skia2/bench/ControlBench.cpp
mtklein 44d43d8d6e Add a control benchmark.
I'm thinking of using this in perf with something like:
   ratio(fill(filter("test=foo")), fill(filter("test=control")))

Does that make sense to you?

Not sure that this is really a good control bench on all bots,
but I propose we just run it a bit and find out if it needs work.

BUG=skia:

Review URL: https://codereview.chromium.org/1129823003
2015-05-06 12:42:04 -07:00

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C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Benchmark.h"
// This benchmark's runtime should be fairly constant for a given machine,
// so it can be used as a baseline to control for thermal or other throttling.
struct ControlBench : public Benchmark {
const char* onGetName() override { return "control"; }
bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; }
void onDraw(const int loops, SkCanvas*) override {
// Nothing terribly useful: force a memory read, a memory write, and some math.
volatile uint32_t rand = 0;
for (int i = 0; i < 1000*loops; i++) {
rand *= 1664525;
rand += 1013904223;
}
}
};
DEF_BENCH(return new ControlBench;)