skia2/include/effects
reed@google.com ba3a3c93b2 revert name changes to SkBlendImageFilter. It (correctly) named its enum kMultiply_Mode,
and handled that itself internally, rather than calling SkXfermode. This CL removes
the kModulate_Mode alias from its list.



git-svn-id: http://skia.googlecode.com/svn/trunk@7509 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-02-01 14:35:09 +00:00
..
Sk1DPathEffect.h add optional cull-rect to patheffects, so they can do less work if their results 2013-01-24 21:03:11 +00:00
Sk2DPathEffect.h add optional cull-rect to patheffects, so they can do less work if their results 2013-01-24 21:03:11 +00:00
SkArithmeticMode.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-23 07:06:17 +00:00
SkAvoidXfermode.h Added toString to SkXfermode-derived classes (for debugger) 2013-01-22 14:32:09 +00:00
SkBicubicImageFilter.h This changes the signature of SkImageFilter::filterImageGPU() to use SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size. 2013-01-30 19:08:47 +00:00
SkBitmapSource.h Export effects classes with SK_API. 2012-10-12 14:41:39 +00:00
SkBlendImageFilter.h revert name changes to SkBlendImageFilter. It (correctly) named its enum kMultiply_Mode, 2013-02-01 14:35:09 +00:00
SkBlurDrawLooper.h Added toString to SkDrawLooper-derived classes 2013-01-28 20:21:59 +00:00
SkBlurImageFilter.h This changes the signature of SkImageFilter::filterImageGPU() to use SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size. 2013-01-30 19:08:47 +00:00
SkBlurMaskFilter.h Modify the blur bench to add tests for high-quality blurs, and large non-integer blurs. Change the Coarse flag (which just turns on separable blurs) to an #ifdef, since separable is no longer just Coarse. (This #ifdef will hopefully be shortlived, once Chrome has switched). 2012-11-29 17:09:27 +00:00
SkColorFilterImageFilter.h Add a factory Create function for SkColorFilterImageFilter, and move the matrix optimization there. This will allow the Chrome compositor to extract the optimized matrix, and potentially apply the color matrix itself, saving a buffer allocation & draw. 2012-10-26 19:37:00 +00:00
SkColorMatrix.h Use GrCustomStage to implement color matrix. 2012-10-17 13:36:14 +00:00
SkColorMatrixFilter.h Wrap GrEffects in GrEffectPtr. 2013-01-16 15:16:18 +00:00
SkCornerPathEffect.h add optional cull-rect to patheffects, so they can do less work if their results 2013-01-24 21:03:11 +00:00
SkDashPathEffect.h add optional cull-rect to patheffects, so they can do less work if their results 2013-01-24 21:03:11 +00:00
SkDiscretePathEffect.h add optional cull-rect to patheffects, so they can do less work if their results 2013-01-24 21:03:11 +00:00
SkDisplacementMapEffect.h This changes the signature of SkImageFilter::filterImageGPU() to use SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size. 2013-01-30 19:08:47 +00:00
SkDrawExtraPathEffect.h Export effects classes with SK_API. 2012-10-12 14:41:39 +00:00
SkEmbossMaskFilter.h change SkMaskFilter methods to const, in preparation for making the class as 2012-12-18 19:18:39 +00:00
SkGradientShader.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
SkImageFilterUtils.h This changes the signature of SkImageFilter::filterImageGPU() to use SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size. 2013-01-30 19:08:47 +00:00
SkKernel33MaskFilter.h change SkMaskFilter methods to const, in preparation for making the class as 2012-12-18 19:18:39 +00:00
SkLayerDrawLooper.h Added toString to SkDrawLooper-derived classes 2013-01-28 20:21:59 +00:00
SkLayerRasterizer.h change all interfaces for SkRasterizer to const, in preparation for marking it 2012-12-18 16:57:03 +00:00
SkLightingImageFilter.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
SkMagnifierImageFilter.h Wrap GrEffects in GrEffectPtr. 2013-01-16 15:16:18 +00:00
SkMatrixConvolutionImageFilter.h Wrap GrEffects in GrEffectPtr. 2013-01-16 15:16:18 +00:00
SkMergeImageFilter.h Pull SkMergeImageFilter out into its own file. 2012-12-04 14:18:50 +00:00
SkMorphologyImageFilter.h This changes the signature of SkImageFilter::filterImageGPU() to use SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size. 2013-01-30 19:08:47 +00:00
SkOffsetImageFilter.h Break out SkOffsetImageFilter into its own file, and derive it from 2012-11-06 20:29:39 +00:00
SkPaintFlagsDrawFilter.h change SkDrawFilter::filter to return a bool, where false means don't-draw 2012-11-26 20:26:54 +00:00
SkPixelXorXfermode.h Added toString to SkXfermode-derived classes (for debugger) 2013-01-22 14:32:09 +00:00
SkPorterDuff.h clone of https://codereview.appspot.com/7208043/ 2013-01-30 21:36:11 +00:00
SkSingleInputImageFilter.h This changes the signature of SkImageFilter::filterImageGPU() to use SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size. 2013-01-30 19:08:47 +00:00
SkStippleMaskFilter.h change SkMaskFilter methods to const, in preparation for making the class as 2012-12-18 19:18:39 +00:00
SkTableColorFilter.h Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) 2012-08-23 18:09:54 +00:00
SkTableMaskFilter.h change SkMaskFilter methods to const, in preparation for making the class as 2012-12-18 19:18:39 +00:00
SkTestImageFilters.h Pull SkMergeImageFilter out into its own file. 2012-12-04 14:18:50 +00:00
SkTransparentShader.h Added print out of SkShader information to debugger 2013-01-15 20:17:47 +00:00