..
d3d
Flesh out backend textures and rendertargets to support Direct3D.
2020-03-20 17:12:46 +00:00
dawn
Roll dawn and adjust for new SwapChain API.
2020-01-28 18:26:44 +00:00
gl
Remove docs for macros that don't exist in the code.
2020-02-24 19:44:45 +00:00
mock
Remove fConfig from GrSurfaceDesc.
2020-01-23 15:53:36 +00:00
mtl
Implement fences and semaphores for Metal.
2019-08-28 19:38:56 +00:00
vk
Flesh out backend textures and rendertargets to support Direct3D.
2020-03-20 17:12:46 +00:00
GrBackendDrawableInfo.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
GrBackendSemaphore.h
Implement fences and semaphores for Metal.
2019-08-28 19:38:56 +00:00
GrBackendSurface.h
Flesh out backend textures and rendertargets to support Direct3D.
2020-03-20 17:12:46 +00:00
GrConfig.h
Reland x3 "Remove most of GrConfig.h"
2019-12-18 17:14:45 +00:00
GrContext.h
Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""""
2020-03-20 17:11:58 +00:00
GrContextOptions.h
Add GrContextOption for GL error checking, shader, and program success.
2020-02-25 21:00:19 +00:00
GrContextThreadSafeProxy.h
Major refactor of runtime effects
2019-12-16 15:59:04 +00:00
GrDriverBugWorkarounds.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
GrDriverBugWorkaroundsAutogen.h
gpu: Disable dual source blending support on buggy driver versions.
2019-12-20 22:56:19 +00:00
GrTypes.h
Start adding D3D backend
2020-02-18 20:14:15 +00:00