skia2/gm/drawminibitmaprect.cpp
Ben Wagner 7fde8e1728 IWYU for gms.
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.

Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-02 17:48:53 +00:00

153 lines
5.1 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkShader.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkSurface.h"
#include "include/core/SkTileMode.h"
#include "include/core/SkTypes.h"
#include "include/effects/SkGradientShader.h"
#include "include/utils/SkRandom.h"
#include "src/core/SkMathPriv.h"
static sk_sp<SkImage> makebm(int w, int h) {
SkImageInfo info = SkImageInfo::MakeN32Premul(w, h);
auto surface(SkSurface::MakeRaster(info));
SkCanvas* canvas = surface->getCanvas();
const SkScalar wScalar = SkIntToScalar(w);
const SkScalar hScalar = SkIntToScalar(h);
const SkPoint pt = { wScalar / 2, hScalar / 2 };
const SkScalar radius = 4 * SkMaxScalar(wScalar, hScalar);
constexpr SkColor colors[] = { SK_ColorRED, SK_ColorYELLOW,
SK_ColorGREEN, SK_ColorMAGENTA,
SK_ColorBLUE, SK_ColorCYAN,
SK_ColorRED};
constexpr SkScalar pos[] = {0,
SK_Scalar1 / 6,
2 * SK_Scalar1 / 6,
3 * SK_Scalar1 / 6,
4 * SK_Scalar1 / 6,
5 * SK_Scalar1 / 6,
SK_Scalar1};
SkASSERT(SK_ARRAY_COUNT(colors) == SK_ARRAY_COUNT(pos));
SkPaint paint;
SkRect rect = SkRect::MakeWH(wScalar, hScalar);
SkMatrix mat = SkMatrix::I();
for (int i = 0; i < 4; ++i) {
paint.setShader(SkGradientShader::MakeRadial(
pt, radius,
colors, pos,
SK_ARRAY_COUNT(colors),
SkTileMode::kRepeat,
0, &mat));
canvas->drawRect(rect, paint);
rect.inset(wScalar / 8, hScalar / 8);
mat.postScale(SK_Scalar1 / 4, SK_Scalar1 / 4);
}
return surface->makeImageSnapshot();
}
constexpr int gSize = 1024;
constexpr int gSurfaceSize = 2048;
// This GM calls drawImageRect several times using the same texture. This is intended to exercise
// combining GrDrawOps during these calls.
class DrawMiniBitmapRectGM : public skiagm::GM {
public:
DrawMiniBitmapRectGM(bool antiAlias) : fAA(antiAlias) {
fName.set("drawminibitmaprect");
if (fAA) {
fName.appendf("_aa");
}
}
protected:
SkString onShortName() override { return fName; }
SkISize onISize() override { return SkISize::Make(gSize, gSize); }
void onDraw(SkCanvas* canvas) override {
if (nullptr == fImage) {
fImage = makebm(gSurfaceSize, gSurfaceSize);
}
const SkRect dstRect = { 0, 0, SkIntToScalar(64), SkIntToScalar(64)};
const int kMaxSrcRectSize = 1 << (SkNextLog2(gSurfaceSize) + 2);
constexpr int kPadX = 30;
constexpr int kPadY = 40;
int rowCount = 0;
canvas->translate(SkIntToScalar(kPadX), SkIntToScalar(kPadY));
canvas->save();
SkRandom random;
SkPaint paint;
paint.setAntiAlias(fAA);
for (int w = 1; w <= kMaxSrcRectSize; w *= 3) {
for (int h = 1; h <= kMaxSrcRectSize; h *= 3) {
const SkIRect srcRect =
SkIRect::MakeXYWH((gSurfaceSize - w) / 2, (gSurfaceSize - h) / 2, w, h);
canvas->save();
switch (random.nextU() % 3) {
case 0:
canvas->rotate(random.nextF() * 10.f);
break;
case 1:
canvas->rotate(-random.nextF() * 10.f);
break;
case 2:
// rect stays rect
break;
}
canvas->drawImageRect(fImage.get(), srcRect, dstRect, &paint,
SkCanvas::kFast_SrcRectConstraint);
canvas->restore();
canvas->translate(dstRect.width() + SK_Scalar1 * kPadX, 0);
++rowCount;
if ((dstRect.width() + 2 * kPadX) * rowCount > gSize) {
canvas->restore();
canvas->translate(0, dstRect.height() + SK_Scalar1 * kPadY);
canvas->save();
rowCount = 0;
}
}
}
canvas->restore();
}
private:
bool fAA;
sk_sp<SkImage> fImage;
SkString fName;
typedef skiagm::GM INHERITED;
};
DEF_GM( return new DrawMiniBitmapRectGM(true); )
DEF_GM( return new DrawMiniBitmapRectGM(false); )