skia2/tests/SkSLMemoryLayoutTest.cpp
John Stiles c1a98b8736 Move shader caps into SkSL context.
Previously these existed in each Program, but they are unchanging for
the lifetime of the Compiler. Also, their presence in the Context will
allow the SkSL::Setting class to access them outside of the IRGenerator.

Also, removed some code which allowed the IRGenerator to support null
shader-caps; this never actually happens. (The Compiler asserts that
they are non-null; the GLSL code generator uses the caps bits without a
null check, etc.)

Change-Id: Id58743a0c2ac068cb60ec35648b4f758bf28bbe3
Bug: skia:11365, skia:11319
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/375067
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-02-24 20:00:54 +00:00

187 lines
9.9 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/sksl/SkSLContext.h"
#include "src/sksl/SkSLErrorReporter.h"
#include "src/sksl/SkSLMemoryLayout.h"
#include "tests/Test.h"
DEF_TEST(SkSLMemoryLayout140Test, r) {
GrShaderCaps caps(GrContextOptions{});
SkSL::TestingOnly_AbortErrorReporter errors;
SkSL::Context context(errors, caps);
SkSL::MemoryLayout layout(SkSL::MemoryLayout::k140_Standard);
// basic types
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fFloat));
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fFloat2));
REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fFloat3));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fFloat4));
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fInt));
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fInt2));
REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fInt3));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fInt4));
REPORTER_ASSERT(r, 1 == layout.size(*context.fTypes.fBool));
REPORTER_ASSERT(r, 2 == layout.size(*context.fTypes.fBool2));
REPORTER_ASSERT(r, 3 == layout.size(*context.fTypes.fBool3));
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fBool4));
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fFloat2x2));
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fFloat2x4));
REPORTER_ASSERT(r, 48 == layout.size(*context.fTypes.fFloat3x3));
REPORTER_ASSERT(r, 64 == layout.size(*context.fTypes.fFloat4x2));
REPORTER_ASSERT(r, 64 == layout.size(*context.fTypes.fFloat4x4));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fFloat));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fFloat2));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fInt));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fInt2));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fInt3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fInt4));
REPORTER_ASSERT(r, 1 == layout.alignment(*context.fTypes.fBool));
REPORTER_ASSERT(r, 2 == layout.alignment(*context.fTypes.fBool2));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fBool3));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fBool4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat2x2));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat2x4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat3x3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4x2));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4x4));
// struct 1
std::vector<SkSL::Type::Field> fields1;
fields1.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("a"),
context.fTypes.fFloat3.get());
std::unique_ptr<SkSL::Type> s1 = SkSL::Type::MakeStructType(-1, SkSL::String("s1"), fields1);
REPORTER_ASSERT(r, 16 == layout.size(*s1));
REPORTER_ASSERT(r, 16 == layout.alignment(*s1));
fields1.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("b"), context.fTypes.fFloat.get());
std::unique_ptr<SkSL::Type> s2 = SkSL::Type::MakeStructType(-1, SkSL::String("s2"), fields1);
REPORTER_ASSERT(r, 16 == layout.size(*s2));
REPORTER_ASSERT(r, 16 == layout.alignment(*s2));
fields1.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("c"), context.fTypes.fBool.get());
std::unique_ptr<SkSL::Type> s3 = SkSL::Type::MakeStructType(-1, SkSL::String("s3"), fields1);
REPORTER_ASSERT(r, 32 == layout.size(*s3));
REPORTER_ASSERT(r, 16 == layout.alignment(*s3));
// struct 2
std::vector<SkSL::Type::Field> fields2;
fields2.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("a"), context.fTypes.fInt.get());
std::unique_ptr<SkSL::Type> s4 = SkSL::Type::MakeStructType(-1, SkSL::String("s4"), fields2);
REPORTER_ASSERT(r, 16 == layout.size(*s4));
REPORTER_ASSERT(r, 16 == layout.alignment(*s4));
fields2.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("b"),
context.fTypes.fFloat3.get());
std::unique_ptr<SkSL::Type> s5 = SkSL::Type::MakeStructType(-1, SkSL::String("s5"), fields2);
REPORTER_ASSERT(r, 32 == layout.size(*s5));
REPORTER_ASSERT(r, 16 == layout.alignment(*s5));
// arrays
std::unique_ptr<SkSL::Type> array1 =
SkSL::Type::MakeArrayType(SkSL::String("float[4]"), *context.fTypes.fFloat, 4);
REPORTER_ASSERT(r, 64 == layout.size(*array1));
REPORTER_ASSERT(r, 16 == layout.alignment(*array1));
REPORTER_ASSERT(r, 16 == layout.stride(*array1));
std::unique_ptr<SkSL::Type> array2 =
SkSL::Type::MakeArrayType(SkSL::String("float4[4]"), *context.fTypes.fFloat4, 4);
REPORTER_ASSERT(r, 64 == layout.size(*array2));
REPORTER_ASSERT(r, 16 == layout.alignment(*array2));
REPORTER_ASSERT(r, 16 == layout.stride(*array2));
}
DEF_TEST(SkSLMemoryLayout430Test, r) {
GrShaderCaps caps(GrContextOptions{});
SkSL::TestingOnly_AbortErrorReporter errors;
SkSL::Context context(errors, caps);
SkSL::MemoryLayout layout(SkSL::MemoryLayout::k430_Standard);
// basic types
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fFloat));
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fFloat2));
REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fFloat3));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fFloat4));
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fInt));
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fInt2));
REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fInt3));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fInt4));
REPORTER_ASSERT(r, 1 == layout.size(*context.fTypes.fBool));
REPORTER_ASSERT(r, 2 == layout.size(*context.fTypes.fBool2));
REPORTER_ASSERT(r, 3 == layout.size(*context.fTypes.fBool3));
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fBool4));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fFloat2x2));
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fFloat2x4));
REPORTER_ASSERT(r, 48 == layout.size(*context.fTypes.fFloat3x3));
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fFloat4x2));
REPORTER_ASSERT(r, 64 == layout.size(*context.fTypes.fFloat4x4));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fFloat));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fFloat2));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fInt));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fInt2));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fInt3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fInt4));
REPORTER_ASSERT(r, 1 == layout.alignment(*context.fTypes.fBool));
REPORTER_ASSERT(r, 2 == layout.alignment(*context.fTypes.fBool2));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fBool3));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fBool4));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fFloat2x2));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat2x4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat3x3));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fFloat4x2));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4x4));
// struct 1
std::vector<SkSL::Type::Field> fields1;
fields1.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("a"),
context.fTypes.fFloat3.get());
std::unique_ptr<SkSL::Type> s1 = SkSL::Type::MakeStructType(-1, SkSL::String("s1"), fields1);
REPORTER_ASSERT(r, 16 == layout.size(*s1));
REPORTER_ASSERT(r, 16 == layout.alignment(*s1));
fields1.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("b"), context.fTypes.fFloat.get());
std::unique_ptr<SkSL::Type> s2 = SkSL::Type::MakeStructType(-1, SkSL::String("s2"), fields1);
REPORTER_ASSERT(r, 16 == layout.size(*s2));
REPORTER_ASSERT(r, 16 == layout.alignment(*s2));
fields1.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("c"), context.fTypes.fBool.get());
std::unique_ptr<SkSL::Type> s3 = SkSL::Type::MakeStructType(-1, SkSL::String("s3"), fields1);
REPORTER_ASSERT(r, 32 == layout.size(*s3));
REPORTER_ASSERT(r, 16 == layout.alignment(*s3));
// struct 2
std::vector<SkSL::Type::Field> fields2;
fields2.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("a"), context.fTypes.fInt.get());
std::unique_ptr<SkSL::Type> s4 = SkSL::Type::MakeStructType(-1, SkSL::String("s4"), fields2);
REPORTER_ASSERT(r, 4 == layout.size(*s4));
REPORTER_ASSERT(r, 4 == layout.alignment(*s4));
fields2.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("b"),
context.fTypes.fFloat3.get());
std::unique_ptr<SkSL::Type> s5 = SkSL::Type::MakeStructType(-1, SkSL::String("s5"), fields2);
REPORTER_ASSERT(r, 32 == layout.size(*s5));
REPORTER_ASSERT(r, 16 == layout.alignment(*s5));
// arrays
std::unique_ptr<SkSL::Type> array1 =
SkSL::Type::MakeArrayType(SkSL::String("float[4]"), *context.fTypes.fFloat, 4);
REPORTER_ASSERT(r, 16 == layout.size(*array1));
REPORTER_ASSERT(r, 4 == layout.alignment(*array1));
REPORTER_ASSERT(r, 4 == layout.stride(*array1));
std::unique_ptr<SkSL::Type> array2 =
SkSL::Type::MakeArrayType(SkSL::String("float4[4]"), *context.fTypes.fFloat4, 4);
REPORTER_ASSERT(r, 64 == layout.size(*array2));
REPORTER_ASSERT(r, 16 == layout.alignment(*array2));
REPORTER_ASSERT(r, 16 == layout.stride(*array2));
}