7543587ee2
Propose a standard way to talk about the camera (etc) in SkCanvas: - client provides 3 matrices: viewport, projection, camera - canvas->concat(viewport * projection * camera * invert(viewport) - camera and projection are taken straight from the textbook for 3D - "viewport" means a matrix that transforms +-1 square about the origin to the clients working canvas. A simple way to describe it is: "specify the area-of-interest with a rectangle and z_scale" Expose the ctm as a 44 from canvas for now. Likely we will add these 3 new matrices to canvas, and each may have a getter. Bug: skia: Change-Id: I6fa79c56956e060c17569848a81e13c13cb0981a Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264221 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Mike Reed <reed@google.com> |
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android | ||
atlastext | ||
c | ||
codec | ||
config | ||
core | ||
docs | ||
effects | ||
encode | ||
gpu | ||
pathops | ||
ports | ||
private | ||
svg | ||
third_party | ||
utils |