skia2/gm/dftext.cpp
jvanverth 9564ce60a6 Fix scaling issue with distance field text.
Picks the correct distance field size based on both the text size and
the max matrix scale. Adjusts the matrix scale if non-unity. Also adds
GM for verifying proper distance field scaling.

BUG=skia:2928
R=bsalomon@google.com, joshualitt@google.com

Author: jvanverth@google.com

Review URL: https://codereview.chromium.org/568843002
2014-09-16 05:45:19 -07:00

166 lines
5.0 KiB
C++
Executable File

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkSurface.h"
#include "SkTypeface.h"
namespace skiagm {
class DFTextGM : public GM {
public:
DFTextGM() {
this->setBGColor(0xFFFFFFFF);
}
virtual ~DFTextGM() {
}
protected:
virtual uint32_t onGetFlags() const SK_OVERRIDE {
return kGPUOnly_Flag;
}
virtual SkString onShortName() {
return SkString("dftext");
}
virtual SkISize onISize() {
return SkISize::Make(1024, 768);
}
static void rotate_about(SkCanvas* canvas,
SkScalar degrees,
SkScalar px, SkScalar py) {
canvas->translate(px, py);
canvas->rotate(degrees);
canvas->translate(-px, -py);
}
virtual void onDraw(SkCanvas* inputCanvas) {
SkScalar textSizes[] = { 11.0f, 11.0f*2.0f, 11.0f*5.0f, 11.0f*2.0f*5.0f };
SkScalar scales[] = { 2.0f*5.0f, 5.0f, 2.0f, 1.0f };
// set up offscreen rendering with distance field text
#if SK_SUPPORT_GPU
GrContext* ctx = inputCanvas->getGrContext();
SkImageInfo info = SkImageInfo::MakeN32Premul(onISize());
SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTarget(ctx, info, 0,
SkSurface::kDistanceField_TextRenderMode));
SkCanvas* canvas = surface->getCanvas();
#else
SkCanvas* canvas = inputCanvas;
#endif
canvas->clear(0xffffffff);
SkPaint paint;
paint.setAntiAlias(true);
paint.setSubpixelText(true);
#if !SK_SUPPORT_GPU
paint.setDistanceFieldTextTEMP(true);
#endif
sk_tool_utils::set_portable_typeface(&paint, "Times New Roman", SkTypeface::kNormal);
const char* text = "Hamburgefons";
const size_t textLen = strlen(text);
// check scaling up
SkScalar x = SkIntToScalar(0);
SkScalar y = SkIntToScalar(78);
for (size_t i = 0; i < SK_ARRAY_COUNT(textSizes); ++i) {
SkAutoCanvasRestore acr(canvas, true);
canvas->translate(x, y);
canvas->scale(scales[i], scales[i]);
paint.setTextSize(textSizes[i]);
canvas->drawText(text, textLen, 0, 0, paint);
y += paint.getFontMetrics(NULL)*scales[i];
}
// check rotation
for (size_t i = 0; i < 5; ++i) {
SkScalar rotX = SkIntToScalar(10);
SkScalar rotY = y;
SkAutoCanvasRestore acr(canvas, true);
canvas->translate(SkIntToScalar(10 + i * 200), -80);
rotate_about(canvas, SkIntToScalar(i * 5), rotX, rotY);
for (int ps = 6; ps <= 32; ps += 3) {
paint.setTextSize(SkIntToScalar(ps));
canvas->drawText(text, textLen, rotX, rotY, paint);
rotY += paint.getFontMetrics(NULL);
}
}
// check scaling down
paint.setLCDRenderText(true);
x = SkIntToScalar(700);
y = SkIntToScalar(20);
size_t arraySize = SK_ARRAY_COUNT(textSizes);
for (size_t i = 0; i < arraySize; ++i) {
SkAutoCanvasRestore acr(canvas, true);
canvas->translate(x, y);
SkScalar scaleFactor = SkScalarInvert(scales[arraySize - i - 1]);
canvas->scale(scaleFactor, scaleFactor);
paint.setTextSize(textSizes[i]);
canvas->drawText(text, textLen, 0, 0, paint);
y += paint.getFontMetrics(NULL)*scaleFactor;
}
// check gamma-corrected blending
const SkColor fg[] = {
0xFFFFFFFF,
0xFFFFFF00, 0xFFFF00FF, 0xFF00FFFF,
0xFFFF0000, 0xFF00FF00, 0xFF0000FF,
0xFF000000,
};
paint.setColor(0xFFF1F1F1);
SkRect r = SkRect::MakeLTRB(690, 250, 840, 460);
canvas->drawRect(r, paint);
x = SkIntToScalar(700);
y = SkIntToScalar(270);
paint.setTextSize(SkIntToScalar(22));
for (size_t i = 0; i < SK_ARRAY_COUNT(fg); ++i) {
paint.setColor(fg[i]);
canvas->drawText(text, textLen, x, y, paint);
y += paint.getFontMetrics(NULL);
}
paint.setColor(0xFF1F1F1F);
r = SkRect::MakeLTRB(840, 250, 990, 460);
canvas->drawRect(r, paint);
x = SkIntToScalar(850);
y = SkIntToScalar(270);
paint.setTextSize(SkIntToScalar(22));
for (size_t i = 0; i < SK_ARRAY_COUNT(fg); ++i) {
paint.setColor(fg[i]);
canvas->drawText(text, textLen, x, y, paint);
y += paint.getFontMetrics(NULL);
}
#if SK_SUPPORT_GPU
// render offscreen buffer
SkImage* image = surface->newImageSnapshot();
image->draw(inputCanvas, 0, 0, NULL);
image->unref();
#endif
}
private:
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new DFTextGM; }
static GMRegistry reg(MyFactory);
}