4d5eaf95ec
Instead of inverting 'deviceToGlobal', we pass the invert to the function. 0.1% of all cpu time (M1 Mac) for Motionmark1.2 is spent doing this inversion. We can remove a matrix inversion in setDeviceCoordinateSystem by taking advantage of the fact that we can easily compute the inverted matrix from values available on hand. The code previously computed: fGlobalToDevice = (priorDeviceToGlobal * newLayerMappingLayerToDevice)' We have access to the following values: newLayerMappingLayerToDevice' = newLayerMappingDeviceToLayer priorDeviceToGlobal' = priorGlobalToDevice With the matrix property (A * B)' = B' * A', we can calculate: fGlobalToDevice = newLayerMappingDeviceToLayer * priorGlobalToDevice Change-Id: I39656f244fa5f907536d09d69f585f09f156f133 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/527505 Reviewed-by: Michael Ludwig <michaelludwig@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
352 lines
14 KiB
C++
352 lines
14 KiB
C++
/*
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* Copyright 2019 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "samplecode/Sample.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkColorFilter.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageFilter.h"
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#include "include/core/SkImageInfo.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPoint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkSurface.h"
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#include "include/effects/SkDashPathEffect.h"
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#include "include/effects/SkGradientShader.h"
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#include "include/effects/SkImageFilters.h"
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#include "src/core/SkImageFilter_Base.h"
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#include "src/core/SkSpecialImage.h"
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#include "tools/ToolUtils.h"
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namespace {
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struct FilterNode {
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// Pointer to the actual filter in the DAG, so it still contains its input filters and
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// may be used as an input in an earlier node. Null when this represents the "source" input
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sk_sp<SkImageFilter> fFilter;
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// FilterNodes wrapping each of fFilter's inputs. Leaf node when fInputNodes is empty.
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SkTArray<FilterNode> fInputNodes;
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// Distance from root filter
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int fDepth;
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// The source content rect (this is the same for all nodes, but is stored here for convenience)
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skif::ParameterSpace<SkRect> fContent;
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// The mapping for the filter dag (same for all nodes, but stored here for convenience)
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skif::Mapping fMapping;
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// Cached reverse bounds using device-space clip bounds (e.g. no local bounds hint passed to
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// saveLayer). This represents the layer calculated in SkCanvas for the filtering.
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skif::LayerSpace<SkIRect> fUnhintedLayerBounds;
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// Cached input bounds using the local draw bounds (e.g. saveLayer with a bounds rect, or
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// an auto-layer for a draw with image filter). This represents the layer bounds up to this
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// point of the DAG.
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skif::LayerSpace<SkIRect> fHintedLayerBounds;
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// Cached output bounds based on local draw bounds. This represents the output up to this
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// point of the DAG.
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skif::LayerSpace<SkIRect> fOutputBounds;
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FilterNode(const SkImageFilter* filter,
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const skif::Mapping& mapping,
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const skif::ParameterSpace<SkRect>& content,
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int depth)
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: fFilter(sk_ref_sp(filter))
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, fDepth(depth)
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, fContent(content)
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, fMapping(mapping) {
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this->computeInputBounds();
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this->computeOutputBounds();
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if (fFilter) {
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fInputNodes.reserve_back(fFilter->countInputs());
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for (int i = 0; i < fFilter->countInputs(); ++i) {
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fInputNodes.emplace_back(fFilter->getInput(i), mapping, content, depth + 1);
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}
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}
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}
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private:
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void computeOutputBounds() {
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if (fFilter) {
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// For visualization purposes, we want the output bounds in layer space, before it's
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// been transformed to device space. To achieve that, we mock a new mapping with the
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// identity matrix transform.
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skif::Mapping layerOnly{fMapping.layerMatrix()};
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skif::DeviceSpace<SkIRect> pseudoDeviceBounds =
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as_IFB(fFilter)->getOutputBounds(layerOnly, fContent);
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// Since layerOnly's device matrix is I, this is effectively a cast to layer space
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fOutputBounds = layerOnly.deviceToLayer(pseudoDeviceBounds);
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} else {
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fOutputBounds = fMapping.paramToLayer(fContent).roundOut();
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}
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// Fill in children
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for (int i = 0; i < fInputNodes.count(); ++i) {
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fInputNodes[i].computeOutputBounds();
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}
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}
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void computeInputBounds() {
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// As a proxy for what the base device had, use the content rect mapped to device space
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// (e.g. clipRect() was called with the same coords prior to the draw).
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skif::DeviceSpace<SkIRect> targetOutput(fMapping.totalMatrix()
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.mapRect(SkRect(fContent))
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.roundOut());
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if (fFilter) {
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fHintedLayerBounds = as_IFB(fFilter)->getInputBounds(fMapping, targetOutput, &fContent);
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fUnhintedLayerBounds = as_IFB(fFilter)->getInputBounds(fMapping, targetOutput, nullptr);
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} else {
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fHintedLayerBounds = fMapping.paramToLayer(fContent).roundOut();
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fUnhintedLayerBounds = fMapping.deviceToLayer(targetOutput);
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}
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}
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};
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} // anonymous namespace
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static FilterNode build_dag(const SkMatrix& ctm, const SkRect& rect,
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const SkImageFilter* rootFilter) {
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// Emulate SkCanvas::internalSaveLayer's decomposition of the CTM.
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skif::ParameterSpace<SkRect> content(rect);
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skif::ParameterSpace<SkPoint> center({rect.centerX(), rect.centerY()});
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skif::Mapping mapping;
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SkAssertResult(mapping.decomposeCTM(ctm, rootFilter, center));
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return FilterNode(rootFilter, mapping, content, 0);
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}
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static void draw_node(SkCanvas* canvas, const FilterNode& node) {
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canvas->clear(SK_ColorTRANSPARENT);
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SkPaint filterPaint;
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filterPaint.setImageFilter(node.fFilter);
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SkRect content = SkRect(node.fContent);
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SkPaint paint;
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static const SkColor kColors[2] = {SK_ColorGREEN, SK_ColorWHITE};
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SkPoint points[2] = { {content.fLeft + 15.f, content.fTop + 15.f},
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{content.fRight - 15.f, content.fBottom - 15.f} };
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paint.setShader(SkGradientShader::MakeLinear(points, kColors, nullptr, SK_ARRAY_COUNT(kColors),
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SkTileMode::kRepeat));
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SkPaint line;
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line.setStrokeWidth(0.f);
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line.setStyle(SkPaint::kStroke_Style);
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canvas->save();
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canvas->concat(node.fMapping.layerToDevice());
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canvas->save();
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canvas->concat(node.fMapping.layerMatrix());
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canvas->saveLayer(&content, &filterPaint);
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canvas->drawRect(content, paint);
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canvas->restore(); // Completes the image filter
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// Draw content-rect bounds
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line.setColor(SK_ColorBLACK);
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canvas->drawRect(content, line);
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// Bounding boxes have all been mapped by the layer matrix from local to layer space, so undo
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// the layer matrix, leaving just the device matrix.
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canvas->restore();
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// The hinted bounds of the layer saved for the filtering
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line.setColor(SK_ColorRED);
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canvas->drawRect(SkRect::Make(SkIRect(node.fHintedLayerBounds)).makeOutset(3.f, 3.f), line);
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// The bounds of the layer if there was no local content hint
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line.setColor(SK_ColorGREEN);
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canvas->drawRect(SkRect::Make(SkIRect(node.fUnhintedLayerBounds)).makeOutset(2.f, 2.f), line);
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// The output bounds in layer space
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line.setColor(SK_ColorBLUE);
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canvas->drawRect(SkRect::Make(SkIRect(node.fOutputBounds)).makeOutset(1.f, 1.f), line);
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// Device-space bounding box of the output bounds (e.g. what legacy DAG manipulation via
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// MatrixTransform would produce).
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static const SkScalar kDashParams[] = {6.f, 12.f};
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line.setPathEffect(SkDashPathEffect::Make(kDashParams, 2, 0.f));
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SkRect devOutputBounds = SkRect::Make(SkIRect(node.fMapping.layerToDevice(node.fOutputBounds)));
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canvas->restore(); // undoes device matrix
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canvas->drawRect(devOutputBounds, line);
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}
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static constexpr float kLineHeight = 16.f;
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static constexpr float kLineInset = 8.f;
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static float print_matrix(SkCanvas* canvas, const char* prefix, const SkMatrix& matrix,
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float x, float y, const SkFont& font, const SkPaint& paint) {
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canvas->drawString(prefix, x, y, font, paint);
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y += kLineHeight;
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for (int i = 0; i < 3; ++i) {
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SkString row;
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row.appendf("[%.2f %.2f %.2f]",
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matrix.get(i * 3), matrix.get(i * 3 + 1), matrix.get(i * 3 + 2));
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canvas->drawString(row, x, y, font, paint);
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y += kLineHeight;
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}
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return y;
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}
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static float print_size(SkCanvas* canvas, const char* prefix, const SkIRect& rect,
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float x, float y, const SkFont& font, const SkPaint& paint) {
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canvas->drawString(prefix, x, y, font, paint);
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y += kLineHeight;
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SkString sz;
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sz.appendf("%d x %d", rect.width(), rect.height());
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canvas->drawString(sz, x, y, font, paint);
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return y + kLineHeight;
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}
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static float print_info(SkCanvas* canvas, const FilterNode& node) {
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SkFont font(nullptr, 12);
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SkPaint text;
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text.setAntiAlias(true);
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float y = kLineHeight;
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if (node.fFilter) {
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canvas->drawString(node.fFilter->getTypeName(), kLineInset, y, font, text);
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y += kLineHeight;
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if (node.fDepth == 0) {
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// The mapping is the same for all nodes, so only print at the root
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y = print_matrix(canvas, "Param->Layer", node.fMapping.layerMatrix(),
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kLineInset, y, font, text);
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y = print_matrix(canvas,
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"Layer->Device",
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node.fMapping.layerToDevice(),
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kLineInset,
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y,
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font,
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text);
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}
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y = print_size(canvas, "Layer Size", SkIRect(node.fUnhintedLayerBounds),
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kLineInset, y, font, text);
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y = print_size(canvas, "Layer Size (hinted)", SkIRect(node.fHintedLayerBounds),
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kLineInset, y, font, text);
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} else {
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canvas->drawString("Source Input", kLineInset, y, font, text);
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y += kLineHeight;
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}
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return y;
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}
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// Returns bottom edge in pixels that the subtree reached in canvas
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static float draw_dag(SkCanvas* canvas, SkSurface* nodeSurface, const FilterNode& node) {
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// First capture the results of the node, into nodeSurface
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draw_node(nodeSurface->getCanvas(), node);
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sk_sp<SkImage> nodeResults = nodeSurface->makeImageSnapshot();
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// Fill in background of the filter node with a checkerboard
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canvas->save();
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canvas->clipRect(SkRect::MakeWH(nodeResults->width(), nodeResults->height()));
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ToolUtils::draw_checkerboard(canvas, SK_ColorGRAY, SK_ColorLTGRAY, 10);
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canvas->restore();
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// Display filtered results in current canvas' location (assumed CTM is set for this node)
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canvas->drawImage(nodeResults, 0, 0);
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SkPaint line;
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line.setAntiAlias(true);
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line.setStyle(SkPaint::kStroke_Style);
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line.setStrokeWidth(3.f);
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// Text info
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canvas->save();
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canvas->translate(0, nodeResults->height());
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float textHeight = print_info(canvas, node);
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canvas->restore();
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// Border around filtered results + text info
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canvas->drawRect(SkRect::MakeWH(nodeResults->width(), nodeResults->height() + textHeight),
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line);
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static const float kPad = 20.f;
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float x = nodeResults->width() + kPad;
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float y = 0;
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for (int i = 0; i < node.fInputNodes.count(); ++i) {
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// Line connecting this node to its child
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canvas->drawLine(nodeResults->width(), 0.5f * nodeResults->height(), // right of node
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x, y + 0.5f * nodeResults->height(), line); // left of child
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canvas->save();
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canvas->translate(x, y);
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y = draw_dag(canvas, nodeSurface, node.fInputNodes[i]);
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canvas->restore();
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}
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return std::max(y, nodeResults->height() + textHeight + kPad);
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}
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static void draw_dag(SkCanvas* canvas, sk_sp<SkImageFilter> filter,
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const SkRect& rect, const SkISize& surfaceSize) {
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// Get the current CTM, which includes all the viewer's UI modifications, which we want to
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// pass into our mock canvases for each DAG node.
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SkMatrix ctm = canvas->getTotalMatrix();
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canvas->save();
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// Reset the matrix so that the DAG layout and instructional text is fixed to the window.
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canvas->resetMatrix();
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// Process the image filter DAG to display intermediate results later on, which will apply the
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// provided CTM during draw_node calls.
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FilterNode dag = build_dag(ctm, rect, filter.get());
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sk_sp<SkSurface> nodeSurface =
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canvas->makeSurface(canvas->imageInfo().makeDimensions(surfaceSize));
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draw_dag(canvas, nodeSurface.get(), dag);
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canvas->restore();
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}
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class ImageFilterDAGSample : public Sample {
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public:
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ImageFilterDAGSample() {}
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void onDrawContent(SkCanvas* canvas) override {
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static const SkRect kFilterRect = SkRect::MakeXYWH(20.f, 20.f, 60.f, 60.f);
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static const SkISize kFilterSurfaceSize = SkISize::Make(
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2 * (kFilterRect.fRight + kFilterRect.fLeft),
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2 * (kFilterRect.fBottom + kFilterRect.fTop));
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// Somewhat clunky, but we want to use the viewer calculated CTM in the mini surfaces used
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// per DAG node. The rotation matrix viewer calculates is based on the sample size so trick
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// it into calculating the right matrix for us w/ 1 frame latency.
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this->setSize(kFilterSurfaceSize.width(), kFilterSurfaceSize.height());
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// Make a large DAG
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// /--- Color Filter <---- Blur <--- Offset
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// Merge <
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// \--- Blur <--- Drop Shadow
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sk_sp<SkImageFilter> drop2 = SkImageFilters::DropShadow(
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10.f, 5.f, 3.f, 3.f, SK_ColorBLACK, nullptr);
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sk_sp<SkImageFilter> blur1 = SkImageFilters::Blur(2.f, 2.f, std::move(drop2));
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sk_sp<SkImageFilter> offset3 = SkImageFilters::Offset(-5.f, -5.f, nullptr);
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sk_sp<SkImageFilter> blur2 = SkImageFilters::Blur(4.f, 4.f, std::move(offset3));
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sk_sp<SkImageFilter> cf1 = SkImageFilters::ColorFilter(
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SkColorFilters::Blend(SK_ColorGRAY, SkBlendMode::kModulate), std::move(blur2));
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sk_sp<SkImageFilter> merge0 = SkImageFilters::Merge(std::move(blur1), std::move(cf1));
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draw_dag(canvas, std::move(merge0), kFilterRect, kFilterSurfaceSize);
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}
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SkString name() override { return SkString("ImageFilterDAG"); }
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private:
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using INHERITED = Sample;
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};
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DEF_SAMPLE(return new ImageFilterDAGSample();)
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