c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
309 lines
8.9 KiB
C++
309 lines
8.9 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "tools/ToolUtils.h"
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#include "include/core/SkColorPriv.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkStream.h"
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#include "include/core/SkTypeface.h"
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#include "include/effects/SkGradientShader.h"
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#include "src/core/SkMipMap.h"
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#include "tools/Resources.h"
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#include "tools/Resources.h"
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#define SHOW_MIP_COLOR 0xFF000000
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static SkBitmap make_bitmap(int w, int h) {
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SkBitmap bm;
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bm.allocN32Pixels(w, h);
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SkCanvas canvas(bm);
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canvas.clear(0xFFFFFFFF);
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SkPaint paint;
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(w / 16.0f);
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paint.setColor(SHOW_MIP_COLOR);
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canvas.drawCircle(w/2.0f, h/2.0f, w/3.0f, paint);
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return bm;
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}
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static SkBitmap make_bitmap2(int w, int h) {
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SkBitmap bm;
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bm.allocN32Pixels(w, h);
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SkCanvas canvas(bm);
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canvas.clear(0xFFFFFFFF);
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SkPaint paint;
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paint.setColor(SHOW_MIP_COLOR);
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paint.setStyle(SkPaint::kStroke_Style);
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SkScalar inset = 2;
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SkRect r = SkRect::MakeIWH(w, h).makeInset(0.5f, 0.5f);
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while (r.width() > 4) {
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canvas.drawRect(r, paint);
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r.inset(inset, inset);
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inset += 1;
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}
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return bm;
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}
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#include "include/private/SkNx.h"
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static SkBitmap make_bitmap3(int w, int h) {
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SkBitmap bm;
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bm.allocN32Pixels(w, h);
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SkCanvas canvas(bm);
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canvas.clear(0xFFFFFFFF);
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SkPaint paint;
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(2.1f);
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paint.setColor(SHOW_MIP_COLOR);
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SkScalar s = SkIntToScalar(w);
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Sk4f p(s, -s, -s, s);
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Sk4f d(5);
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while (p[1] < s) {
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canvas.drawLine(p[0],p[1], p[2], p[3], paint);
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p = p + d;
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}
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return bm;
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}
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class ShowMipLevels : public skiagm::GM {
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const int fN;
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SkBitmap fBM[4];
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public:
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static unsigned gamma(unsigned n) {
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float x = n / 255.0f;
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#if 0
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x = sqrtf(x);
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#else
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if (x > 0.0031308f) {
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x = 1.055f * (powf(x, (1.0f / 2.4f))) - 0.055f;
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} else {
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x = 12.92f * x;
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}
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#endif
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return (int)(x * 255);
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}
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static void apply_gamma(const SkBitmap& bm) {
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return; // below is our experiment for sRGB correction
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for (int y = 0; y < bm.height(); ++y) {
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for (int x = 0; x < bm.width(); ++x) {
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SkPMColor c = *bm.getAddr32(x, y);
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unsigned r = gamma(SkGetPackedR32(c));
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unsigned g = gamma(SkGetPackedG32(c));
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unsigned b = gamma(SkGetPackedB32(c));
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*bm.getAddr32(x, y) = SkPackARGB32(0xFF, r, g, b);
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}
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}
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}
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ShowMipLevels(int N) : fN(N) { }
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protected:
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SkString onShortName() override {
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SkString str;
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str.printf("showmiplevels_%d", fN);
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return str;
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}
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SkISize onISize() override { return { 150, 862 }; }
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static void DrawAndFrame(SkCanvas* canvas, const SkBitmap& orig, SkScalar x, SkScalar y) {
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SkBitmap bm;
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ToolUtils::copy_to(&bm, orig.colorType(), orig);
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apply_gamma(bm);
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canvas->drawBitmap(bm, x, y, nullptr);
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SkPaint paint;
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setColor(0xFFFFCCCC);
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canvas->drawRect(SkRect::MakeIWH(bm.width(), bm.height()).makeOffset(x, y).makeOutset(0.5f, 0.5f), paint);
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}
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template <typename F> void drawLevels(SkCanvas* canvas, const SkBitmap& baseBM, F func) {
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SkScalar x = 4;
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SkScalar y = 4;
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SkPixmap prevPM;
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baseBM.peekPixels(&prevPM);
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sk_sp<SkMipMap> mm(SkMipMap::Build(baseBM, nullptr));
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int index = 0;
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SkMipMap::Level level;
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SkScalar scale = 0.5f;
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while (mm->extractLevel(SkSize::Make(scale, scale), &level)) {
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SkBitmap bm = func(prevPM, level.fPixmap);
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DrawAndFrame(canvas, bm, x, y);
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if (level.fPixmap.width() <= 2 || level.fPixmap.height() <= 2) {
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break;
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}
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if (index & 1) {
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x += level.fPixmap.width() + 4;
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} else {
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y += level.fPixmap.height() + 4;
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}
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scale /= 2;
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prevPM = level.fPixmap;
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index += 1;
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}
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}
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void drawSet(SkCanvas* canvas, const SkBitmap& orig) {
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SkAutoCanvasRestore acr(canvas, true);
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drawLevels(canvas, orig, [](const SkPixmap& prev, const SkPixmap& curr) {
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SkBitmap bm;
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bm.installPixels(curr);
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return bm;
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});
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}
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void onOnceBeforeDraw() override {
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fBM[0] = ToolUtils::create_checkerboard_bitmap(fN, fN, SK_ColorBLACK, SK_ColorWHITE, 2);
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fBM[1] = make_bitmap(fN, fN);
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fBM[2] = make_bitmap2(fN, fN);
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fBM[3] = make_bitmap3(fN, fN);
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}
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void onDraw(SkCanvas* canvas) override {
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canvas->translate(4, 4);
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for (const auto& bm : fBM) {
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this->drawSet(canvas, bm);
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// round so we always produce an integral translate, so the GOLD tool won't show
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// unimportant diffs if this is drawn on a GPU with different rounding rules
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// since we draw the bitmaps using nearest-neighbor
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canvas->translate(0, SkScalarRoundToScalar(bm.height() * 0.85f));
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}
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}
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private:
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typedef skiagm::GM INHERITED;
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};
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DEF_GM( return new ShowMipLevels(255); )
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DEF_GM( return new ShowMipLevels(256); )
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void copy_to(SkBitmap* dst, SkColorType dstColorType, const SkBitmap& src) {
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if (kGray_8_SkColorType == dstColorType) {
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return ToolUtils::copy_to_g8(dst, src);
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}
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const SkBitmap* srcPtr = &src;
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SkBitmap tmp(src);
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if (kRGB_565_SkColorType == dstColorType) {
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tmp.setAlphaType(kOpaque_SkAlphaType);
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srcPtr = &tmp;
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}
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ToolUtils::copy_to(dst, dstColorType, *srcPtr);
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}
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/**
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* Show mip levels that were built, for all supported colortypes
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*/
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class ShowMipLevels2 : public skiagm::GM {
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const int fW, fH;
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SkBitmap fBM[4];
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public:
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ShowMipLevels2(int w, int h) : fW(w), fH(h) { }
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protected:
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SkString onShortName() override {
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SkString str;
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str.printf("showmiplevels2_%dx%d", fW, fH);
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return str;
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}
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SkISize onISize() override {
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return { 824, 862 };
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}
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static void DrawAndFrame(SkCanvas* canvas, const SkBitmap& bm, SkScalar x, SkScalar y) {
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canvas->drawBitmap(bm, x, y, nullptr);
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SkPaint paint;
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setColor(0xFFFFCCCC);
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canvas->drawRect(SkRect::MakeIWH(bm.width(), bm.height()).makeOffset(x, y).makeOutset(0.5f, 0.5f), paint);
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}
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void drawLevels(SkCanvas* canvas, const SkBitmap& baseBM) {
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SkScalar x = 4;
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SkScalar y = 4;
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sk_sp<SkMipMap> mm(SkMipMap::Build(baseBM, nullptr));
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int index = 0;
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SkMipMap::Level level;
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SkScalar scale = 0.5f;
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while (mm->extractLevel(SkSize::Make(scale, scale), &level)) {
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SkBitmap bm;
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bm.installPixels(level.fPixmap);
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DrawAndFrame(canvas, bm, x, y);
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if (level.fPixmap.width() <= 2 || level.fPixmap.height() <= 2) {
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break;
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}
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if (index & 1) {
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x += level.fPixmap.width() + 4;
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} else {
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y += level.fPixmap.height() + 4;
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}
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scale /= 2;
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index += 1;
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}
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}
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void drawSet(SkCanvas* canvas, const SkBitmap& orig) {
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const SkColorType ctypes[] = {
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kN32_SkColorType, kRGB_565_SkColorType, kARGB_4444_SkColorType, kGray_8_SkColorType
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};
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SkAutoCanvasRestore acr(canvas, true);
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for (auto ctype : ctypes) {
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SkBitmap bm;
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copy_to(&bm, ctype, orig);
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drawLevels(canvas, bm);
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canvas->translate(orig.width()/2 + 8.0f, 0);
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}
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}
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void onOnceBeforeDraw() override {
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fBM[0] = ToolUtils::create_checkerboard_bitmap(fW, fH, SHOW_MIP_COLOR, SK_ColorWHITE, 2);
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fBM[1] = make_bitmap(fW, fH);
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fBM[2] = make_bitmap2(fW, fH);
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fBM[3] = make_bitmap3(fW, fH);
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}
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void onDraw(SkCanvas* canvas) override {
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canvas->translate(4, 4);
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for (const auto& bm : fBM) {
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this->drawSet(canvas, bm);
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// round so we always produce an integral translate, so the GOLD tool won't show
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// unimportant diffs if this is drawn on a GPU with different rounding rules
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// since we draw the bitmaps using nearest-neighbor
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canvas->translate(0, SkScalarRoundToScalar(bm.height() * 0.85f));
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}
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}
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private:
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typedef skiagm::GM INHERITED;
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};
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DEF_GM( return new ShowMipLevels2(255, 255); )
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DEF_GM( return new ShowMipLevels2(256, 255); )
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DEF_GM( return new ShowMipLevels2(255, 256); )
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DEF_GM( return new ShowMipLevels2(256, 256); )
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