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Mike Klein 729b582962 Consistent naming.
For stages that have {r,g,b,a} and {dr,dg,db,da} versions, name the {r,g,b,a} one "foo" and the {dr,dg,db,da} on "foo_d".  The {r,g,b,a} registers are the ones most commonly used and fastest, so they get short ordinary names, and the d-registers are less commonly used and sometimes slower, so they get a suffix.

Some stages naturally opearate on all 8 registers (the xfermodes, accumulate).  These names for those look fine and aren't ambiguous.

Also, a bit more re-arrangement in _opts.h.

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD

Change-Id: Ia20029247642798a60a2566e8a26b84ed101dbd0
Reviewed-on: https://skia-review.googlesource.com/5291
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2016-11-29 00:29:32 +00:00
animations
bench Consistent naming. 2016-11-29 00:29:32 +00:00
bin Build for Android from Windows, work in progress. 2016-10-26 14:37:43 +00:00
cmake SkImageEncoder: simplify API 2016-11-23 16:40:32 +00:00
debugger SkImageEncoder: simplify API 2016-11-23 16:40:32 +00:00
dm don't rely on canvas being reference counted 2016-11-28 14:33:44 +00:00
example bench, samples, etc: s/SkAutoTUnref/sk_sp/ 2016-11-07 15:17:32 +00:00
experimental Merge GrGLSLShaderVar and GrShaderVar 2016-11-21 19:13:43 +00:00
fuzz SkImageEncoder: simplify API 2016-11-23 16:40:32 +00:00
gm Narrow the SkImageGenerator interface 2016-11-28 19:50:22 +00:00
gn GrTextureProducer cleanup, phase two: Producer, Adjuster, Maker 2016-11-28 15:44:40 +00:00
gyp re-land of switched skslc from std::string to SkString 2016-11-21 17:14:43 +00:00
include use __BYTE_ORDER__ macro to detect endianness when available 2016-11-28 21:07:47 +00:00
infra Roll recipe DEPS 2016-11-28 19:32:12 +00:00
platform_tools bench, samples, etc: s/SkAutoTUnref/sk_sp/ 2016-11-07 15:17:32 +00:00
resources Fail jpeg decodes on too many progressive scans 2016-11-08 21:39:15 +00:00
samplecode Revert "Revert "make it illegal to include SkXfermode.h"" 2016-11-23 22:17:17 +00:00
site Revert "Always build the ANGLE test code. Always build ANGLE on windows and linux." 2016-11-14 14:53:23 +00:00
src Consistent naming. 2016-11-29 00:29:32 +00:00
tests Consistent naming. 2016-11-29 00:29:32 +00:00
third_party Apple's Clang can't assemble jsimd_arm_... 2016-11-14 15:03:46 +00:00
tools SkImageEncoder: simplify API 2016-11-23 16:40:32 +00:00
.gitignore Remove skia.conf from .gitignore 2016-10-26 14:50:09 +00:00
.gn Basic standalone GN configs. 2016-07-21 12:25:45 -07:00
AUTHORS Fix typo in GrGLCaps 2016-11-18 23:20:51 +00:00
BUILD.gn [GN] Create a non-null default native GL interface on iOS. 2016-11-23 20:28:22 +00:00
codereview.settings Make uploading to Gerrit the default for Skia 2016-11-09 19:07:56 +00:00
CONTRIBUTING
CQ_COMMITTERS Moved committer list to chrome-infra-auth and deleted it from the repo 2015-09-02 13:37:54 -07:00
DEPS Update PIEX 2016-11-28 13:55:48 +00:00
Doxyfile Make the housekeeper upload doxygen to a newer bucket 2016-10-04 13:23:57 -07:00
fix-gn-sln.py VS script: Handle variation among configurations 2016-11-21 16:35:39 +00:00
gyp_skia Make Win runtime DLLs writeable before overwriting 2016-03-18 08:33:38 -07:00
gyp_skia.py
LICENSE BUG=skia:5602 2016-09-02 11:19:34 -07:00
make.bat
make.py GYP: remove stale skia_scalar gyp variable 2015-11-10 13:25:12 -05:00
Makefile Add visualbench as valid target to Makefile 2015-12-18 08:05:06 -08:00
OWNERS
PRESUBMIT.py Do not use post upload hooks for 'GOLD_TRYBOT_URL' 2016-11-23 18:34:23 +00:00
public.bzl Merge changes from internal cl/140385880. 2016-11-28 22:21:34 +00:00
README
README.chromium
skia.gyp
whitespace.txt Blame this CL for GTX660 changes. 2016-11-02 22:03:53 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

See full details, and build instructions, at https://skia.org.