c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
24 lines
787 B
C++
24 lines
787 B
C++
/*
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* Copyright 2018 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColorFilter.h"
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#include "include/effects/SkBlurMaskFilter.h"
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#include "include/effects/SkLayerDrawLooper.h"
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DEF_SIMPLE_GM(crbug_899512, canvas, 520, 520) {
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// comment this line below to solve the problem
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SkMatrix matrix;
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matrix.setAll(-1, 0, 220, 0, 1, 0, 0, 0, 1);
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canvas->concat(matrix);
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SkPaint paint;
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paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 6.2735f, false));
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paint.setColorFilter(SkColorFilters::Blend(SK_ColorBLACK, SkBlendMode::kSrcIn));
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canvas->drawRect(SkRect::MakeXYWH(0, 10, 200, 200), paint);
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}
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