skia2/docs/examples/Device_Text.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

29 lines
991 B
C++

#if 0 // Disabled until updated to use current API.
// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=4606ae1be792d6bc46d496432f050ee9
REG_FIDDLE(Device_Text, 256, 256, false, 0) {
void draw(SkCanvas* canvas) {
SkBitmap bitmap;
bitmap.allocN32Pixels(24, 33);
SkCanvas offscreen(bitmap);
offscreen.clear(SK_ColorWHITE);
SkPaint paint;
paint.setAntiAlias(true);
paint.setTextSize(20);
for (bool lcd : { false, true }) {
paint.setLCDRenderText(lcd);
for (bool subpixel : { false, true }) {
paint.setSubpixelText(subpixel);
offscreen.drawString(",,,,", 0, 4, paint);
offscreen.translate(0, 7);
}
}
canvas->drawBitmap(bitmap, 4, 12);
canvas->scale(9, 9);
canvas->drawBitmap(bitmap, 4, -1);
}
} // END FIDDLE
#endif // Disabled until updated to use current API.