c465d13e6f
Should make it easier to ask just for images. Change-Id: If821743dc924c4bfbc6b2b2d29b14affde7b3afd Reviewed-on: https://skia-review.googlesource.com/82684 Commit-Queue: Hal Canary <halcanary@google.com> Reviewed-by: Leon Scroggins <scroggo@google.com>
95 lines
1.7 KiB
Lua
95 lines
1.7 KiB
Lua
Skia Overview 2014
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< transition =slide>
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One API -- many backends
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- Raster [8888, 565, A8]
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- GPU [opengl]
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- PDF
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- XPS
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- Picture
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- Pipe
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<transition= fade>
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One Team -- many clients
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- Chrome
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- ChromeOS
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- Clank
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- Android Framework
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- 3rd parties (e.g. FireFox)
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<transition= rotate>
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<blockstyle = code>
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Optimize for CPU variety
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- x86 - 32bit (SSE, SSE2, ...), 64bit
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- Arm - thumb, arm, NEON, ... 64bit?
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- MIPS (just starting)
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<transition= zoom>
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Optimize for GPU variety
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- Nvidia
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- Qualcom
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- Imagination
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- ...
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- ES2 -vs- ES3 -vs- Desktop profiles
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Lots of testing and measuring
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- build-bots
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-- unittests, micro-benchmarks, image-regressions
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-- http://108.170.217.252:10117/console
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- webpage archives (in progress)
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-- "map-reduce" server for saerching/historgrams
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-- macro-benchmarks, image-reressions
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-- gpu : cpu fuzzy compares
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Skia Roadmap [Fall '13]
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Roadmap in a nutshell
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- GPU performance
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- Pictures
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- Images
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- Fonts
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- PDF
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Roadmap : GPU Performance
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- Clipping changes are expensive
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- Texture cache optimizations
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- Better batching / reordering
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- Rely more on multi-sampling
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- ES3/desktop features (e.g. path-rendering)
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- ... continuo ad absurdum
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Roadmap : Pictures
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- Playback performance
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-- improve culling
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-- multi-core support
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- Record performance
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-- improve hash/cache
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-- improve measuring/bbox computation
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- Feedback to clients
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-- annotations
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-- heat-map for time spent drawing
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-- peep-hole optimizations
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Roadmap : Images
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- HQ filtering and mipmaps
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- Unpremul support
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- sRGB support (future)
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- Improve cache / lazy-decoding
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Roadmap : Fonts
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- Color emoji
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- DirectWrite on windows
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-- subpixel positioning!
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- new FontMgr -- extended styles
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Roadmap : PDF
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- Android
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-- perspective, color-filters
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- New Viewer project
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-- print-preview and more
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-- can output picture / gpu directly
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