639e812d9f
In the majority of cases, a uniform is an equally good substitute, and replacing `sqrt(N)` with `unknownInput` actually makes the test clearer. Change-Id: I7bcb477571972d7aa2ce8c49b3674471f7310748 Bug: skia:12034 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/411306 Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
29 lines
857 B
Metal
29 lines
857 B
Metal
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Uniforms {
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float4 colorWhite;
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};
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struct Inputs {
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};
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struct Outputs {
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float4 sk_FragColor [[color(0)]];
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};
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fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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Outputs _out;
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(void)_out;
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float4 color = float4(0.0);
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for (int counter = 0;counter < 10; ++counter) {
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}
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for (int counter = 0;counter < 10; ++counter) {
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}
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for (int counter = 0;counter < 10; ++counter) {
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}
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if (_uniforms.colorWhite.x == 1.0) color.y = 1.0;
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if (_uniforms.colorWhite.x == 2.0) ; else color.w = 1.0;
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while (_uniforms.colorWhite.x == 2.0) ;
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do ; while (_uniforms.colorWhite.x == 2.0);
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_out.sk_FragColor = color;
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return _out;
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}
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