f20488b4f2
The current include-what-you-use with current clang is much less noisy and more useful than it has been in the past. This change introduces a few IWYU directives (which are helpful documentation for humans as well) and fixes a few sets of includes. Review URL: https://codereview.chromium.org/1207893002
67 lines
1.4 KiB
C++
67 lines
1.4 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkMutex_DEFINED
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#define SkMutex_DEFINED
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// This file is not part of the public Skia API.
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#include "SkTypes.h"
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// IWYU pragma: begin_exports
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#if defined(SK_BUILD_FOR_WIN)
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#include "../ports/SkMutex_win.h"
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#else
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#include "../ports/SkMutex_pthread.h"
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#endif
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// IWYU pragma: end_exports
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template <typename Lock>
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class SkAutoTAcquire : SkNoncopyable {
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public:
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explicit SkAutoTAcquire(Lock& mutex) : fMutex(&mutex) {
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SkASSERT(fMutex != NULL);
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mutex.acquire();
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}
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explicit SkAutoTAcquire(Lock* mutex) : fMutex(mutex) {
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if (mutex) {
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mutex->acquire();
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}
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}
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/** If the mutex has not been released, release it now. */
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~SkAutoTAcquire() {
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if (fMutex) {
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fMutex->release();
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}
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}
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/** If the mutex has not been released, release it now. */
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void release() {
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if (fMutex) {
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fMutex->release();
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fMutex = NULL;
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}
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}
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/** Assert that we're holding the mutex. */
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void assertHeld() {
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SkASSERT(fMutex);
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fMutex->assertHeld();
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}
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private:
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Lock* fMutex;
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};
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typedef SkAutoTAcquire<SkBaseMutex> SkAutoMutexAcquire;
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#define SkAutoMutexAcquire(...) SK_REQUIRE_LOCAL_VAR(SkAutoMutexAcquire)
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#endif//SkMutex_DEFINED
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