skia2/gm/crbug_899512.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

24 lines
787 B
C++

/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColorFilter.h"
#include "include/effects/SkBlurMaskFilter.h"
#include "include/effects/SkLayerDrawLooper.h"
DEF_SIMPLE_GM(crbug_899512, canvas, 520, 520) {
// comment this line below to solve the problem
SkMatrix matrix;
matrix.setAll(-1, 0, 220, 0, 1, 0, 0, 0, 1);
canvas->concat(matrix);
SkPaint paint;
paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 6.2735f, false));
paint.setColorFilter(SkColorFilters::Blend(SK_ColorBLACK, SkBlendMode::kSrcIn));
canvas->drawRect(SkRect::MakeXYWH(0, 10, 200, 200), paint);
}