skia2/gm/tallstretchedbitmaps.cpp
Ben Wagner 7fde8e1728 IWYU for gms.
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.

Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-02 17:48:53 +00:00

114 lines
3.7 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkFilterQuality.h"
#include "include/core/SkPaint.h"
#include "include/core/SkRect.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTypes.h"
#include "include/private/SkTo.h"
#include "include/utils/SkRandom.h"
int make_bm(SkBitmap* bm, int height) {
constexpr int kRadius = 22;
constexpr int kMargin = 8;
constexpr SkScalar kStartAngle = 0;
constexpr SkScalar kDAngle = 25;
constexpr SkScalar kSweep = 320;
constexpr SkScalar kThickness = 8;
int count = (height / (2 * kRadius + kMargin));
height = count * (2 * kRadius + kMargin);
bm->allocN32Pixels(2 * (kRadius + kMargin), height);
SkRandom random;
SkCanvas wholeCanvas(*bm);
wholeCanvas.clear(0x00000000);
SkScalar angle = kStartAngle;
for (int i = 0; i < count; ++i) {
SkPaint paint;
// The sw rasterizer disables AA for large canvii. So we make a small canvas for each draw.
SkBitmap smallBM;
SkIRect subRect = SkIRect::MakeXYWH(0, i * (kMargin + 2 * kRadius),
2 * kRadius + kMargin, 2 * kRadius + kMargin);
bm->extractSubset(&smallBM, subRect);
SkCanvas canvas(smallBM);
canvas.translate(kMargin + kRadius, kMargin + kRadius);
paint.setAntiAlias(true);
paint.setColor(random.nextU() | 0xFF000000);
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(kThickness);
paint.setStrokeCap(SkPaint::kRound_Cap);
SkScalar radius = kRadius - kThickness / 2;
SkRect bounds = SkRect::MakeLTRB(-radius, -radius, radius, radius);
canvas.drawArc(bounds, angle, kSweep, false, paint);
angle += kDAngle;
}
bm->setImmutable();
return count;
}
class TallStretchedBitmapsGM : public skiagm::GM {
public:
TallStretchedBitmapsGM() {}
protected:
SkString onShortName() override {
return SkString("tall_stretched_bitmaps");
}
SkISize onISize() override {
return SkISize::Make(730, 690);
}
void onOnceBeforeDraw() override {
for (size_t i = 0; i < SK_ARRAY_COUNT(fTallBmps); ++i) {
int h = SkToInt((4 + i) * 1024);
fTallBmps[i].fItemCnt = make_bm(&fTallBmps[i].fBmp, h);
}
}
void onDraw(SkCanvas* canvas) override {
canvas->scale(1.3f, 1.3f);
for (size_t i = 0; i < SK_ARRAY_COUNT(fTallBmps); ++i) {
SkASSERT(fTallBmps[i].fItemCnt > 10);
SkBitmap bmp = fTallBmps[i].fBmp;
// Draw the last 10 elements of the bitmap.
int startItem = fTallBmps[i].fItemCnt - 10;
int itemHeight = bmp.height() / fTallBmps[i].fItemCnt;
SkIRect subRect = SkIRect::MakeLTRB(0, startItem * itemHeight,
bmp.width(), bmp.height());
SkRect dstRect = SkRect::MakeWH(SkIntToScalar(bmp.width()), 10.f * itemHeight);
SkPaint paint;
paint.setFilterQuality(kLow_SkFilterQuality);
canvas->drawBitmapRect(bmp, subRect, dstRect, &paint);
canvas->translate(SkIntToScalar(bmp.width() + 10), 0);
}
}
private:
struct {
SkBitmap fBmp;
int fItemCnt;
} fTallBmps[8];
typedef skiagm::GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new TallStretchedBitmapsGM;)