skia2/bench/ReadPixBench.cpp
commit-bot@chromium.org 3361471a35 Simplify benchmark internal API.
I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops().
This replaces it with a loops argument passed to onDraw().

This CL is largely mechanical translation from the old API to the new one.
MathBench used this->getLoops() outside onDraw(), which seems incorrect.  I
fixed it.

BUG=
R=djsollen@google.com

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/99893003

git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-03 18:17:16 +00:00

68 lines
1.8 KiB
C++

/*
* Copyright 2012 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBenchmark.h"
#include "SkCanvas.h"
/**
* This bench mark tests the use case where the user writes the a canvas
* and then reads small chunks from it repeatedly. This can cause trouble
* for the GPU as readbacks are very expensive.
*/
class ReadPixBench : public SkBenchmark {
public:
ReadPixBench() {}
protected:
virtual const char* onGetName() SK_OVERRIDE {
return "readpix";
}
virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
canvas->clear(SK_ColorBLACK);
SkISize size = canvas->getDeviceSize();
int offX = (size.width() - kWindowSize) / kNumStepsX;
int offY = (size.height() - kWindowSize) / kNumStepsY;
SkPaint paint;
paint.setColor(SK_ColorBLUE);
canvas->drawCircle(SkIntToScalar(size.width()/2),
SkIntToScalar(size.height()/2),
SkIntToScalar(size.width()/2),
paint);
SkBitmap bitmap;
bitmap.setConfig(SkBitmap::kARGB_8888_Config, kWindowSize, kWindowSize);
for (int i = 0; i < loops; i++) {
for (int x = 0; x < kNumStepsX; ++x) {
for (int y = 0; y < kNumStepsY; ++y) {
canvas->readPixels(&bitmap, x * offX, y * offY);
}
}
}
}
private:
static const int kNumStepsX = 30;
static const int kNumStepsY = 30;
static const int kWindowSize = 5;
typedef SkBenchmark INHERITED;
};
////////////////////////////////////////////////////////////////////////////////
DEF_BENCH( return new ReadPixBench(); )