skia2/src
2015-03-18 11:52:35 -07:00
..
animator SkPaint::FilterLevel -> SkFilterQuality 2015-03-16 10:08:34 -07:00
c add stroke params to c api 2015-01-10 17:59:31 -08:00
codec Adding swizzles for bmp: 2015-03-18 11:11:19 -07:00
core SkPMFloat: avoid loads and stores where possible. 2015-03-18 09:51:24 -07:00
device/xps Revert[6] of Change device creation to see the (optional) layer-paint 2015-03-14 10:54:31 -07:00
doc XPS, DM: add SkDocument::CreateXPS 2015-03-03 09:13:09 -08:00
effects SkPaint::FilterLevel -> SkFilterQuality 2015-03-16 10:08:34 -07:00
fonts some utils for rect and matrix 2015-03-13 06:08:28 -07:00
gpu Simple patch to have draw path call an internal drawPath 2015-03-18 11:49:12 -07:00
image Make SkNewImageFromBitmap take pixel ref origin into account 2015-02-23 22:12:12 -08:00
images Indexed PNG decoding: Ensure color table is large enough that the bit depth of the image will not allow reads beyond its end. 2015-03-18 06:03:30 -07:00
lazy Option for SkCodec to treat dst as all zeroes. 2015-03-17 05:02:17 -07:00
opts extend neon table as well for gray8 2015-03-18 11:52:35 -07:00
pathops new files for pathops geometric intersection 2015-01-16 07:04:10 -08:00
pdf add kGray_8_SkColorType 2015-03-17 17:44:07 -07:00
pipe SkPaint::FilterLevel -> SkFilterQuality 2015-03-16 10:08:34 -07:00
ports Restore GDI text size rounding. 2015-03-18 08:25:43 -07:00
sfnt SkTypeface to use SkStreamAsset. 2015-01-27 05:39:10 -08:00
svg [SkSVGDevice] drawBitmap* support 2015-02-27 07:44:47 -08:00
utils SkPaint::FilterLevel -> SkFilterQuality 2015-03-16 10:08:34 -07:00
views Use D3D11 backend for ANGLE when available. 2015-02-23 08:57:23 -08:00
xml [SVGDevice] Text whitespace unittest 2015-02-20 13:54:40 -08:00