fc4b9919d3
Prevents us from accepting code that can't be correctly transformed to GLSL, like: uniform float x; float y = x; (Previously, writing code like that in a runtime effect would effectively produce the exact same code all the way through to GLSL, and the driver would fail to compile it). Bug: skia:11336 Change-Id: Iaa797587c4a4a7289ed59ce2736cf0bf0fc5bca3 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384698 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Brian Osman <brianosman@google.com> |
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android_fonts | ||
diff_canvas_traces | ||
empty_images | ||
fonts | ||
icc_profiles | ||
images | ||
invalid_images | ||
nima | ||
particles | ||
skottie | ||
sksl | ||
text | ||
Cowboy.svg | ||
crbug769134.fil | ||
nov-talk-sequence.txt | ||
pdf_command_stream.txt | ||
README |
The resources directory includes some third party content used by Skia. Licenses for that code are included in this file. Openclipart Openclipart uses the Creative Commons Zero 1.0 Public Domain License every time an artist uploads a piece of clipart to Openclipart to make it clear the artist is releasing the creative work for anyone to use for any reason, even commercially. This act of "sharing" is the foundation Openclipart is based upon. More details on the license can be found at https://creativecommons.org/publicdomain/zero/1.0/. LGPL or compatible (as implied by inclusion in KDE SVN) http://websvn.kde.org/trunk/tests/ksvgtests/custom/cowboy.svg