5b69377507
I would like some guard against performance regressions on our side before turning layer hoisting on in Chromium. TBR=bsalomon@google.com Committed: https://skia.googlesource.com/skia/+/0ddad31012dabfc1267effc8071d37f7d606efbe Review URL: https://codereview.chromium.org/731973005
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SKPBench_DEFINED
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#define SKPBench_DEFINED
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#include "Benchmark.h"
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#include "SkCanvas.h"
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#include "SkPicture.h"
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/**
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* Runs an SkPicture as a benchmark by repeatedly drawing it scaled inside a device clip.
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*/
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class SKPBench : public Benchmark {
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public:
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SKPBench(const char* name, const SkPicture*, const SkIRect& devClip, SkScalar scale,
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bool useMultiPictureDraw);
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~SKPBench() SK_OVERRIDE;
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protected:
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const char* onGetName() SK_OVERRIDE;
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const char* onGetUniqueName() SK_OVERRIDE;
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void onPerCanvasPreDraw(SkCanvas*) SK_OVERRIDE;
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void onPerCanvasPostDraw(SkCanvas*) SK_OVERRIDE;
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bool isSuitableFor(Backend backend) SK_OVERRIDE;
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void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE;
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SkIPoint onGetSize() SK_OVERRIDE;
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private:
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SkAutoTUnref<const SkPicture> fPic;
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const SkIRect fClip;
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const SkScalar fScale;
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SkString fName;
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SkString fUniqueName;
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const bool fUseMultiPictureDraw;
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SkTDArray<SkSurface*> fSurfaces; // for MultiPictureDraw
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SkTDArray<SkIRect> fTileRects; // for MultiPictureDraw
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typedef Benchmark INHERITED;
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};
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#endif
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