2b23c4bf31
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap mode on GrTexture, sRGB decode state per-texture. Because we were often choosing sRGB configs for RGB color types, legacy rendering would then be incorrect (too dark). So... PS7: Stops ever using sRGB pixel configs when translating image info or color type. Also removes a bunch of GrCaps bits and a GrContextOption that are no longer relevant. PS9: Adjusts surface creation unit test expectations, and changes the raster rules accordingly. At this point, sRGB configs are (obviously) going to be broken. Locally, I ran 8888, gl, and the gbr- versions of both. Across all GMs x configs, there are 13 diffs. 12 are GMs that create surfaces with a color-space attached (and thus, the offscreen is no longer getting sRGB pixel config). The only remainder constructs an SkPictureImageGenerator, (with an attached color space) and renders it to the gbr-gl canvas, which triggers a a tagged surface inside the generator. Bug: skia: Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789 Reviewed-on: https://skia-review.googlesource.com/131282 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
285 lines
9.4 KiB
C++
285 lines
9.4 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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#include "SkBitmapCache.h"
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#include "SkCanvas.h"
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#include "SkDiscardableMemoryPool.h"
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#include "SkGraphics.h"
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#include "SkMakeUnique.h"
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#include "SkMipMap.h"
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#include "SkPicture.h"
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#include "SkPictureRecorder.h"
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#include "SkResourceCache.h"
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#include "SkSurface.h"
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////////////////////////////////////////////////////////////////////////////////////////
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enum LockedState {
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kNotLocked,
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kLocked,
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};
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enum CachedState {
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kNotInCache,
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kInCache,
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};
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static void check_data(skiatest::Reporter* reporter, const SkCachedData* data,
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int refcnt, CachedState cacheState, LockedState lockedState) {
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REPORTER_ASSERT(reporter, data->testing_only_getRefCnt() == refcnt);
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REPORTER_ASSERT(reporter, data->testing_only_isInCache() == (kInCache == cacheState));
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bool isLocked = (data->data() != nullptr);
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REPORTER_ASSERT(reporter, isLocked == (lockedState == kLocked));
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}
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static void test_mipmapcache(skiatest::Reporter* reporter, SkResourceCache* cache) {
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cache->purgeAll();
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SkBitmap src;
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src.allocN32Pixels(5, 5);
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src.setImmutable();
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const SkMipMap* mipmap = SkMipMapCache::FindAndRef(SkBitmapCacheDesc::Make(src), cache);
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REPORTER_ASSERT(reporter, nullptr == mipmap);
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mipmap = SkMipMapCache::AddAndRef(src, cache);
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REPORTER_ASSERT(reporter, mipmap);
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{
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const SkMipMap* mm = SkMipMapCache::FindAndRef(SkBitmapCacheDesc::Make(src), cache);
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REPORTER_ASSERT(reporter, mm);
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REPORTER_ASSERT(reporter, mm == mipmap);
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mm->unref();
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}
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check_data(reporter, mipmap, 2, kInCache, kLocked);
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mipmap->unref();
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// tricky, since technically after this I'm no longer an owner, but since the cache is
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// local, I know it won't get purged behind my back
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check_data(reporter, mipmap, 1, kInCache, kNotLocked);
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// find us again
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mipmap = SkMipMapCache::FindAndRef(SkBitmapCacheDesc::Make(src), cache);
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check_data(reporter, mipmap, 2, kInCache, kLocked);
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cache->purgeAll();
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check_data(reporter, mipmap, 1, kNotInCache, kLocked);
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mipmap->unref();
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}
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static void test_mipmap_notify(skiatest::Reporter* reporter, SkResourceCache* cache) {
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const int N = 3;
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SkBitmap src[N];
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for (int i = 0; i < N; ++i) {
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src[i].allocN32Pixels(5, 5);
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src[i].setImmutable();
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SkMipMapCache::AddAndRef(src[i], cache)->unref();
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}
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for (int i = 0; i < N; ++i) {
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const auto desc = SkBitmapCacheDesc::Make(src[i]);
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const SkMipMap* mipmap = SkMipMapCache::FindAndRef(desc, cache);
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if (cache) {
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// if cache is null, we're working on the global cache, and other threads might purge
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// it, making this check fragile.
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REPORTER_ASSERT(reporter, mipmap);
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}
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SkSafeUnref(mipmap);
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src[i].reset(); // delete the underlying pixelref, which *should* remove us from the cache
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mipmap = SkMipMapCache::FindAndRef(desc, cache);
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REPORTER_ASSERT(reporter, !mipmap);
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}
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}
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#include "SkDiscardableMemoryPool.h"
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static SkDiscardableMemoryPool* gPool = nullptr;
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static SkDiscardableMemory* pool_factory(size_t bytes) {
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SkASSERT(gPool);
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return gPool->create(bytes);
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}
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static void testBitmapCache_discarded_bitmap(skiatest::Reporter* reporter, SkResourceCache* cache,
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SkResourceCache::DiscardableFactory factory) {
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test_mipmapcache(reporter, cache);
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test_mipmap_notify(reporter, cache);
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}
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DEF_TEST(BitmapCache_discarded_bitmap, reporter) {
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const size_t byteLimit = 100 * 1024;
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{
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SkResourceCache cache(byteLimit);
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testBitmapCache_discarded_bitmap(reporter, &cache, nullptr);
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}
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{
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sk_sp<SkDiscardableMemoryPool> pool(SkDiscardableMemoryPool::Make(byteLimit));
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gPool = pool.get();
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SkResourceCache::DiscardableFactory factory = pool_factory;
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SkResourceCache cache(factory);
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testBitmapCache_discarded_bitmap(reporter, &cache, factory);
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}
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}
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static void test_discarded_image(skiatest::Reporter* reporter, const SkMatrix& transform,
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sk_sp<SkImage> (*buildImage)()) {
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auto surface(SkSurface::MakeRasterN32Premul(10, 10));
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SkCanvas* canvas = surface->getCanvas();
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// SkBitmapCache is global, so other threads could be evicting our bitmaps. Loop a few times
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// to mitigate this risk.
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const unsigned kRepeatCount = 42;
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for (unsigned i = 0; i < kRepeatCount; ++i) {
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SkAutoCanvasRestore acr(canvas, true);
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sk_sp<SkImage> image(buildImage());
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// always use high quality to ensure caching when scaled
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SkPaint paint;
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paint.setFilterQuality(kHigh_SkFilterQuality);
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// draw the image (with a transform, to tickle different code paths) to ensure
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// any associated resources get cached
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canvas->concat(transform);
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canvas->drawImage(image, 0, 0, &paint);
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const auto desc = SkBitmapCacheDesc::Make(image.get());
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// delete the image
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image.reset(nullptr);
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// all resources should have been purged
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SkBitmap result;
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REPORTER_ASSERT(reporter, !SkBitmapCache::Find(desc, &result));
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}
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}
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// Verify that associated bitmap cache entries are purged on SkImage destruction.
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DEF_TEST(BitmapCache_discarded_image, reporter) {
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// Cache entries associated with SkImages fall into two categories:
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//
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// 1) generated image bitmaps (managed by the image cacherator)
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// 2) scaled/resampled bitmaps (cached when HQ filters are used)
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//
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// To exercise the first cache type, we use generated/picture-backed SkImages.
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// To exercise the latter, we draw scaled bitmap images using HQ filters.
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const SkMatrix xforms[] = {
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SkMatrix::MakeScale(1, 1),
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SkMatrix::MakeScale(1.7f, 0.5f),
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};
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for (size_t i = 0; i < SK_ARRAY_COUNT(xforms); ++i) {
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test_discarded_image(reporter, xforms[i], []() {
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auto surface(SkSurface::MakeRasterN32Premul(10, 10));
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surface->getCanvas()->clear(SK_ColorCYAN);
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return surface->makeImageSnapshot();
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});
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test_discarded_image(reporter, xforms[i], []() {
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SkPictureRecorder recorder;
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SkCanvas* canvas = recorder.beginRecording(10, 10);
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canvas->clear(SK_ColorCYAN);
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return SkImage::MakeFromPicture(recorder.finishRecordingAsPicture(),
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SkISize::Make(10, 10), nullptr, nullptr,
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SkImage::BitDepth::kU8,
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SkColorSpace::MakeSRGB());
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});
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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static void* gTestNamespace;
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struct TestKey : SkResourceCache::Key {
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int32_t fData;
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TestKey(int sharedID, int32_t data) : fData(data) {
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this->init(&gTestNamespace, sharedID, sizeof(fData));
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}
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};
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struct TestRec : SkResourceCache::Rec {
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enum {
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kDidInstall = 1 << 0,
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};
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TestKey fKey;
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int* fFlags;
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bool fCanBePurged;
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TestRec(int sharedID, int32_t data, int* flagPtr) : fKey(sharedID, data), fFlags(flagPtr) {
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fCanBePurged = false;
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}
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const Key& getKey() const override { return fKey; }
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size_t bytesUsed() const override { return 1024; /* just need a value */ }
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bool canBePurged() override { return fCanBePurged; }
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void postAddInstall(void*) override {
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*fFlags |= kDidInstall;
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}
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const char* getCategory() const override { return "test-category"; }
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};
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static void test_duplicate_add(SkResourceCache* cache, skiatest::Reporter* reporter,
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bool purgable) {
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int sharedID = 1;
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int data = 0;
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int flags0 = 0, flags1 = 0;
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auto rec0 = skstd::make_unique<TestRec>(sharedID, data, &flags0);
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auto rec1 = skstd::make_unique<TestRec>(sharedID, data, &flags1);
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SkASSERT(rec0->getKey() == rec1->getKey());
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TestRec* r0 = rec0.get(); // save the bare-pointer since we will release rec0
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r0->fCanBePurged = purgable;
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REPORTER_ASSERT(reporter, !(flags0 & TestRec::kDidInstall));
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REPORTER_ASSERT(reporter, !(flags1 & TestRec::kDidInstall));
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cache->add(rec0.release(), nullptr);
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REPORTER_ASSERT(reporter, flags0 & TestRec::kDidInstall);
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REPORTER_ASSERT(reporter, !(flags1 & TestRec::kDidInstall));
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flags0 = 0; // reset the flag
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cache->add(rec1.release(), nullptr);
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if (purgable) {
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// we purged rec0, and did install rec1
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REPORTER_ASSERT(reporter, !(flags0 & TestRec::kDidInstall));
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REPORTER_ASSERT(reporter, flags1 & TestRec::kDidInstall);
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} else {
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// we re-used rec0 and did not install rec1
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REPORTER_ASSERT(reporter, flags0 & TestRec::kDidInstall);
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REPORTER_ASSERT(reporter, !(flags1 & TestRec::kDidInstall));
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r0->fCanBePurged = true; // so we can cleanup the cache
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}
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}
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/*
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* Test behavior when the same key is added more than once.
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*/
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DEF_TEST(ResourceCache_purge, reporter) {
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for (bool purgable : { false, true }) {
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{
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SkResourceCache cache(1024 * 1024);
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test_duplicate_add(&cache, reporter, purgable);
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}
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{
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SkResourceCache cache(SkDiscardableMemory::Create);
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test_duplicate_add(&cache, reporter, purgable);
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}
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}
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}
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