c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
172 lines
4.5 KiB
C++
172 lines
4.5 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/effects/SkColorMatrix.h"
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#include "include/private/SkFloatingPoint.h"
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enum {
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kR_Scale = 0,
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kG_Scale = 6,
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kB_Scale = 12,
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kA_Scale = 18,
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kR_Trans = 4,
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kG_Trans = 9,
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kB_Trans = 14,
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kA_Trans = 19,
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};
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static void set_concat(float result[20], const float outer[20], const float inner[20]) {
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float tmp[20];
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float* target;
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if (outer == result || inner == result) {
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target = tmp; // will memcpy answer when we're done into result
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} else {
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target = result;
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}
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int index = 0;
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for (int j = 0; j < 20; j += 5) {
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for (int i = 0; i < 4; i++) {
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target[index++] = outer[j + 0] * inner[i + 0] +
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outer[j + 1] * inner[i + 5] +
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outer[j + 2] * inner[i + 10] +
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outer[j + 3] * inner[i + 15];
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}
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target[index++] = outer[j + 0] * inner[4] +
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outer[j + 1] * inner[9] +
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outer[j + 2] * inner[14] +
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outer[j + 3] * inner[19] +
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outer[j + 4];
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}
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if (target != result) {
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memcpy(result, target, 20 * sizeof(float));
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}
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}
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void SkColorMatrix::setIdentity() {
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memset(fMat, 0, sizeof(fMat));
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fMat[kR_Scale] = fMat[kG_Scale] = fMat[kB_Scale] = fMat[kA_Scale] = 1;
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}
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void SkColorMatrix::setScale(float rScale, float gScale, float bScale, float aScale) {
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memset(fMat, 0, sizeof(fMat));
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fMat[kR_Scale] = rScale;
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fMat[kG_Scale] = gScale;
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fMat[kB_Scale] = bScale;
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fMat[kA_Scale] = aScale;
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}
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void SkColorMatrix::postTranslate(float dr, float dg, float db, float da) {
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fMat[kR_Trans] += dr;
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fMat[kG_Trans] += dg;
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fMat[kB_Trans] += db;
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fMat[kA_Trans] += da;
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}
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///////////////////////////////////////////////////////////////////////////////
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void SkColorMatrix::setRotate(Axis axis, float degrees) {
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float r = sk_float_degrees_to_radians(degrees);
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this->setSinCos(axis, sk_float_sin(r), sk_float_cos(r));
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}
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void SkColorMatrix::setSinCos(Axis axis, float sine, float cosine) {
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SkASSERT((unsigned)axis < 3);
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static const uint8_t gRotateIndex[] = {
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6, 7, 11, 12,
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0, 10, 2, 12,
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0, 1, 5, 6,
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};
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const uint8_t* index = gRotateIndex + axis * 4;
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this->setIdentity();
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fMat[index[0]] = cosine;
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fMat[index[1]] = sine;
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fMat[index[2]] = -sine;
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fMat[index[3]] = cosine;
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}
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void SkColorMatrix::preRotate(Axis axis, float degrees) {
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SkColorMatrix tmp;
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tmp.setRotate(axis, degrees);
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this->preConcat(tmp);
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}
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void SkColorMatrix::postRotate(Axis axis, float degrees) {
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SkColorMatrix tmp;
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tmp.setRotate(axis, degrees);
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this->postConcat(tmp);
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}
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void SkColorMatrix::setConcat(const SkColorMatrix& matA, const SkColorMatrix& matB) {
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set_concat(fMat, matA.fMat, matB.fMat);
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}
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///////////////////////////////////////////////////////////////////////////////
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static void setrow(float row[], float r, float g, float b) {
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row[0] = r;
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row[1] = g;
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row[2] = b;
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}
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static const float kHueR = 0.213f;
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static const float kHueG = 0.715f;
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static const float kHueB = 0.072f;
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void SkColorMatrix::setSaturation(float sat) {
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memset(fMat, 0, sizeof(fMat));
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const float R = kHueR * (1 - sat);
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const float G = kHueG * (1 - sat);
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const float B = kHueB * (1 - sat);
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setrow(fMat + 0, R + sat, G, B);
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setrow(fMat + 5, R, G + sat, B);
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setrow(fMat + 10, R, G, B + sat);
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fMat[kA_Scale] = 1;
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}
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static const float kR2Y = 0.299f;
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static const float kG2Y = 0.587f;
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static const float kB2Y = 0.114f;
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static const float kR2U = -0.16874f;
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static const float kG2U = -0.33126f;
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static const float kB2U = 0.5f;
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static const float kR2V = 0.5f;
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static const float kG2V = -0.41869f;
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static const float kB2V = -0.08131f;
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void SkColorMatrix::setRGB2YUV() {
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memset(fMat, 0, sizeof(fMat));
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setrow(fMat + 0, kR2Y, kG2Y, kB2Y);
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setrow(fMat + 5, kR2U, kG2U, kB2U);
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setrow(fMat + 10, kR2V, kG2V, kB2V);
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fMat[kA_Scale] = 1;
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}
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static const float kV2R = 1.402f;
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static const float kU2G = -0.34414f;
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static const float kV2G = -0.71414f;
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static const float kU2B = 1.772f;
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void SkColorMatrix::setYUV2RGB() {
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memset(fMat, 0, sizeof(fMat));
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setrow(fMat + 0, 1, 0, kV2R);
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setrow(fMat + 5, 1, kU2G, kV2G);
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setrow(fMat + 10, 1, kU2B, 0);
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fMat[kA_Scale] = 1;
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}
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