skia2/include/private
Herb Derby 627969bf1b serialize/draw GrSlug into a SkPicture
Chrome uses a picture to manage some of their drawing in the GPU
process. This CL serializes GrSlugs into an SkPicture, and to
draw from that picture. Pictures with GrSlugs can not be stored;
they must be created and played back directly. In addition, the
SkStrikes used by the slugs must be pinned in the SkStrikeCache.

Bug: chromium:1302036

Change-Id: I19fa9c06c08f64ad066326e90bc6425dd90b3342
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/514360
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2022-03-16 15:24:43 +00:00
..
chromium serialize/draw GrSlug into a SkPicture 2022-03-16 15:24:43 +00:00
BUILD.bazel [bazel] Support Vulkan 2022-03-08 21:21:17 +00:00
GrContext_Base.h Add maxSurfaceSampleCountForColorType to GrContextThreadSafeProxy 2022-03-01 15:13:40 +00:00
GrD3DTypesMinimal.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrDawnTypesPriv.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrGLTypesPriv.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrImageContext.h [graphite] Move GrSingleOwner to skgpu::SingleOwner. 2022-01-21 18:22:53 +00:00
GrMockTypesPriv.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrMtlTypesPriv.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrTypesPriv.h Reland "Preserve base device origin on saveLayer and image filters" 2022-02-17 19:49:10 +00:00
GrVkTypesPriv.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
OWNERS Reland "Add OWNERS to include (and include/private) to enforce API review" 2021-09-27 18:20:19 +00:00
SingleOwner.h [graphite] Add basic stubs for ResourceCache. 2022-02-04 19:25:11 +00:00
SkBitmaskEnum.h
SkChecksum.h Add std::string/string_view support to SkGoodHash. 2022-03-03 18:09:00 +00:00
SkColorData.h
SkDeque.h
SkEncodedInfo.h Add color-depth detection 2022-03-07 18:22:52 +00:00
SkFixed.h
SkFloatBits.h
SkFloatingPoint.h Remove unneeded include from SkFloatingPoint.h. 2021-12-09 22:45:23 +00:00
SkHalf.h
SkIDChangeListener.h
SkImageInfoPriv.h Reland "Add kR8_unorm_SkColorType" 2022-02-10 18:00:19 +00:00
SkMacros.h Make SkScalerContext enums scoped. 2022-03-08 16:24:47 +00:00
SkMalloc.h
SkMutex.h Assert in ~SkMutex that the mutex is unowned. 2022-02-14 15:23:12 +00:00
SkNoncopyable.h
SkNx_neon.h
SkNx_sse.h
SkNx.h
SkOnce.h
SkOpts_spi.h
SkPathRef.h Reland "[includes] Remove include link between SkPathRef.h and SkRRect.h" 2022-03-07 15:15:05 +00:00
SkSafe32.h
SkSafe_math.h
SkSemaphore.h
SkShadowFlags.h
SkSLDefines.h Add ExpressionArray::clone. 2022-01-24 14:25:46 +00:00
SkSLIRNode.h Switched SkSL positions from int to Position 2022-03-14 17:06:17 +00:00
SkSLLayout.h Remove no-op versions of skstd::to_string. 2022-02-03 22:33:41 +00:00
SkSLModifiers.h Switched SkSL positions from int to Position 2022-03-14 17:06:17 +00:00
SkSLProgramElement.h Switched SkSL positions from int to Position 2022-03-14 17:06:17 +00:00
SkSLProgramKind.h Reland "Start on custom mesh API" 2021-12-21 16:08:49 +00:00
SkSLSampleUsage.h Use varyings to implement MatrixEffects applied to DeviceCoord FPs. 2021-08-02 19:39:13 +00:00
SkSLStatement.h Switched SkSL positions from int to Position 2022-03-14 17:06:17 +00:00
SkSLString.h Remove unused #includes from SkSLString. 2022-02-23 16:27:09 +00:00
SkSLSymbol.h Switched SkSL positions from int to Position 2022-03-14 17:06:17 +00:00
SkSpinlock.h
SkStringView.h Remove skstd::string_view entirely. 2022-02-01 21:16:41 +00:00
SkTArray.h Add #include <algorithm> to SkTArray.h 2022-02-22 21:52:15 +00:00
SkTDArray.h
SkTemplates.h Remove static from template functions in headers. 2022-02-08 20:17:04 +00:00
SkTFitsIn.h
SkTHash.h Use SkTHashMap for the MetalCodeGenerator. 2022-03-04 19:01:18 +00:00
SkThreadAnnotations.h Update Google3 thread annotations. 2022-02-09 15:47:22 +00:00
SkThreadID.h
SkTLogic.h Remove skstd::size and skstd::data. 2022-02-03 20:47:16 +00:00
SkTo.h
SkTPin.h
SkUniquePaintParamsID.h [graphite] Move ShaderCodeDictionary, SkPaintParamsKey, and UniquePaintParamsID to include/private 2022-01-13 14:22:11 +00:00
SkVx.h Remove unnecessary semi-colons 2022-02-11 22:13:11 +00:00
SkWeakRefCnt.h