c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
192 lines
6.0 KiB
C++
192 lines
6.0 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "bench/Benchmark.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPath.h"
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#include "include/private/SkTDArray.h"
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#include "include/utils/SkRandom.h"
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/**
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* This is a conversion of samplecode/SampleChart.cpp into a bench. It sure would be nice to be able
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* to write one subclass that can be a GM, bench, and/or Sample.
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*/
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// Generates y values for the chart plots.
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static void gen_data(SkScalar yAvg, SkScalar ySpread, int count,
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SkRandom* random, SkTDArray<SkScalar>* dataPts) {
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dataPts->setCount(count);
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for (int i = 0; i < count; ++i) {
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(*dataPts)[i] = random->nextRangeScalar(yAvg - SkScalarHalf(ySpread),
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yAvg + SkScalarHalf(ySpread));
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}
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}
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// Generates a path to stroke along the top of each plot and a fill path for the area below each
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// plot. The fill path is bounded below by the bottomData plot points or a horizontal line at
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// yBase if bottomData == nullptr.
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// The plots are animated by rotating the data points by leftShift.
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static void gen_paths(const SkTDArray<SkScalar>& topData,
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const SkTDArray<SkScalar>* bottomData,
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SkScalar yBase,
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SkScalar xLeft, SkScalar xDelta,
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int leftShift,
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SkPath* plot, SkPath* fill) {
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plot->rewind();
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fill->rewind();
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plot->incReserve(topData.count());
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if (nullptr == bottomData) {
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fill->incReserve(topData.count() + 2);
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} else {
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fill->incReserve(2 * topData.count());
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}
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leftShift %= topData.count();
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SkScalar x = xLeft;
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// Account for the leftShift using two loops
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int shiftToEndCount = topData.count() - leftShift;
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plot->moveTo(x, topData[leftShift]);
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fill->moveTo(x, topData[leftShift]);
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for (int i = 1; i < shiftToEndCount; ++i) {
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plot->lineTo(x, topData[i + leftShift]);
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fill->lineTo(x, topData[i + leftShift]);
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x += xDelta;
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}
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for (int i = 0; i < leftShift; ++i) {
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plot->lineTo(x, topData[i]);
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fill->lineTo(x, topData[i]);
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x += xDelta;
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}
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if (bottomData) {
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SkASSERT(bottomData->count() == topData.count());
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// iterate backwards over the previous graph's data to generate the bottom of the filled
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// area (and account for leftShift).
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for (int i = 0; i < leftShift; ++i) {
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x -= xDelta;
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fill->lineTo(x, (*bottomData)[leftShift - 1 - i]);
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}
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for (int i = 0; i < shiftToEndCount; ++i) {
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x -= xDelta;
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fill->lineTo(x, (*bottomData)[bottomData->count() - 1 - i]);
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}
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} else {
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fill->lineTo(x - xDelta, yBase);
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fill->lineTo(xLeft, yBase);
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}
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}
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// A set of scrolling line plots with the area between each plot filled. Stresses out GPU path
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// filling
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class ChartBench : public Benchmark {
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public:
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ChartBench(bool aa) {
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fShift = 0;
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fAA = aa;
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fSize.fWidth = -1;
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fSize.fHeight = -1;
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}
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protected:
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const char* onGetName() override {
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if (fAA) {
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return "chart_aa";
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} else {
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return "chart_bw";
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}
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}
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void onDraw(int loops, SkCanvas* canvas) override {
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bool sizeChanged = false;
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if (canvas->getBaseLayerSize() != fSize) {
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fSize = canvas->getBaseLayerSize();
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sizeChanged = true;
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}
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SkScalar ySpread = SkIntToScalar(fSize.fHeight / 20);
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SkScalar height = SkIntToScalar(fSize.fHeight);
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if (sizeChanged) {
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int dataPointCount = SkMax32(fSize.fWidth / kPixelsPerTick + 1, 2);
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SkRandom random;
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for (int i = 0; i < kNumGraphs; ++i) {
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SkScalar y = (kNumGraphs - i) * (height - ySpread) / (kNumGraphs + 1);
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fData[i].reset();
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gen_data(y, ySpread, dataPointCount, &random, fData + i);
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}
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}
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SkRandom colorRand;
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SkColor colors[kNumGraphs];
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for (int i = 0; i < kNumGraphs; ++i) {
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colors[i] = colorRand.nextU() | 0xff000000;
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}
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for (int frame = 0; frame < loops; ++frame) {
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SkPath plotPath;
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SkPath fillPath;
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static const SkScalar kStrokeWidth = SkIntToScalar(2);
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SkPaint plotPaint;
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SkPaint fillPaint;
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plotPaint.setAntiAlias(fAA);
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plotPaint.setStyle(SkPaint::kStroke_Style);
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plotPaint.setStrokeWidth(kStrokeWidth);
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plotPaint.setStrokeCap(SkPaint::kRound_Cap);
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plotPaint.setStrokeJoin(SkPaint::kRound_Join);
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fillPaint.setAntiAlias(fAA);
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fillPaint.setStyle(SkPaint::kFill_Style);
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SkTDArray<SkScalar>* prevData = nullptr;
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for (int i = 0; i < kNumGraphs; ++i) {
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gen_paths(fData[i],
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prevData,
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height,
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0,
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SkIntToScalar(kPixelsPerTick),
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fShift,
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&plotPath,
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&fillPath);
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// Make the fills partially transparent
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fillPaint.setColor((colors[i] & 0x00ffffff) | 0x80000000);
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canvas->drawPath(fillPath, fillPaint);
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plotPaint.setColor(colors[i]);
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canvas->drawPath(plotPath, plotPaint);
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prevData = fData + i;
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}
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fShift += kShiftPerFrame;
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}
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}
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private:
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enum {
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kNumGraphs = 5,
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kPixelsPerTick = 3,
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kShiftPerFrame = 1,
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};
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int fShift;
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SkISize fSize;
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SkTDArray<SkScalar> fData[kNumGraphs];
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bool fAA;
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typedef Benchmark INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_BENCH( return new ChartBench(true); )
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DEF_BENCH( return new ChartBench(false); )
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