c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
102 lines
3.7 KiB
C++
102 lines
3.7 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColorFilter.h"
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#include "include/core/SkSurface.h"
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#include "include/effects/SkBlurImageFilter.h"
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#include "include/effects/SkColorFilterImageFilter.h"
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#include "include/effects/SkDropShadowImageFilter.h"
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#include "tools/ToolUtils.h"
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///////////////////////////////////////////////////////////////////////////////
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static void show_bounds(SkCanvas* canvas, const SkIRect& subset, const SkIRect& clip) {
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SkIRect rects[] { subset, clip };
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SkColor colors[] { SK_ColorRED, SK_ColorBLUE };
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SkPaint paint;
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paint.setStyle(SkPaint::kStroke_Style);
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for (size_t i = 0; i < SK_ARRAY_COUNT(rects); ++i) {
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paint.setColor(colors[i]);
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canvas->drawRect(SkRect::Make(rects[i]), paint);
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}
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}
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// In this GM, we're going to feed the inner portion of a 100x100 checkboard
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// (i.e., strip off a 25-wide border) through the makeWithFilter method.
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// We'll then draw the appropriate subset of the result to the screen at the
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// given offset.
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class ImageMakeWithFilterGM : public skiagm::GM {
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public:
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ImageMakeWithFilterGM () {}
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protected:
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SkString onShortName() override {
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return SkString("imagemakewithfilter");
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}
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SkISize onISize() override { return SkISize::Make(440, 530); }
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void onDraw(SkCanvas* canvas) override {
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auto cf = SkColorFilters::Blend(SK_ColorGREEN, SkBlendMode::kSrc);
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sk_sp<SkImageFilter> filters[] = {
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SkColorFilterImageFilter::Make(std::move(cf), nullptr),
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SkBlurImageFilter::Make(2.0f, 2.0f, nullptr),
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SkDropShadowImageFilter::Make(
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10.0f, 5.0f, 3.0f, 3.0f, SK_ColorBLUE,
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SkDropShadowImageFilter::kDrawShadowAndForeground_ShadowMode,
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nullptr),
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};
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SkIRect clipBounds[] {
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{ -20, -20, 100, 100 },
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{ 0, 0, 75, 75 },
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{ 20, 20, 100, 100 },
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{ -20, -20, 50, 50 },
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{ 20, 20, 50, 50 },
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};
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SkImageInfo info = SkImageInfo::MakeN32(100, 100, kPremul_SkAlphaType);
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SkScalar MARGIN = SkIntToScalar(40);
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SkScalar DX = info.width() + MARGIN;
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SkScalar DY = info.height() + MARGIN;
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canvas->translate(MARGIN, MARGIN);
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sk_sp<SkSurface> surface = ToolUtils::makeSurface(canvas, info);
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ToolUtils::draw_checkerboard(surface->getCanvas());
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sk_sp<SkImage> source = surface->makeImageSnapshot();
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for (auto clipBound : clipBounds) {
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canvas->save();
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for (size_t i = 0; i < SK_ARRAY_COUNT(filters); ++i) {
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SkIRect subset = SkIRect::MakeXYWH(25, 25, 50, 50);
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SkIRect outSubset;
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SkIPoint offset;
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sk_sp<SkImage> result = source->makeWithFilter(filters[i].get(), subset, clipBound,
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&outSubset, &offset);
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SkASSERT(result);
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SkASSERT(source->isTextureBacked() == result->isTextureBacked());
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result = result->makeSubset(outSubset);
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canvas->drawImage(result.get(), SkIntToScalar(offset.fX), SkIntToScalar(offset.fY));
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show_bounds(canvas, SkIRect::MakeXYWH(offset.x(), offset.y(), outSubset.width(),
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outSubset.height()), clipBound);
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canvas->translate(DX, 0);
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}
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canvas->restore();
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canvas->translate(0, DY);
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}
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}
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private:
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typedef GM INHERITED;
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};
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DEF_GM( return new ImageMakeWithFilterGM; )
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