skia2/include/private
Brian Salomon 69868af684 Remove render target unique ID virtual from GrOp.
GrRenderTargetOpList now stores the IDs along side each op.

This should put us closer to using proxy IDs and not forcing early render target instantiation as many comments point towards.

Change-Id: I1ee82b01a0818a80d2bcac39fdf3a4ee7dccecc9
Reviewed-on: https://skia-review.googlesource.com/6403
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-22 21:10:48 +00:00
..
GrAuditTrail.h Remove render target unique ID virtual from GrOp. 2016-12-22 21:10:48 +00:00
GrGLSL_impl.h Merge GrGLSLCaps into GrShaderCaps 2016-11-29 19:32:31 +00:00
GrGLSL.h Merge GrGLSLCaps into GrShaderCaps 2016-11-29 19:32:31 +00:00
GrInstancedPipelineInfo.h Make GrDrawContext be GrRenderTargetProxy-backed 2016-10-28 18:35:06 +00:00
GrRenderTargetProxy.h Add a deferred copy surface (take 3) 2016-12-15 15:07:39 +00:00
GrSingleOwner.h Reland of Make a single GrSingleOwner in GrContext (patchset #1 id:1 of https://codereview.chromium.org/1565303003/ ) 2016-01-08 10:09:13 -08:00
GrSurfaceProxy.h Add a deferred copy surface (take 3) 2016-12-15 15:07:39 +00:00
GrSwizzle.h Merge GrGLSLCaps into GrShaderCaps 2016-11-29 19:32:31 +00:00
GrTextureProxy.h Added GrSurfaceContext and GrTextureContext 2016-11-23 15:52:27 +00:00
GrTextureRenderTargetProxy.h Consolidate GrSurfaceProxy Make methods 2016-11-09 12:20:50 +00:00
GrTextureStripAtlas.h Make GrTextureStripAtlas flush pending IO on newly acquired texture 2016-08-24 08:19:03 -07:00
SkAtomics.h Clean up some unused atomic routines. 2016-07-27 08:40:45 -07:00
SkBitmaskEnum.h SkPDF: SkPDFFont class changes 2016-08-16 09:36:23 -07:00
SkChecksum.h Use sse4.2 CRC32 instructions to hash when available. 2016-08-08 09:06:28 -07:00
SkChunkAlloc.h Move SkChunkAlloc.h to include/private. 2016-11-07 20:16:56 +00:00
SkFixed.h Guard against buggy ucrt\math.h. 2016-11-28 15:40:23 +00:00
SkFloatBits.h Guard against buggy ucrt\math.h. 2016-11-28 15:40:23 +00:00
SkFloatingPoint.h Guard against buggy ucrt\math.h. 2016-11-28 15:40:23 +00:00
SkLeanWindows.h SkLeanWindows.h: #include "Windows.h" fewer places 2016-06-07 17:21:10 -07:00
SkMiniRecorder.h Remove SkAutoTUnref and SkAutoTDelete from public includes. 2016-10-27 09:30:08 -07:00
SkMutex.h Type-erase SkAutoMutexAcquire and SkAutoExclusive. 2016-06-10 13:56:35 -07:00
SkOnce.h tweak SkOnce.h header to work around issues with std::atomic::compare_exchange_strong 2016-12-16 22:21:27 +00:00
SkRecords.h change SkClipOp to a class enum 2016-12-12 15:38:31 +00:00
SkSafe_math.h Guard against buggy ucrt\math.h. 2016-11-28 15:40:23 +00:00
SkSemaphore.h Modernize SkMutex and SkSemaphore. 2016-05-05 10:57:37 -07:00
SkShadowParams.h Made shadows blurry (thru implementing variance mapping) 2016-08-25 06:30:23 -07:00
SkSpinlock.h Cache GrColorSpaceXforms 2016-10-20 20:47:33 +00:00
SkTArray.h Batched implementation of drawLattice() for GPU 2016-08-18 15:46:03 -07:00
SkTDArray.h dedup images/blobs/pictures by ID in old serialization format 2016-08-29 07:52:13 -07:00
SkTDict.h move SkTDict and SkTSearch into private 2016-01-03 18:36:05 -08:00
SkTemplates.h Remove SkAutoTDelete. 2016-11-03 19:03:40 +00:00
SkTFitsIn.h Templatize SkToXXX. 2016-03-19 15:06:56 -07:00
SkTHash.h simplify SkTHash* move support 2016-12-15 21:31:26 +00:00
SkThreadID.h Unify ThreadID. 2015-09-29 14:38:01 -07:00
SkTLogic.h Remove skstd::is_function. 2016-04-29 08:27:14 -07:00
SkTSearch.h move SkTDict and SkTSearch into private 2016-01-03 18:36:05 -08:00
SkWeakRefCnt.h Convert SkRefCnt to std::atomic. 2016-04-08 06:58:52 -07:00