skia2/gm/imagemasksubset.cpp
Ben Wagner 7fde8e1728 IWYU for gms.
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.

Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-02 17:48:53 +00:00

92 lines
2.9 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageGenerator.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkPaint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSize.h"
#include "include/core/SkSurface.h"
#include "include/core/SkTypes.h"
#include "src/core/SkMakeUnique.h"
#include "tools/ToolUtils.h"
namespace {
const SkISize kSize = SkISize::Make(100, 100);
const SkIRect kSubset = SkIRect::MakeLTRB(25, 25, 75, 75);
const SkRect kDest = SkRect::MakeXYWH(10, 10, 100, 100);
sk_sp<SkImage> make_mask(const sk_sp<SkSurface>& surface) {
ToolUtils::draw_checkerboard(surface->getCanvas(), 0x80808080, 0x00000000, 5);
return surface->makeImageSnapshot();
}
class MaskGenerator final : public SkImageGenerator {
public:
MaskGenerator(const SkImageInfo& info) : INHERITED(info) {}
bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, const Options&)
override {
SkImageInfo surfaceInfo = info;
if (kAlpha_8_SkColorType == info.colorType()) {
surfaceInfo = surfaceInfo.makeColorSpace(nullptr);
}
make_mask(SkSurface::MakeRasterDirect(surfaceInfo, pixels, rowBytes));
return true;
}
private:
typedef SkImageGenerator INHERITED;
};
using MakerT = sk_sp<SkImage>(*)(SkCanvas*, const SkImageInfo&);
const MakerT makers[] = {
// SkImage_Raster
[](SkCanvas*, const SkImageInfo& info) -> sk_sp<SkImage> {
return make_mask(SkSurface::MakeRaster(info));
},
// SkImage_Gpu
[](SkCanvas* c, const SkImageInfo& info) -> sk_sp<SkImage> {
sk_sp<SkSurface> surface;
surface = SkSurface::MakeRenderTarget(c->getGrContext(), SkBudgeted::kNo, info);
return make_mask(surface ? surface : SkSurface::MakeRaster(info));
},
// SkImage_Lazy
[](SkCanvas*, const SkImageInfo& info) -> sk_sp<SkImage> {
return SkImage::MakeFromGenerator(skstd::make_unique<MaskGenerator>(info));
},
};
} // anonymous ns
// Checks whether subset SkImages preserve the original color type (A8 in this case).
DEF_SIMPLE_GM(imagemasksubset, canvas, 480, 480) {
SkPaint paint;
paint.setColor(0xff00ff00);
const SkImageInfo info = SkImageInfo::MakeA8(kSize.width(), kSize.height());
for (size_t i = 0; i < SK_ARRAY_COUNT(makers); ++i) {
sk_sp<SkImage> image = makers[i](canvas, info);
if (image) {
canvas->drawImageRect(image, SkRect::Make(kSubset), kDest, &paint);
sk_sp<SkImage> subset = image->makeSubset(kSubset);
canvas->drawImageRect(subset, kDest.makeOffset(kSize.width() * 1.5f, 0), &paint);
}
canvas->translate(0, kSize.height() * 1.5f);
}
}