744820e657
In order to get this to work on the GPU side, I had to modify the width and height of the drawn texture in drawSprite() and drawDevice() to use the filtered texture's dimensions, instead of the source texture. (This wasn't a problem before since all other image filters produce results the same dimensions as their input texture.) For now, this implementation only does axis-aligned scaling (same as the Lanczos-3 implementation in Chrome). It's also done for correctness and clarity, not speed, so there are lots of opportunities for speedups. Review URL: https://codereview.appspot.com/7033049 git-svn-id: http://skia.googlecode.com/svn/trunk@7275 2bbb7eff-a529-9590-31e7-b0007b416f81 |
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animations | ||
bench | ||
debugger | ||
experimental | ||
forth | ||
gm | ||
gyp | ||
include | ||
samplecode | ||
src | ||
tests | ||
third_party | ||
tools | ||
trybots_to_run | ||
.gitignore | ||
DEPS | ||
Doxyfile | ||
gyp_skia | ||
LICENSE | ||
make.bat | ||
make.py | ||
Makefile | ||
Makefile.old | ||
PRESUBMIT.py | ||
README | ||
skia.gyp | ||
whitespace.txt |
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. See full details, and build instructions, at http://code.google.com/p/skia/wiki/DocRoot