skia2/include
Dichen Zhang 7225b26450 Add color-depth detection
ag/16935648 added a method to detect the color depth of R/G/B channel
for input sources. This change does the following: (1) call this new method and default
SkAndroidCodec to 1010102 for 10-bit images; (2) add color-depth to
SkEncodedInfo.

Change-Id: I3ede4a7a6223da2d4c075403d6ee280db086e0be
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/512076
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2022-03-07 18:22:52 +00:00
..
android [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
c [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
codec Add color-depth detection 2022-03-07 18:22:52 +00:00
config [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
core [graphite] Add isGaneshBacked and isGraphiteBacked 2022-03-02 23:35:16 +00:00
docs [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
effects Add SK_LENIENT_SKSL_DESERIALIZATION, enabled in Debugger 2022-03-04 20:58:47 +00:00
encode [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
gpu [dawn] Clean up include paths and dawn_native namespace 2022-03-07 14:38:55 +00:00
pathops [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
ports Convert 0 and NULL to nullptr. 2022-02-09 14:20:57 +00:00
private Add color-depth detection 2022-03-07 18:22:52 +00:00
sksl [canvaskit] Add skottie to Bazel build 2022-02-04 19:18:27 +00:00
svg [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
third_party [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
utils Remove canvas marker stack, marked matrices, etc... 2021-12-09 16:22:16 +00:00
OWNERS Add Bazel folks as owners to BUILD.bazel files 2021-11-09 14:24:54 +00:00