d1701ba884
There is still a bit of manual mucking about with iwyu output to get things nice, but the checker seems to be doing ok and the process is now a bit easier. Will see how it goes. This also pointed out the amount of code behind ifdefs should be minimized by using the build system and 'constexpr if' when possible. Change-Id: Ic63fa33c65e5ff40b58858e15fc51f27d862e20d Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211349 Commit-Queue: Ben Wagner <bungeman@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
200 lines
7.2 KiB
C++
200 lines
7.2 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkTypes.h"
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#if SK_SUPPORT_ATLAS_TEXT
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#include "gm/gm.h"
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#include "include/atlastext/SkAtlasTextContext.h"
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#include "include/atlastext/SkAtlasTextFont.h"
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#include "include/atlastext/SkAtlasTextRenderer.h"
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#include "include/atlastext/SkAtlasTextTarget.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkBlendMode.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkFontStyle.h"
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#include "include/core/SkFontTypes.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPoint.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkScalar.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTypeface.h"
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#include "include/utils/SkRandom.h"
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#include "src/utils/SkUTF.h"
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#include "tools/ToolUtils.h"
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#include "tools/gpu/atlastext/GLTestAtlasTextRenderer.h"
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#include "tools/gpu/atlastext/TestAtlasTextRenderer.h"
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#include <memory>
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#include <utility>
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class GrContext;
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class GrRenderTargetContext;
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// GM that draws text using the Atlas Text interface offscreen and then blits that to the canvas.
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static SkScalar draw_string(SkAtlasTextTarget* target, const SkString& text, SkScalar x, SkScalar y,
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uint32_t color, sk_sp<SkTypeface> typeface, float size) {
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if (!text.size()) {
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return x;
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}
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auto atlas_font = SkAtlasTextFont::Make(typeface, size);
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int cnt = SkUTF::CountUTF8(text.c_str(), text.size());
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std::unique_ptr<SkGlyphID[]> glyphs(new SkGlyphID[cnt]);
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// Using a paint to get the positions for each glyph.
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SkFont font;
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font.setSize(size);
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font.setTypeface(std::move(typeface));
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font.textToGlyphs(text.c_str(), text.size(), SkTextEncoding::kUTF8, glyphs.get(), cnt);
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std::unique_ptr<SkScalar[]> widths(new SkScalar[cnt]);
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font.getWidths(glyphs.get(), cnt, widths.get());
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std::unique_ptr<SkPoint[]> positions(new SkPoint[cnt]);
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positions[0] = {x, y};
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for (int i = 1; i < cnt; ++i) {
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positions[i] = {positions[i - 1].fX + widths[i - 1], y};
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}
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target->drawText(glyphs.get(), positions.get(), cnt, color, *atlas_font);
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// Return the width of the of draw.
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return positions[cnt - 1].fX + widths[cnt - 1] - positions[0].fX;
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}
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class AtlasTextGM : public skiagm::GpuGM {
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public:
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AtlasTextGM() = default;
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protected:
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SkString onShortName() override { return SkString("atlastext"); }
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SkISize onISize() override { return SkISize::Make(kSize, kSize); }
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void onOnceBeforeDraw() override {
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fRenderer = sk_gpu_test::MakeGLTestAtlasTextRenderer();
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if (!fRenderer) {
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return;
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}
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fContext = SkAtlasTextContext::Make(fRenderer);
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auto targetHandle = fRenderer->makeTargetHandle(kSize, kSize);
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if (!targetHandle) {
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return;
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}
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fTarget = SkAtlasTextTarget::Make(fContext, kSize, kSize, targetHandle);
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fTypefaces[0] = ToolUtils::create_portable_typeface("serif", SkFontStyle::Italic());
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fTypefaces[1] = ToolUtils::create_portable_typeface("sans-serif", SkFontStyle::Italic());
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fTypefaces[2] = ToolUtils::create_portable_typeface("serif", SkFontStyle::Normal());
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fTypefaces[3] = ToolUtils::create_portable_typeface("sans-serif", SkFontStyle::Normal());
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fTypefaces[4] = ToolUtils::create_portable_typeface("serif", SkFontStyle::Bold());
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fTypefaces[5] = ToolUtils::create_portable_typeface("sans-serif", SkFontStyle::Bold());
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}
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DrawResult onDraw(GrContext*,
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GrRenderTargetContext*,
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SkCanvas* canvas,
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SkString* errorMsg) override {
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if (!fRenderer) {
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*errorMsg = "No renderer... probably not supported.";
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return DrawResult::kSkip;
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}
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if (!fTarget || !fTarget->handle()) {
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*errorMsg = "No target... we can't continue.";
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return DrawResult::kFail;
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}
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fRenderer->clearTarget(fTarget->handle(), 0xFF808080);
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auto bmp = this->drawText();
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SkPaint paint;
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paint.setBlendMode(SkBlendMode::kSrc);
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canvas->drawBitmap(bmp, 0, 0);
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return DrawResult::kOk;
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}
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private:
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SkBitmap drawText() {
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static const int kSizes[] = {8, 13, 18, 23, 30};
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static const SkString kTexts[] = {SkString("ABCDEFGHIJKLMNOPQRSTUVWXYZ"),
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SkString("abcdefghijklmnopqrstuvwxyz"),
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SkString("0123456789"),
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SkString("!@#$%^&*()<>[]{}")};
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SkScalar x = 0;
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SkScalar y = 10;
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SkRandom random;
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do {
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for (auto s : kSizes) {
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auto size = 2 * s;
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for (const auto& typeface : fTypefaces) {
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for (const auto& text : kTexts) {
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// Choose a random color but don't let alpha be too small to see.
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uint32_t color = random.nextU() | 0x40000000;
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fTarget->save();
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// Randomly add a little bit of perspective
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if (random.nextBool()) {
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SkMatrix persp;
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persp.reset();
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persp.setPerspY(0.0005f);
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persp.preTranslate(-x, -y + s);
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persp.postTranslate(x, y - s);
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fTarget->concat(persp);
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}
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// Randomly switch between positioning with a matrix vs x, y passed to draw.
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SkScalar drawX = x, drawY = y;
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if (random.nextBool()) {
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fTarget->translate(x, y);
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drawX = drawY = 0;
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}
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x += size +
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draw_string(fTarget.get(), text, drawX, drawY, color, typeface, size);
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x = SkScalarCeilToScalar(x);
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fTarget->restore();
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// Flush periodically to test continued drawing after a flush.
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if ((random.nextU() % 8) == 0) {
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fTarget->flush();
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}
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if (x + 100 > kSize) {
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x = 0;
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y += SkScalarCeilToScalar(size + 3);
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if (y > kSize) {
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fTarget->flush();
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return fRenderer->readTargetHandle(fTarget->handle());
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}
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}
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}
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}
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}
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} while (true);
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}
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static constexpr int kSize = 1280;
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sk_sp<SkTypeface> fTypefaces[6];
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sk_sp<sk_gpu_test::TestAtlasTextRenderer> fRenderer;
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std::unique_ptr<SkAtlasTextTarget> fTarget;
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sk_sp<SkAtlasTextContext> fContext;
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typedef GM INHERITED;
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};
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constexpr int AtlasTextGM::kSize;
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//////////////////////////////////////////////////////////////////////////////
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DEF_GM(return new AtlasTextGM;)
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#endif
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