skia2/bench/ChartBench.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

192 lines
6.0 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "bench/Benchmark.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "include/private/SkTDArray.h"
#include "include/utils/SkRandom.h"
/**
* This is a conversion of samplecode/SampleChart.cpp into a bench. It sure would be nice to be able
* to write one subclass that can be a GM, bench, and/or Sample.
*/
// Generates y values for the chart plots.
static void gen_data(SkScalar yAvg, SkScalar ySpread, int count,
SkRandom* random, SkTDArray<SkScalar>* dataPts) {
dataPts->setCount(count);
for (int i = 0; i < count; ++i) {
(*dataPts)[i] = random->nextRangeScalar(yAvg - SkScalarHalf(ySpread),
yAvg + SkScalarHalf(ySpread));
}
}
// Generates a path to stroke along the top of each plot and a fill path for the area below each
// plot. The fill path is bounded below by the bottomData plot points or a horizontal line at
// yBase if bottomData == nullptr.
// The plots are animated by rotating the data points by leftShift.
static void gen_paths(const SkTDArray<SkScalar>& topData,
const SkTDArray<SkScalar>* bottomData,
SkScalar yBase,
SkScalar xLeft, SkScalar xDelta,
int leftShift,
SkPath* plot, SkPath* fill) {
plot->rewind();
fill->rewind();
plot->incReserve(topData.count());
if (nullptr == bottomData) {
fill->incReserve(topData.count() + 2);
} else {
fill->incReserve(2 * topData.count());
}
leftShift %= topData.count();
SkScalar x = xLeft;
// Account for the leftShift using two loops
int shiftToEndCount = topData.count() - leftShift;
plot->moveTo(x, topData[leftShift]);
fill->moveTo(x, topData[leftShift]);
for (int i = 1; i < shiftToEndCount; ++i) {
plot->lineTo(x, topData[i + leftShift]);
fill->lineTo(x, topData[i + leftShift]);
x += xDelta;
}
for (int i = 0; i < leftShift; ++i) {
plot->lineTo(x, topData[i]);
fill->lineTo(x, topData[i]);
x += xDelta;
}
if (bottomData) {
SkASSERT(bottomData->count() == topData.count());
// iterate backwards over the previous graph's data to generate the bottom of the filled
// area (and account for leftShift).
for (int i = 0; i < leftShift; ++i) {
x -= xDelta;
fill->lineTo(x, (*bottomData)[leftShift - 1 - i]);
}
for (int i = 0; i < shiftToEndCount; ++i) {
x -= xDelta;
fill->lineTo(x, (*bottomData)[bottomData->count() - 1 - i]);
}
} else {
fill->lineTo(x - xDelta, yBase);
fill->lineTo(xLeft, yBase);
}
}
// A set of scrolling line plots with the area between each plot filled. Stresses out GPU path
// filling
class ChartBench : public Benchmark {
public:
ChartBench(bool aa) {
fShift = 0;
fAA = aa;
fSize.fWidth = -1;
fSize.fHeight = -1;
}
protected:
const char* onGetName() override {
if (fAA) {
return "chart_aa";
} else {
return "chart_bw";
}
}
void onDraw(int loops, SkCanvas* canvas) override {
bool sizeChanged = false;
if (canvas->getBaseLayerSize() != fSize) {
fSize = canvas->getBaseLayerSize();
sizeChanged = true;
}
SkScalar ySpread = SkIntToScalar(fSize.fHeight / 20);
SkScalar height = SkIntToScalar(fSize.fHeight);
if (sizeChanged) {
int dataPointCount = SkMax32(fSize.fWidth / kPixelsPerTick + 1, 2);
SkRandom random;
for (int i = 0; i < kNumGraphs; ++i) {
SkScalar y = (kNumGraphs - i) * (height - ySpread) / (kNumGraphs + 1);
fData[i].reset();
gen_data(y, ySpread, dataPointCount, &random, fData + i);
}
}
SkRandom colorRand;
SkColor colors[kNumGraphs];
for (int i = 0; i < kNumGraphs; ++i) {
colors[i] = colorRand.nextU() | 0xff000000;
}
for (int frame = 0; frame < loops; ++frame) {
SkPath plotPath;
SkPath fillPath;
static const SkScalar kStrokeWidth = SkIntToScalar(2);
SkPaint plotPaint;
SkPaint fillPaint;
plotPaint.setAntiAlias(fAA);
plotPaint.setStyle(SkPaint::kStroke_Style);
plotPaint.setStrokeWidth(kStrokeWidth);
plotPaint.setStrokeCap(SkPaint::kRound_Cap);
plotPaint.setStrokeJoin(SkPaint::kRound_Join);
fillPaint.setAntiAlias(fAA);
fillPaint.setStyle(SkPaint::kFill_Style);
SkTDArray<SkScalar>* prevData = nullptr;
for (int i = 0; i < kNumGraphs; ++i) {
gen_paths(fData[i],
prevData,
height,
0,
SkIntToScalar(kPixelsPerTick),
fShift,
&plotPath,
&fillPath);
// Make the fills partially transparent
fillPaint.setColor((colors[i] & 0x00ffffff) | 0x80000000);
canvas->drawPath(fillPath, fillPaint);
plotPaint.setColor(colors[i]);
canvas->drawPath(plotPath, plotPaint);
prevData = fData + i;
}
fShift += kShiftPerFrame;
}
}
private:
enum {
kNumGraphs = 5,
kPixelsPerTick = 3,
kShiftPerFrame = 1,
};
int fShift;
SkISize fSize;
SkTDArray<SkScalar> fData[kNumGraphs];
bool fAA;
typedef Benchmark INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_BENCH( return new ChartBench(true); )
DEF_BENCH( return new ChartBench(false); )