skia2/tests/sksl/fp/GrSectionSetData.cpp
Brian Osman 4c5943781e Emit new style key information in generated effects
All layout(key) fields include the field name meta-data, and use as few
bits as possible.

Bug: skia:11372
Change-Id: Ie12b3e0d01148457e5ea078cbf7d0a4bff35302e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378596
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-03-03 20:39:36 +00:00

65 lines
2.5 KiB
C++

/**************************************************************************************************
*** This file was autogenerated from GrSectionSetData.fp; do not modify.
**************************************************************************************************/
#include "GrSectionSetData.h"
#include "src/core/SkUtils.h"
#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
#include "src/sksl/SkSLCPP.h"
#include "src/sksl/SkSLUtil.h"
class GrGLSLSectionSetData : public GrGLSLFragmentProcessor {
public:
GrGLSLSectionSetData() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrSectionSetData& _outer = args.fFp.cast<GrSectionSetData>();
(void) _outer;
auto provided = _outer.provided;
(void) provided;
calculatedVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, kHalf_GrSLType, "calculated");
fragBuilder->codeAppendf(
R"SkSL(return half4(1.0);
)SkSL"
);
}
private:
void onSetData(const GrGLSLProgramDataManager& varName, const GrFragmentProcessor& _proc) override {
UniformHandle& calculated = calculatedVar;
(void) calculated;
const GrSectionSetData& _outer = _proc.cast<GrSectionSetData>();
auto provided = _outer.provided;
(void) provided;
varName.set1f(calculated, provided * 2); }
UniformHandle calculatedVar;
};
std::unique_ptr<GrGLSLFragmentProcessor> GrSectionSetData::onMakeProgramImpl() const {
return std::make_unique<GrGLSLSectionSetData>();
}
void GrSectionSetData::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
b->add32(sk_bit_cast<uint32_t>(provided), "provided");
}
bool GrSectionSetData::onIsEqual(const GrFragmentProcessor& other) const {
const GrSectionSetData& that = other.cast<GrSectionSetData>();
(void) that;
if (provided != that.provided) return false;
return true;
}
GrSectionSetData::GrSectionSetData(const GrSectionSetData& src)
: INHERITED(kGrSectionSetData_ClassID, src.optimizationFlags())
, provided(src.provided) {
this->cloneAndRegisterAllChildProcessors(src);
}
std::unique_ptr<GrFragmentProcessor> GrSectionSetData::clone() const {
return std::make_unique<GrSectionSetData>(*this);
}
#if GR_TEST_UTILS
SkString GrSectionSetData::onDumpInfo() const {
return SkStringPrintf("(provided=%f)", provided);
}
#endif