1c4029296f
Depends on https://codereview.chromium.org/873753002/ Thumbs up to CLion for refactoring this for me. BUG=skia: Review URL: https://codereview.chromium.org/867963004
156 lines
4.9 KiB
C++
156 lines
4.9 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkCanvas.h"
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#include "SkGradientShader.h"
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#include "SkLumaColorFilter.h"
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static SkScalar kSize = 80;
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static SkScalar kInset = 10;
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static SkColor kColor1 = SkColorSetARGB(0xff, 0xff, 0xff, 0);
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static SkColor kColor2 = SkColorSetARGB(0xff, 0x80, 0xff, 0);
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static void draw_label(SkCanvas* canvas, const char* label,
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const SkPoint& offset) {
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SkPaint paint;
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sk_tool_utils::set_portable_typeface(&paint);
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size_t len = strlen(label);
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SkScalar width = paint.measureText(label, len);
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canvas->drawText(label, len, offset.x() - width / 2, offset.y(),
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paint);
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}
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static void draw_scene(SkCanvas* canvas, SkColorFilter* filter,
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SkXfermode::Mode mode, SkShader* s1,
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SkShader* s2) {
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SkPaint paint;
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paint.setAntiAlias(true);
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SkRect r, c, bounds = SkRect::MakeWH(kSize, kSize);
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c = bounds;
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c.fRight = bounds.centerX();
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paint.setARGB(0x20, 0, 0, 0xff);
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canvas->drawRect(bounds, paint);
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canvas->saveLayer(&bounds, NULL);
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r = bounds;
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r.inset(kInset, 0);
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paint.setShader(s1);
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paint.setColor(s1 ? SK_ColorBLACK : SkColorSetA(kColor1, 0x80));
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canvas->drawOval(r, paint);
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if (!s1) {
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canvas->save();
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canvas->clipRect(c);
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paint.setColor(kColor1);
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canvas->drawOval(r, paint);
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canvas->restore();
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}
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SkPaint xferPaint;
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xferPaint.setXfermodeMode(mode);
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canvas->saveLayer(&bounds, &xferPaint);
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r = bounds;
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r.inset(0, kInset);
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paint.setShader(s2);
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paint.setColor(s2 ? SK_ColorBLACK : SkColorSetA(kColor2, 0x80));
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paint.setColorFilter(filter);
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canvas->drawOval(r, paint);
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if (!s2) {
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canvas->save();
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canvas->clipRect(c);
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paint.setColor(kColor2);
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canvas->drawOval(r, paint);
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canvas->restore();
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}
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canvas->restore();
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canvas->restore();
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}
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class LumaFilterGM : public skiagm::GM {
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public:
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LumaFilterGM() {
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SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) };
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SkColor g2Colors[] = { kColor2, SkColorSetA(kColor2, 0x20) };
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SkPoint g1Points[] = { { 0, 0 }, { 0, 100 } };
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SkPoint g2Points[] = { { 0, 0 }, { kSize, 0 } };
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SkScalar pos[] = { 0.2f, 1.0f };
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fFilter.reset(SkLumaColorFilter::Create());
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fGr1.reset(SkGradientShader::CreateLinear(g1Points,
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g1Colors,
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pos,
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SK_ARRAY_COUNT(g1Colors),
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SkShader::kClamp_TileMode));
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fGr2.reset(SkGradientShader::CreateLinear(g2Points,
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g2Colors,
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pos,
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SK_ARRAY_COUNT(g2Colors),
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SkShader::kClamp_TileMode));
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}
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protected:
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SkString onShortName() SK_OVERRIDE {
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return SkString("lumafilter");
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}
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SkISize onISize() SK_OVERRIDE {
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return SkISize::Make(600, 420);
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}
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void onDraw(SkCanvas* canvas) SK_OVERRIDE {
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SkXfermode::Mode modes[] = { SkXfermode::kSrcOver_Mode,
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SkXfermode::kDstOver_Mode,
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SkXfermode::kSrcATop_Mode,
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SkXfermode::kDstATop_Mode,
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SkXfermode::kSrcIn_Mode,
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SkXfermode::kDstIn_Mode,
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};
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struct {
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SkShader* fShader1;
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SkShader* fShader2;
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} shaders[] = {
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{ NULL, NULL },
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{ NULL, fGr2 },
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{ fGr1, NULL },
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{ fGr1, fGr2 },
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};
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SkScalar gridStep = kSize + 2 * kInset;
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for (size_t i = 0; i < SK_ARRAY_COUNT(modes); ++i) {
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draw_label(canvas, SkXfermode::ModeName(modes[i]),
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SkPoint::Make(gridStep * (0.5f + i), 20));
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}
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for (size_t i = 0; i < SK_ARRAY_COUNT(shaders); ++i) {
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canvas->save();
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canvas->translate(kInset, gridStep * i + 30);
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for (size_t m = 0; m < SK_ARRAY_COUNT(modes); ++m) {
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draw_scene(canvas, fFilter, modes[m], shaders[i].fShader1,
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shaders[i].fShader2);
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canvas->translate(gridStep, 0);
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}
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canvas->restore();
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}
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}
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private:
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SkAutoTUnref<SkColorFilter> fFilter;
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SkAutoTUnref<SkShader> fGr1, fGr2;
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typedef skiagm::GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_GM( return SkNEW(LumaFilterGM); )
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