9564ce60a6
Picks the correct distance field size based on both the text size and the max matrix scale. Adjusts the matrix scale if non-unity. Also adds GM for verifying proper distance field scaling. BUG=skia:2928 R=bsalomon@google.com, joshualitt@google.com Author: jvanverth@google.com Review URL: https://codereview.chromium.org/568843002
166 lines
5.0 KiB
C++
Executable File
166 lines
5.0 KiB
C++
Executable File
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkSurface.h"
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#include "SkTypeface.h"
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namespace skiagm {
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class DFTextGM : public GM {
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public:
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DFTextGM() {
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this->setBGColor(0xFFFFFFFF);
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}
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virtual ~DFTextGM() {
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}
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protected:
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virtual uint32_t onGetFlags() const SK_OVERRIDE {
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return kGPUOnly_Flag;
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}
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virtual SkString onShortName() {
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return SkString("dftext");
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}
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virtual SkISize onISize() {
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return SkISize::Make(1024, 768);
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}
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static void rotate_about(SkCanvas* canvas,
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SkScalar degrees,
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SkScalar px, SkScalar py) {
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canvas->translate(px, py);
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canvas->rotate(degrees);
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canvas->translate(-px, -py);
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}
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virtual void onDraw(SkCanvas* inputCanvas) {
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SkScalar textSizes[] = { 11.0f, 11.0f*2.0f, 11.0f*5.0f, 11.0f*2.0f*5.0f };
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SkScalar scales[] = { 2.0f*5.0f, 5.0f, 2.0f, 1.0f };
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// set up offscreen rendering with distance field text
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#if SK_SUPPORT_GPU
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GrContext* ctx = inputCanvas->getGrContext();
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SkImageInfo info = SkImageInfo::MakeN32Premul(onISize());
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SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTarget(ctx, info, 0,
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SkSurface::kDistanceField_TextRenderMode));
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SkCanvas* canvas = surface->getCanvas();
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#else
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SkCanvas* canvas = inputCanvas;
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#endif
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canvas->clear(0xffffffff);
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setSubpixelText(true);
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#if !SK_SUPPORT_GPU
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paint.setDistanceFieldTextTEMP(true);
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#endif
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sk_tool_utils::set_portable_typeface(&paint, "Times New Roman", SkTypeface::kNormal);
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const char* text = "Hamburgefons";
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const size_t textLen = strlen(text);
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// check scaling up
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SkScalar x = SkIntToScalar(0);
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SkScalar y = SkIntToScalar(78);
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for (size_t i = 0; i < SK_ARRAY_COUNT(textSizes); ++i) {
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SkAutoCanvasRestore acr(canvas, true);
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canvas->translate(x, y);
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canvas->scale(scales[i], scales[i]);
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paint.setTextSize(textSizes[i]);
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canvas->drawText(text, textLen, 0, 0, paint);
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y += paint.getFontMetrics(NULL)*scales[i];
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}
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// check rotation
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for (size_t i = 0; i < 5; ++i) {
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SkScalar rotX = SkIntToScalar(10);
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SkScalar rotY = y;
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SkAutoCanvasRestore acr(canvas, true);
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canvas->translate(SkIntToScalar(10 + i * 200), -80);
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rotate_about(canvas, SkIntToScalar(i * 5), rotX, rotY);
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for (int ps = 6; ps <= 32; ps += 3) {
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paint.setTextSize(SkIntToScalar(ps));
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canvas->drawText(text, textLen, rotX, rotY, paint);
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rotY += paint.getFontMetrics(NULL);
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}
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}
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// check scaling down
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paint.setLCDRenderText(true);
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x = SkIntToScalar(700);
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y = SkIntToScalar(20);
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size_t arraySize = SK_ARRAY_COUNT(textSizes);
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for (size_t i = 0; i < arraySize; ++i) {
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SkAutoCanvasRestore acr(canvas, true);
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canvas->translate(x, y);
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SkScalar scaleFactor = SkScalarInvert(scales[arraySize - i - 1]);
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canvas->scale(scaleFactor, scaleFactor);
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paint.setTextSize(textSizes[i]);
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canvas->drawText(text, textLen, 0, 0, paint);
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y += paint.getFontMetrics(NULL)*scaleFactor;
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}
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// check gamma-corrected blending
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const SkColor fg[] = {
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0xFFFFFFFF,
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0xFFFFFF00, 0xFFFF00FF, 0xFF00FFFF,
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0xFFFF0000, 0xFF00FF00, 0xFF0000FF,
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0xFF000000,
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};
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paint.setColor(0xFFF1F1F1);
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SkRect r = SkRect::MakeLTRB(690, 250, 840, 460);
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canvas->drawRect(r, paint);
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x = SkIntToScalar(700);
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y = SkIntToScalar(270);
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paint.setTextSize(SkIntToScalar(22));
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for (size_t i = 0; i < SK_ARRAY_COUNT(fg); ++i) {
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paint.setColor(fg[i]);
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canvas->drawText(text, textLen, x, y, paint);
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y += paint.getFontMetrics(NULL);
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}
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paint.setColor(0xFF1F1F1F);
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r = SkRect::MakeLTRB(840, 250, 990, 460);
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canvas->drawRect(r, paint);
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x = SkIntToScalar(850);
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y = SkIntToScalar(270);
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paint.setTextSize(SkIntToScalar(22));
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for (size_t i = 0; i < SK_ARRAY_COUNT(fg); ++i) {
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paint.setColor(fg[i]);
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canvas->drawText(text, textLen, x, y, paint);
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y += paint.getFontMetrics(NULL);
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}
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#if SK_SUPPORT_GPU
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// render offscreen buffer
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SkImage* image = surface->newImageSnapshot();
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image->draw(inputCanvas, 0, 0, NULL);
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image->unref();
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#endif
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}
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private:
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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static GM* MyFactory(void*) { return new DFTextGM; }
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static GMRegistry reg(MyFactory);
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}
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