skia2/resources
Brian Osman d46cb9729b Particle effect scripting update
This change adds another layer of complexity and control to
the particle system. There are now two code chunks: the old
code that's run per-particle, and new code that's run for
the effect itself. This allows for effect lifetime to be set
by the script (eg, randomly), as well as the emission rate.
Rate can vary over time (see pulse.json), and particles can
be emitted in bursts by setting the effect's burst field
(see fireworks.json).

Additionally, the effect has its own frame of reference and
color, which becomes the default state for newly emitted
particles. This allows synchronizing state across particles
in various interesting ways (see color in fireworks.json).

Change-Id: Iec2f7a3427ce1d6411ed7ef5b3023cbef2e8a134
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240498
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-09-16 17:48:04 +00:00
..
android_fonts
empty_images
fonts Add planet emoji font. 2019-03-19 17:49:22 +00:00
icc_profiles update ColorSpaceTest.cpp to remove MakeICC 2018-05-23 17:11:11 +00:00
images Initial version of rescaling async readback API 2019-05-17 16:39:10 +00:00
invalid_images Update piex and add test image 2018-02-22 21:32:48 +00:00
lua Update SampleLua and lua files. 2018-05-22 15:51:25 +00:00
nima skeletal animation support added to API and software backend 2018-06-29 19:34:28 +00:00
particles Particle effect scripting update 2019-09-16 17:48:04 +00:00
skottie [sksg] Fix mask/context overrides interaction 2019-09-04 14:09:44 +00:00
text Shaper Tests: make a macro, rename test resources. 2019-05-03 17:16:36 +00:00
Cowboy.svg
crbug769134.fil
nov-talk-sequence.txt
pdf_command_stream.txt
README
SkVMTest.expected extend lifetimes for hoisted used in loop 2019-08-13 02:08:16 +00:00

The resources directory includes some third party content used by Skia.
Licenses for that code are included in this file.

Openclipart

Openclipart uses the Creative Commons Zero 1.0 Public Domain License every time
an artist uploads a piece of clipart to Openclipart to make it clear the artist
is releasing the creative work for anyone to use for any reason, even
commercially. This act of "sharing" is the foundation Openclipart is based upon.
More details on the license can be found at
https://creativecommons.org/publicdomain/zero/1.0/.

LGPL or compatible (as implied by inclusion in KDE SVN)
http://websvn.kde.org/trunk/tests/ksvgtests/custom/cowboy.svg