skia2/include/encode/SkJpegEncoder.h
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

98 lines
2.7 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkJpegEncoder_DEFINED
#define SkJpegEncoder_DEFINED
#include "include/encode/SkEncoder.h"
class SkJpegEncoderMgr;
class SkWStream;
class SK_API SkJpegEncoder : public SkEncoder {
public:
enum class AlphaOption {
kIgnore,
kBlendOnBlack,
};
enum class Downsample {
/**
* Reduction by a factor of two in both the horizontal and vertical directions.
*/
k420,
/**
* Reduction by a factor of two in the horizontal direction.
*/
k422,
/**
* No downsampling.
*/
k444,
};
struct Options {
/**
* |fQuality| must be in [0, 100] where 0 corresponds to the lowest quality.
*/
int fQuality = 100;
/**
* Choose the downsampling factor for the U and V components. This is only
* meaningful if the |src| is not kGray, since kGray will not be encoded as YUV.
*
* Our default value matches the libjpeg-turbo default.
*/
Downsample fDownsample = Downsample::k420;
/**
* Jpegs must be opaque. This instructs the encoder on how to handle input
* images with alpha.
*
* The default is to ignore the alpha channel and treat the image as opaque.
* Another option is to blend the pixels onto a black background before encoding.
* In the second case, the encoder supports linear or legacy blending.
*/
AlphaOption fAlphaOption = AlphaOption::kIgnore;
};
/**
* Encode the |src| pixels to the |dst| stream.
* |options| may be used to control the encoding behavior.
*
* Returns true on success. Returns false on an invalid or unsupported |src|.
*/
static bool Encode(SkWStream* dst, const SkPixmap& src, const Options& options);
/**
* Create a jpeg encoder that will encode the |src| pixels to the |dst| stream.
* |options| may be used to control the encoding behavior.
*
* |dst| is unowned but must remain valid for the lifetime of the object.
*
* This returns nullptr on an invalid or unsupported |src|.
*/
static std::unique_ptr<SkEncoder> Make(SkWStream* dst, const SkPixmap& src,
const Options& options);
~SkJpegEncoder() override;
protected:
bool onEncodeRows(int numRows) override;
private:
SkJpegEncoder(std::unique_ptr<SkJpegEncoderMgr>, const SkPixmap& src);
std::unique_ptr<SkJpegEncoderMgr> fEncoderMgr;
typedef SkEncoder INHERITED;
};
#endif