c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
85 lines
2.2 KiB
C++
85 lines
2.2 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "bench/Benchmark.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkPath.h"
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#include "tools/ToolUtils.h"
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enum Align {
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kLeft_Align,
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kMiddle_Align,
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kRight_Align
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};
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const char* gAlignName[] = { "left", "middle", "right" };
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// Inspired by crbug.com/455429
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class BigPathBench : public Benchmark {
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SkPath fPath;
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SkString fName;
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Align fAlign;
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bool fRound;
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public:
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BigPathBench(Align align, bool round) : fAlign(align), fRound(round) {
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fName.printf("bigpath_%s", gAlignName[fAlign]);
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if (round) {
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fName.append("_round");
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}
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}
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protected:
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const char* onGetName() override {
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return fName.c_str();
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}
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SkIPoint onGetSize() override {
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return SkIPoint::Make(640, 100);
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}
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void onDelayedSetup() override { ToolUtils::make_big_path(fPath); }
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void onDraw(int loops, SkCanvas* canvas) override {
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(2);
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if (fRound) {
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paint.setStrokeJoin(SkPaint::kRound_Join);
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}
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this->setupPaint(&paint);
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const SkRect r = fPath.getBounds();
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switch (fAlign) {
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case kLeft_Align:
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canvas->translate(-r.left(), 0);
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break;
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case kMiddle_Align:
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break;
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case kRight_Align:
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canvas->translate(640 - r.right(), 0);
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break;
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}
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for (int i = 0; i < loops; i++) {
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canvas->drawPath(fPath, paint);
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}
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}
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private:
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typedef Benchmark INHERITED;
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};
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DEF_BENCH( return new BigPathBench(kLeft_Align, false); )
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DEF_BENCH( return new BigPathBench(kMiddle_Align, false); )
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DEF_BENCH( return new BigPathBench(kRight_Align, false); )
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DEF_BENCH( return new BigPathBench(kLeft_Align, true); )
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DEF_BENCH( return new BigPathBench(kMiddle_Align, true); )
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DEF_BENCH( return new BigPathBench(kRight_Align, true); )
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