skia2/include/gpu
Jim Van Verth 05d091935a Flesh out backend textures and rendertargets to support Direct3D.
Add GrD3DTextureInfo and GrD3DBackendSurfaceInfo, and uses those
to initialize GrBackendTexture and GrBackendRendertarget.

Bug: skia:9935
Change-Id: I4571c1b3aa8115250ff748deb8cf4a95f80f1237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278036
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-03-20 17:12:46 +00:00
..
d3d Flesh out backend textures and rendertargets to support Direct3D. 2020-03-20 17:12:46 +00:00
dawn Roll dawn and adjust for new SwapChain API. 2020-01-28 18:26:44 +00:00
gl Remove docs for macros that don't exist in the code. 2020-02-24 19:44:45 +00:00
mock Remove fConfig from GrSurfaceDesc. 2020-01-23 15:53:36 +00:00
mtl Implement fences and semaphores for Metal. 2019-08-28 19:38:56 +00:00
vk Flesh out backend textures and rendertargets to support Direct3D. 2020-03-20 17:12:46 +00:00
GrBackendDrawableInfo.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrBackendSemaphore.h Implement fences and semaphores for Metal. 2019-08-28 19:38:56 +00:00
GrBackendSurface.h Flesh out backend textures and rendertargets to support Direct3D. 2020-03-20 17:12:46 +00:00
GrConfig.h Reland x3 "Remove most of GrConfig.h" 2019-12-18 17:14:45 +00:00
GrContext.h Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
GrContextOptions.h Add GrContextOption for GL error checking, shader, and program success. 2020-02-25 21:00:19 +00:00
GrContextThreadSafeProxy.h Major refactor of runtime effects 2019-12-16 15:59:04 +00:00
GrDriverBugWorkarounds.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrDriverBugWorkaroundsAutogen.h gpu: Disable dual source blending support on buggy driver versions. 2019-12-20 22:56:19 +00:00
GrTypes.h Start adding D3D backend 2020-02-18 20:14:15 +00:00