ab4ab20fcf
These tests will also be used for Metal and SPIR-V testing. A small handful of GLSL-specific stragglers (#version-specific or type-precision related) will remain in /glsl/. Change-Id: I7f2b2bd92825c327922c8ce74e438d2daa440dff Bug: skia:10649 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319408 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
9 lines
303 B
Plaintext
9 lines
303 B
Plaintext
void main() {
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sk_FragColor.r = 1 == 1 || 2 == 8 ? 1 : -1;
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sk_FragColor.r = 1 > 1 || 2 == 8 ? 2 : -2;
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sk_FragColor.r = 1 == 1 && 2 <= 8 ? 3 : -3;
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sk_FragColor.r = 1 == 2 && 2 == 8 ? 4 : -4;
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sk_FragColor.r = 1 == 1 ^^ 1 != 1 ? 5 : -5;
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sk_FragColor.r = 1 == 1 ^^ 1 == 1 ? 6 : -6;
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}
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