73c75877bd
This is a reland of 77e1f84a84
Original change's description:
> Specialize SkRectanzier to SkRectanizerSkyline
>
> It looks like the pow2 rectanizer has never been used. Remove
> the unneeded abstraction for rectanizer everywhere.
>
> Change-Id: Iba33f1c6faf37201d03928ce8409751c212480a0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265983
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I09729ba2b0e4b8b1a229fef4b95e65195b33fdc7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266180
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
166 lines
5.4 KiB
C++
166 lines
5.4 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkCanvas.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkPaint.h"
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#include "include/utils/SkRandom.h"
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#include "samplecode/Sample.h"
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#include "src/core/SkMathPriv.h"
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#include "src/utils/SkUTF.h"
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#if SK_SUPPORT_GPU
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#include "src/gpu/GrRectanizerSkyline.h"
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// This slide visualizes the various GrRectanizer-derived classes behavior
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// for various input sets
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// 'h' will cycle through the various rect sets
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// Rand -> random rects from 2-256
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// Pow2Rand -> random power of 2 sized rects from 2-256
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// SmallPow2 -> 128x128 rects
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class RectanizerView : public Sample {
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static constexpr int kWidth = 1024;
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static constexpr int kHeight = 1024;
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public:
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RectanizerView()
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: fCurRandRect(0)
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, fCurRectanizer(0) {
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for (int i = 0; i < 3; ++i) {
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fRects[i].setReserve(kNumRandRects);
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}
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fRectLocations.setReserve(kNumRandRects);
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SkRandom random;
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for (int i = 0; i < kNumRandRects; ++i) {
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*fRects[0].append() = SkISize::Make(random.nextRangeU(kMinRectSize, kMaxRectSize),
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random.nextRangeU(kMinRectSize, kMaxRectSize));
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*fRects[1].append() = SkISize::Make(
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GrNextPow2(random.nextRangeU(kMinRectSize, kMaxRectSize)),
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GrNextPow2(random.nextRangeU(kMinRectSize, kMaxRectSize)));
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*fRects[2].append() = SkISize::Make(128, 128);
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*fRectLocations.append() = SkIPoint16::Make(0, 0);
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}
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fCurRects = &fRects[0];
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fRectanizers.emplace_back(kWidth, kHeight);
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}
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protected:
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SkString name() override { return SkString("Rectanizer"); }
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bool onChar(SkUnichar uni) override {
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char utf8[SkUTF::kMaxBytesInUTF8Sequence];
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size_t size = SkUTF::ToUTF8(uni, utf8);
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// Only consider events for single char keys
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if (1 == size) {
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switch (utf8[0]) {
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case kCycleRectsKey:
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this->cycleRects();
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return true;
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default:
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break;
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}
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}
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return false;
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}
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void onDrawContent(SkCanvas* canvas) override {
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if (fCurRandRect < kNumRandRects) {
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if (fRectanizers[fCurRectanizer].addRect((*fCurRects)[fCurRandRect].fWidth,
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(*fCurRects)[fCurRandRect].fHeight,
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&fRectLocations[fCurRandRect])) {
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++fCurRandRect;
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}
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}
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SkFont blackBigFont;
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blackBigFont.setSize(20);
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SkPaint blackStroke;
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blackStroke.setStyle(SkPaint::kStroke_Style);
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SkPaint redFill;
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redFill.setColor(SK_ColorRED);
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SkRect r = SkRect::MakeWH(SkIntToScalar(kWidth), SkIntToScalar(kHeight));
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canvas->clear(SK_ColorWHITE);
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canvas->drawRect(r, blackStroke);
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long totArea = 0;
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for (int i = 0; i < fCurRandRect; ++i) {
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r = SkRect::MakeXYWH(SkIntToScalar(fRectLocations[i].fX),
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SkIntToScalar(fRectLocations[i].fY),
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SkIntToScalar((*fCurRects)[i].fWidth),
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SkIntToScalar((*fCurRects)[i].fHeight));
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canvas->drawRect(r, redFill);
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canvas->drawRect(r, blackStroke);
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totArea += (*fCurRects)[i].fWidth * (*fCurRects)[i].fHeight;
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}
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SkString str;
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str.printf("%s-%s: tot Area: %ld (%.2f) numTextures: %d/%d",
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this->getRectanizerName(),
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this->getRectsName(),
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totArea,
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100.0f * totArea / ((float)kWidth*kHeight),
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fCurRandRect,
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kNumRandRects);
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canvas->drawString(str, 50, kHeight + 50, blackBigFont, SkPaint());
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str.printf("Press \'h\' to toggle rects");
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canvas->drawString(str, 50, kHeight + 150, blackBigFont, SkPaint());
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}
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private:
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static const int kNumRandRects = 200;
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static const char kCycleRectsKey = 'h';
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static const int kMinRectSize = 2;
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static const int kMaxRectSize = 256;
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int fCurRandRect;
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SkTDArray<SkISize> fRects[3];
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SkTDArray<SkISize>* fCurRects;
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SkTDArray<SkIPoint16> fRectLocations;
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SkTArray<GrRectanizerSkyline> fRectanizers;
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int fCurRectanizer;
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const char* getRectanizerName() const {
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return "Skyline";
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}
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const char* getRectsName() const {
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if (fCurRects == &fRects[0]) {
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return "Rand";
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} else if (fCurRects == &fRects[1]) {
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return "Pow2Rand";
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} else {
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return "SmallPow2";
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}
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}
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void cycleRects() {
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if (fCurRects == &fRects[0]) {
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fCurRects = &fRects[1];
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} else if (fCurRects == &fRects[1]) {
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fCurRects = &fRects[2];
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} else {
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fCurRects = &fRects[0];
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}
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fRectanizers[fCurRectanizer].reset();
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fCurRandRect = 0;
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}
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typedef Sample INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_SAMPLE( return new RectanizerView(); )
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#endif
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