skia2/dm/DM.cpp
mtklein 95553d917c DM: display current memory usage (instead of peak) when available.
Seems strictly more useful.

This implements Mac and Windows, which seemed easy.  Don't know how to do this on Linux yet.

BUG=skia:

CQ_EXTRA_TRYBOTS=client.skia:Test-Mac10.9-MacMini6.2-HD4000-x86_64-Debug-Trybot

NOTREECHECKS=true
TBR=halcanary@google.com

Review URL: https://codereview.chromium.org/990723002
2015-03-12 08:24:21 -07:00

611 lines
22 KiB
C++

#include "CrashHandler.h"
#include "DMJsonWriter.h"
#include "DMSrcSink.h"
#include "DMSrcSinkAndroid.h"
#include "OverwriteLine.h"
#include "ProcStats.h"
#include "SkBBHFactory.h"
#include "SkChecksum.h"
#include "SkCommonFlags.h"
#include "SkForceLinking.h"
#include "SkGraphics.h"
#include "SkInstCnt.h"
#include "SkMD5.h"
#include "SkOSFile.h"
#include "SkTHash.h"
#include "SkTaskGroup.h"
#include "SkThreadUtils.h"
#include "Test.h"
#include "Timer.h"
DEFINE_string(src, "tests gm skp image subset", "Source types to test.");
DEFINE_bool(nameByHash, false,
"If true, write to FLAGS_writePath[0]/<hash>.png instead of "
"to FLAGS_writePath[0]/<config>/<sourceType>/<name>.png");
DEFINE_bool2(pathOpsExtended, x, false, "Run extended pathOps tests.");
DEFINE_string(matrix, "1 0 0 1",
"2x2 scale+skew matrix to apply or upright when using "
"'matrix' or 'upright' in config.");
DEFINE_bool(gpu_threading, false, "Allow GPU work to run on multiple threads?");
DEFINE_string(blacklist, "",
"Space-separated config/src/name triples to blacklist. '_' matches anything. E.g. \n"
"'--blacklist gpu skp _' will blacklist all SKPs drawn into the gpu config.\n"
"'--blacklist gpu skp _ 8888 gm aarects' will also blacklist the aarects GM on 8888.");
DEFINE_string2(readPath, r, "", "If set check for equality with golden results in this directory.");
__SK_FORCE_IMAGE_DECODER_LINKING;
using namespace DM;
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
SK_DECLARE_STATIC_MUTEX(gFailuresMutex);
static SkTArray<SkString> gFailures;
static void fail(ImplicitString err) {
SkAutoMutexAcquire lock(gFailuresMutex);
SkDebugf("\n\nFAILURE: %s\n\n", err.c_str());
gFailures.push_back(err);
}
static int32_t gPending = 0; // Atomic.
static void done(double ms,
ImplicitString config, ImplicitString src, ImplicitString name,
ImplicitString log) {
if (!log.isEmpty()) {
log.prepend("\n");
}
auto pending = sk_atomic_dec(&gPending)-1;
SkDebugf("%s(%4dMB %5d) %s\t%s %s %s%s", FLAGS_verbose ? "\n" : kSkOverwriteLine
, sk_tools::getBestResidentSetSizeMB()
, pending
, HumanizeMs(ms).c_str()
, config.c_str()
, src.c_str()
, name.c_str()
, log.c_str());
// We write our dm.json file every once in a while in case we crash.
// Notice this also handles the final dm.json when pending == 0.
if (pending % 500 == 0) {
JsonWriter::DumpJson();
}
}
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
struct Gold : public SkString {
Gold() : SkString("") {}
Gold(ImplicitString sink, ImplicitString src, ImplicitString name, ImplicitString md5)
: SkString("") {
this->append(sink);
this->append(src);
this->append(name);
this->append(md5);
while (this->size() % 4) {
this->append("!"); // Pad out if needed so we can pass this to Murmur3.
}
}
static uint32_t Hash(const Gold& g) {
return SkChecksum::Murmur3((const uint32_t*)g.c_str(), g.size());
}
};
static SkTHashSet<Gold, Gold::Hash> gGold;
static void add_gold(JsonWriter::BitmapResult r) {
gGold.add(Gold(r.config, r.sourceType, r.name, r.md5));
}
static void gather_gold() {
if (!FLAGS_readPath.isEmpty()) {
SkString path(FLAGS_readPath[0]);
path.append("/dm.json");
if (!JsonWriter::ReadJson(path.c_str(), add_gold)) {
fail(SkStringPrintf("Couldn't read %s for golden results.", path.c_str()));
}
}
}
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
template <typename T>
struct Tagged : public SkAutoTDelete<T> { const char* tag; };
static const bool kMemcpyOK = true;
static SkTArray<Tagged<Src>, kMemcpyOK> gSrcs;
static SkTArray<Tagged<Sink>, kMemcpyOK> gSinks;
static void push_src(const char* tag, Src* s) {
SkAutoTDelete<Src> src(s);
if (FLAGS_src.contains(tag) &&
!SkCommandLineFlags::ShouldSkip(FLAGS_match, src->name().c_str())) {
Tagged<Src>& s = gSrcs.push_back();
s.reset(src.detach());
s.tag = tag;
}
}
static void gather_srcs() {
for (const skiagm::GMRegistry* r = skiagm::GMRegistry::Head(); r; r = r->next()) {
push_src("gm", new GMSrc(r->factory()));
}
for (int i = 0; i < FLAGS_skps.count(); i++) {
const char* path = FLAGS_skps[i];
if (sk_isdir(path)) {
SkOSFile::Iter it(path, "skp");
for (SkString file; it.next(&file); ) {
push_src("skp", new SKPSrc(SkOSPath::Join(path, file.c_str())));
}
} else {
push_src("skp", new SKPSrc(path));
}
}
static const char* const exts[] = {
"bmp", "gif", "jpg", "jpeg", "png", "webp", "ktx", "astc", "wbmp", "ico",
"BMP", "GIF", "JPG", "JPEG", "PNG", "WEBP", "KTX", "ASTC", "WBMP", "ICO",
};
for (int i = 0; i < FLAGS_images.count(); i++) {
const char* flag = FLAGS_images[i];
if (sk_isdir(flag)) {
for (size_t j = 0; j < SK_ARRAY_COUNT(exts); j++) {
SkOSFile::Iter it(flag, exts[j]);
for (SkString file; it.next(&file); ) {
SkString path = SkOSPath::Join(flag, file.c_str());
push_src("image", new ImageSrc(path)); // Decode entire image.
push_src("subset", new ImageSrc(path, 2)); // Decode into 2 x 2 subsets
}
}
} else if (sk_exists(flag)) {
// assume that FLAGS_images[i] is a valid image if it is a file.
push_src("image", new ImageSrc(flag)); // Decode entire image.
push_src("subset", new ImageSrc(flag, 2)); // Decode into 2 x 2 subsets
}
}
}
static GrGLStandard get_gpu_api() {
if (FLAGS_gpuAPI.contains("gl")) { return kGL_GrGLStandard; }
if (FLAGS_gpuAPI.contains("gles")) { return kGLES_GrGLStandard; }
return kNone_GrGLStandard;
}
static void push_sink(const char* tag, Sink* s) {
SkAutoTDelete<Sink> sink(s);
if (!FLAGS_config.contains(tag)) {
return;
}
// Try a noop Src as a canary. If it fails, skip this sink.
struct : public Src {
Error draw(SkCanvas*) const SK_OVERRIDE { return ""; }
SkISize size() const SK_OVERRIDE { return SkISize::Make(16, 16); }
Name name() const SK_OVERRIDE { return "noop"; }
} noop;
SkBitmap bitmap;
SkDynamicMemoryWStream stream;
SkString log;
Error err = sink->draw(noop, &bitmap, &stream, &log);
if (err.isFatal()) {
SkDebugf("Skipping %s: %s\n", tag, err.c_str());
return;
}
Tagged<Sink>& ts = gSinks.push_back();
ts.reset(sink.detach());
ts.tag = tag;
}
static bool gpu_supported() {
#if SK_SUPPORT_GPU
return FLAGS_gpu;
#else
return false;
#endif
}
static Sink* create_sink(const char* tag) {
#define SINK(t, sink, ...) if (0 == strcmp(t, tag)) { return new sink(__VA_ARGS__); }
if (gpu_supported()) {
typedef GrContextFactory Gr;
const GrGLStandard api = get_gpu_api();
SINK("gpunull", GPUSink, Gr::kNull_GLContextType, api, 0, false, FLAGS_gpu_threading);
SINK("gpudebug", GPUSink, Gr::kDebug_GLContextType, api, 0, false, FLAGS_gpu_threading);
SINK("gpu", GPUSink, Gr::kNative_GLContextType, api, 0, false, FLAGS_gpu_threading);
SINK("gpudft", GPUSink, Gr::kNative_GLContextType, api, 0, true, FLAGS_gpu_threading);
SINK("msaa4", GPUSink, Gr::kNative_GLContextType, api, 4, false, FLAGS_gpu_threading);
SINK("msaa16", GPUSink, Gr::kNative_GLContextType, api, 16, false, FLAGS_gpu_threading);
SINK("nvprmsaa4", GPUSink, Gr::kNVPR_GLContextType, api, 4, false, FLAGS_gpu_threading);
SINK("nvprmsaa16", GPUSink, Gr::kNVPR_GLContextType, api, 16, false, FLAGS_gpu_threading);
#if SK_ANGLE
SINK("angle", GPUSink, Gr::kANGLE_GLContextType, api, 0, false, FLAGS_gpu_threading);
#endif
#if SK_MESA
SINK("mesa", GPUSink, Gr::kMESA_GLContextType, api, 0, false, FLAGS_gpu_threading);
#endif
}
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
SINK("hwui", HWUISink);
#endif
if (FLAGS_cpu) {
SINK("565", RasterSink, kRGB_565_SkColorType);
SINK("8888", RasterSink, kN32_SkColorType);
SINK("pdf", PDFSink);
SINK("skp", SKPSink);
SINK("svg", SVGSink);
SINK("null", NullSink);
SINK("xps", XPSSink);
}
#undef SINK
return NULL;
}
static Sink* create_via(const char* tag, Sink* wrapped) {
#define VIA(t, via, ...) if (0 == strcmp(t, tag)) { return new via(__VA_ARGS__); }
VIA("pipe", ViaPipe, wrapped);
VIA("serialize", ViaSerialization, wrapped);
VIA("tiles", ViaTiles, 256, 256, NULL, wrapped);
VIA("tiles_rt", ViaTiles, 256, 256, new SkRTreeFactory, wrapped);
if (FLAGS_matrix.count() == 4) {
SkMatrix m;
m.reset();
m.setScaleX((SkScalar)atof(FLAGS_matrix[0]));
m.setSkewX ((SkScalar)atof(FLAGS_matrix[1]));
m.setSkewY ((SkScalar)atof(FLAGS_matrix[2]));
m.setScaleY((SkScalar)atof(FLAGS_matrix[3]));
VIA("matrix", ViaMatrix, m, wrapped);
VIA("upright", ViaUpright, m, wrapped);
}
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
VIA("androidsdk", ViaAndroidSDK, wrapped);
#endif
#undef VIA
return NULL;
}
static void gather_sinks() {
for (int i = 0; i < FLAGS_config.count(); i++) {
const char* config = FLAGS_config[i];
SkTArray<SkString> parts;
SkStrSplit(config, "-", &parts);
Sink* sink = NULL;
for (int i = parts.count(); i-- > 0;) {
const char* part = parts[i].c_str();
Sink* next = (sink == NULL) ? create_sink(part) : create_via(part, sink);
if (next == NULL) {
SkDebugf("Skipping %s: Don't understand '%s'.\n", config, part);
delete sink;
sink = NULL;
break;
}
sink = next;
}
if (sink) {
push_sink(config, sink);
}
}
}
static bool match(const char* needle, const char* haystack) {
return 0 == strcmp("_", needle) || NULL != strstr(haystack, needle);
}
static ImplicitString is_blacklisted(const char* sink, const char* src, const char* name) {
for (int i = 0; i < FLAGS_blacklist.count() - 2; i += 3) {
if (match(FLAGS_blacklist[i+0], sink) &&
match(FLAGS_blacklist[i+1], src) &&
match(FLAGS_blacklist[i+2], name)) {
return SkStringPrintf("%s %s %s",
FLAGS_blacklist[i+0], FLAGS_blacklist[i+1], FLAGS_blacklist[i+2]);
}
}
return "";
}
// The finest-grained unit of work we can run: draw a single Src into a single Sink,
// report any errors, and perhaps write out the output: a .png of the bitmap, or a raw stream.
struct Task {
Task(const Tagged<Src>& src, const Tagged<Sink>& sink) : src(src), sink(sink) {}
const Tagged<Src>& src;
const Tagged<Sink>& sink;
static void Run(Task* task) {
SkString name = task->src->name();
SkString whyBlacklisted = is_blacklisted(task->sink.tag, task->src.tag, name.c_str());
SkString log;
WallTimer timer;
timer.start();
if (!FLAGS_dryRun && whyBlacklisted.isEmpty()) {
SkBitmap bitmap;
SkDynamicMemoryWStream stream;
Error err = task->sink->draw(*task->src, &bitmap, &stream, &log);
if (!err.isEmpty()) {
timer.end();
if (err.isFatal()) {
fail(SkStringPrintf("%s %s %s: %s",
task->sink.tag,
task->src.tag,
name.c_str(),
err.c_str()));
} else if (FLAGS_verbose) {
name.appendf(" (skipped: %s)", err.c_str());
}
done(timer.fWall, task->sink.tag, task->src.tag, name, log);
return;
}
SkAutoTDelete<SkStreamAsset> data(stream.detachAsStream());
SkString md5;
if (!FLAGS_writePath.isEmpty() || !FLAGS_readPath.isEmpty()) {
SkMD5 hash;
if (data->getLength()) {
hash.writeStream(data, data->getLength());
data->rewind();
} else {
hash.write(bitmap.getPixels(), bitmap.getSize());
}
SkMD5::Digest digest;
hash.finish(digest);
for (int i = 0; i < 16; i++) {
md5.appendf("%02x", digest.data[i]);
}
}
if (!FLAGS_readPath.isEmpty() &&
!gGold.contains(Gold(task->sink.tag, task->src.tag, name, md5))) {
fail(SkStringPrintf("%s not found for %s %s %s in %s",
md5.c_str(),
task->sink.tag,
task->src.tag,
name.c_str(),
FLAGS_readPath[0]));
}
if (!FLAGS_writePath.isEmpty()) {
const char* ext = task->sink->fileExtension();
if (data->getLength()) {
WriteToDisk(*task, md5, ext, data, data->getLength(), NULL);
SkASSERT(bitmap.drawsNothing());
} else if (!bitmap.drawsNothing()) {
WriteToDisk(*task, md5, ext, NULL, 0, &bitmap);
}
}
}
timer.end();
if (FLAGS_verbose && !whyBlacklisted.isEmpty()) {
name.appendf(" (--blacklist, %s)", whyBlacklisted.c_str());
}
done(timer.fWall, task->sink.tag, task->src.tag, name, log);
}
static void WriteToDisk(const Task& task,
SkString md5,
const char* ext,
SkStream* data, size_t len,
const SkBitmap* bitmap) {
JsonWriter::BitmapResult result;
result.name = task.src->name();
result.config = task.sink.tag;
result.sourceType = task.src.tag;
result.ext = ext;
result.md5 = md5;
JsonWriter::AddBitmapResult(result);
const char* dir = FLAGS_writePath[0];
if (0 == strcmp(dir, "@")) { // Needed for iOS.
dir = FLAGS_resourcePath[0];
}
sk_mkdir(dir);
SkString path;
if (FLAGS_nameByHash) {
path = SkOSPath::Join(dir, result.md5.c_str());
path.append(".");
path.append(ext);
if (sk_exists(path.c_str())) {
return; // Content-addressed. If it exists already, we're done.
}
} else {
path = SkOSPath::Join(dir, task.sink.tag);
sk_mkdir(path.c_str());
path = SkOSPath::Join(path.c_str(), task.src.tag);
sk_mkdir(path.c_str());
path = SkOSPath::Join(path.c_str(), task.src->name().c_str());
path.append(".");
path.append(ext);
}
SkFILEWStream file(path.c_str());
if (!file.isValid()) {
fail(SkStringPrintf("Can't open %s for writing.\n", path.c_str()));
return;
}
if (bitmap) {
// We can't encode A8 bitmaps as PNGs. Convert them to 8888 first.
SkBitmap converted;
if (bitmap->info().colorType() == kAlpha_8_SkColorType) {
if (!bitmap->copyTo(&converted, kN32_SkColorType)) {
fail("Can't convert A8 to 8888.\n");
return;
}
bitmap = &converted;
}
if (!SkImageEncoder::EncodeStream(&file, *bitmap, SkImageEncoder::kPNG_Type, 100)) {
fail(SkStringPrintf("Can't encode PNG to %s.\n", path.c_str()));
return;
}
} else {
if (!file.writeStream(data, len)) {
fail(SkStringPrintf("Can't write to %s.\n", path.c_str()));
return;
}
}
}
};
// Run all tasks in the same enclave serially on the same thread.
// They can't possibly run concurrently with each other.
static void run_enclave(SkTArray<Task>* tasks) {
for (int i = 0; i < tasks->count(); i++) {
Task::Run(tasks->begin() + i);
}
}
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
// Unit tests don't fit so well into the Src/Sink model, so we give them special treatment.
static SkTDArray<skiatest::Test> gThreadedTests, gGPUTests;
static void gather_tests() {
if (!FLAGS_src.contains("tests")) {
return;
}
for (const skiatest::TestRegistry* r = skiatest::TestRegistry::Head(); r;
r = r->next()) {
// Despite its name, factory() is returning a reference to
// link-time static const POD data.
const skiatest::Test& test = r->factory();
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, test.name)) {
continue;
}
if (test.needsGpu && gpu_supported()) {
(FLAGS_gpu_threading ? gThreadedTests : gGPUTests).push(test);
} else if (!test.needsGpu && FLAGS_cpu) {
gThreadedTests.push(test);
}
}
}
static void run_test(skiatest::Test* test) {
struct : public skiatest::Reporter {
void reportFailed(const skiatest::Failure& failure) SK_OVERRIDE {
fail(failure.toString());
JsonWriter::AddTestFailure(failure);
}
bool allowExtendedTest() const SK_OVERRIDE {
return FLAGS_pathOpsExtended;
}
bool verbose() const SK_OVERRIDE { return FLAGS_veryVerbose; }
} reporter;
WallTimer timer;
timer.start();
if (!FLAGS_dryRun) {
GrContextFactory factory;
test->proc(&reporter, &factory);
}
timer.end();
done(timer.fWall, "unit", "test", test->name, "");
}
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
// If we're isolating all GPU-bound work to one thread (the default), this function runs all that.
static void run_enclave_and_gpu_tests(SkTArray<Task>* tasks) {
run_enclave(tasks);
for (int i = 0; i < gGPUTests.count(); i++) {
run_test(&gGPUTests[i]);
}
}
// Some runs (mostly, Valgrind) are so slow that the bot framework thinks we've hung.
// This prints something every once in a while so that it knows we're still working.
static void start_keepalive() {
struct Loop {
static void forever(void*) {
for (;;) {
static const int kSec = 300;
#if defined(SK_BUILD_FOR_WIN)
Sleep(kSec * 1000);
#else
sleep(kSec);
#endif
SkDebugf("\nStill alive: doing science, reticulating splines...\n");
}
}
};
static SkThread* intentionallyLeaked = new SkThread(Loop::forever);
intentionallyLeaked->start();
}
int dm_main();
int dm_main() {
SetupCrashHandler();
SkAutoGraphics ag;
SkTaskGroup::Enabler enabled(FLAGS_threads);
if (FLAGS_leaks) {
SkInstCountPrintLeaksOnExit();
}
start_keepalive();
gather_gold();
gather_srcs();
gather_sinks();
gather_tests();
gPending = gSrcs.count() * gSinks.count() + gThreadedTests.count() + gGPUTests.count();
SkDebugf("%d srcs * %d sinks + %d tests == %d tasks\n",
gSrcs.count(), gSinks.count(), gThreadedTests.count() + gGPUTests.count(), gPending);
// We try to exploit as much parallelism as is safe. Most Src/Sink pairs run on any thread,
// but Sinks that identify as part of a particular enclave run serially on a single thread.
// CPU tests run on any thread. GPU tests depend on --gpu_threading.
SkTArray<Task> enclaves[kNumEnclaves];
for (int j = 0; j < gSinks.count(); j++) {
SkTArray<Task>& tasks = enclaves[gSinks[j]->enclave()];
for (int i = 0; i < gSrcs.count(); i++) {
tasks.push_back(Task(gSrcs[i], gSinks[j]));
}
}
SkTaskGroup tg;
tg.batch(run_test, gThreadedTests.begin(), gThreadedTests.count());
for (int i = 0; i < kNumEnclaves; i++) {
switch(i) {
case kAnyThread_Enclave:
tg.batch(Task::Run, enclaves[i].begin(), enclaves[i].count());
break;
case kGPU_Enclave:
tg.add(run_enclave_and_gpu_tests, &enclaves[i]);
break;
default:
tg.add(run_enclave, &enclaves[i]);
break;
}
}
tg.wait();
// At this point we're back in single-threaded land.
SkDebugf("\n");
if (gFailures.count() > 0) {
SkDebugf("Failures:\n");
for (int i = 0; i < gFailures.count(); i++) {
SkDebugf("\t%s\n", gFailures[i].c_str());
}
SkDebugf("%d failures\n", gFailures.count());
return 1;
}
if (gPending > 0) {
SkDebugf("Hrm, we didn't seem to run everything we intended to! Please file a bug.\n");
return 1;
}
return 0;
}
#if !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_NACL)
int main(int argc, char** argv) {
SkCommandLineFlags::Parse(argc, argv);
return dm_main();
}
#endif