"
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#include "SkGaussianEdgeShader.h"
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#include "SkPath.h"
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#include "SkPathOps.h"
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#include "SkPoint3.h"
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#include "SkShadowUtils.h"
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#include "SkUtils.h"
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#include "SkView.h"
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#include "sk_tool_utils.h"
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////////////////////////////////////////////////////////////////////////////
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class ShadowUtilsView : public SampleView {
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SkTArray<SkPath> fPaths;
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SkScalar fZDelta;
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bool fShowAmbient;
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bool fShowSpot;
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bool fUseAlt;
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bool fShowObject;
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bool fIgnoreShadowAlpha;
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public:
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ShadowUtilsView()
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: fZDelta(0)
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, fShowAmbient(true)
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, fShowSpot(true)
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, fUseAlt(false)
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, fShowObject(false)
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, fIgnoreShadowAlpha(false) {}
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protected:
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void onOnceBeforeDraw() override {
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fPaths.push_back().addRoundRect(SkRect::MakeWH(50, 50), 10, 10);
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SkRRect oddRRect;
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oddRRect.setNinePatch(SkRect::MakeWH(50, 50), 9, 13, 6, 16);
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fPaths.push_back().addRRect(oddRRect);
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fPaths.push_back().addRect(SkRect::MakeWH(50, 50));
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fPaths.push_back().addCircle(25, 25, 25);
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fPaths.push_back().cubicTo(100, 50, 20, 100, 0, 0);
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fPaths.push_back().addOval(SkRect::MakeWH(20, 60));
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}
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// overrides from SkEventSink
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bool onQuery(SkEvent* evt) override {
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if (SampleCode::TitleQ(*evt)) {
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SampleCode::TitleR(evt, "ShadowUtils");
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return true;
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}
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SkUnichar uni;
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if (SampleCode::CharQ(*evt, &uni)) {
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bool handled = false;
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switch (uni) {
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case 'W':
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fShowAmbient = !fShowAmbient;
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handled = true;
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break;
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case 'S':
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fShowSpot = !fShowSpot;
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handled = true;
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break;
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case 'T':
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fUseAlt = !fUseAlt;
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handled = true;
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break;
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case 'O':
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fShowObject = !fShowObject;
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handled = true;
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break;
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case '>':
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fZDelta += 0.5f;
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handled = true;
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break;
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case '<':
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fZDelta -= 0.5f;
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handled = true;
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break;
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case '?':
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fIgnoreShadowAlpha = !fIgnoreShadowAlpha;
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handled = true;
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break;
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default:
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break;
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}
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if (handled) {
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this->inval(nullptr);
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return true;
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}
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}
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return this->INHERITED::onQuery(evt);
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}
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void drawBG(SkCanvas* canvas) {
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canvas->drawColor(0xFFFFFFFF);
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}
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void drawShadowedPath(SkCanvas* canvas, const SkPath& path,
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std::function<SkScalar(SkScalar, SkScalar)> zFunc,
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const SkPaint& paint, SkScalar ambientAlpha,
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const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha,
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uint32_t flags) {
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if (fIgnoreShadowAlpha) {
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ambientAlpha = 255;
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spotAlpha = 255;
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}
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if (!fShowAmbient) {
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ambientAlpha = 0;
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}
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if (!fShowSpot) {
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spotAlpha = 0;
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}
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if (fUseAlt) {
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flags |= SkShadowFlags::kGeometricOnly_ShadowFlag;
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}
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//SkShadowUtils::DrawShadow(canvas, path,
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// zValue,
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// lightPos, lightWidth,
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// ambientAlpha, spotAlpha, SK_ColorBLACK, flags);
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SkShadowUtils::DrawUncachedShadow(canvas, path, zFunc,
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lightPos, lightWidth,
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ambientAlpha, 0, SK_ColorRED, flags);
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SkShadowUtils::DrawUncachedShadow(canvas, path, zFunc,
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lightPos, lightWidth,
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0, spotAlpha, SK_ColorBLUE, flags);
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if (fShowObject) {
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canvas->drawPath(path, paint);
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} else {
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SkPaint strokePaint;
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strokePaint.setColor(paint.getColor());
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strokePaint.setStyle(SkPaint::kStroke_Style);
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canvas->drawPath(path, strokePaint);
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}
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}
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void onDrawContent(SkCanvas* canvas) override {
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this->drawBG(canvas);
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static constexpr int kW = 800;
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static constexpr SkScalar kPad = 15.f;
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static constexpr SkPoint3 kLightPos = { 250, 400, 500 };
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static constexpr SkScalar kLightR = 100.f;
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static constexpr SkScalar kHeight = 50.f;
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static constexpr SkScalar kAmbientAlpha = 0.5f;
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static constexpr SkScalar kSpotAlpha = 0.5f;
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canvas->translate(3 * kPad, 3 * kPad);
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canvas->save();
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SkScalar x = 0;
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SkScalar dy = 0;
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SkTDArray<SkMatrix> matrices;
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matrices.push()->reset();
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SkMatrix* m = matrices.push();
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m->setRotate(33.f, 25.f, 25.f);
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m->postScale(1.2f, 0.8f, 25.f, 25.f);
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SkPaint paint;
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paint.setColor(SK_ColorGREEN);
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paint.setAntiAlias(true);
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SkScalar zValue = SkTMax(1.0f, kHeight + fZDelta);
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std::function<SkScalar(SkScalar, SkScalar)> zFunc =
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[zValue](SkScalar, SkScalar) { return zValue; };
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for (auto& m : matrices) {
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for (auto flags : { kNone_ShadowFlag, kTransparentOccluder_ShadowFlag }) {
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for (const auto& path : fPaths) {
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SkRect postMBounds = path.getBounds();
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m.mapRect(&postMBounds);
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SkScalar w = postMBounds.width() + kHeight;
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SkScalar dx = w + kPad;
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if (x + dx > kW - 3 * kPad) {
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canvas->restore();
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canvas->translate(0, dy);
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canvas->save();
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x = 0;
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dy = 0;
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}
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canvas->save();
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canvas->concat(m);
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drawShadowedPath(canvas, path, zFunc, paint, kAmbientAlpha, kLightPos, kLightR,
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kSpotAlpha, flags);
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canvas->restore();
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canvas->translate(dx, 0);
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x += dx;
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dy = SkTMax(dy, postMBounds.height() + kPad + kHeight);
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}
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}
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}
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// Show where the light is in x,y as a circle (specified in device space).
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SkMatrix invCanvasM = canvas->getTotalMatrix();
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if (invCanvasM.invert(&invCanvasM)) {
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canvas->save();
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canvas->concat(invCanvasM);
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SkPaint paint;
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paint.setColor(SK_ColorBLACK);
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paint.setAntiAlias(true);
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canvas->drawCircle(kLightPos.fX, kLightPos.fY, kLightR / 10.f, paint);
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canvas->restore();
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}
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}
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private:
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typedef SampleView INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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static SkView* MyFactory() { return new ShadowUtilsView; }
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static SkViewRegister reg(MyFactory);
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