755778cda0
Previously, the trans limit assumes that only touch gesture can change the zoom level. That's not true on desktops so we need this fix. Otherwise, we won't be able to translate when we zoomed in. Bug: skia: Change-Id: I5901600a0044639a47514ab76b7e1914f04137a2 Reviewed-on: https://skia-review.googlesource.com/116987 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Yuqian Li <liyuqian@google.com>
1578 lines
59 KiB
C++
1578 lines
59 KiB
C++
/*
|
|
* Copyright 2016 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "Viewer.h"
|
|
|
|
#include "BisectSlide.h"
|
|
#include "GMSlide.h"
|
|
#include "ImageSlide.h"
|
|
#include "Resources.h"
|
|
#include "SampleSlide.h"
|
|
#include "SkottieSlide.h"
|
|
#include "SKPSlide.h"
|
|
#include "SlideDir.h"
|
|
|
|
#include "GrContext.h"
|
|
#include "SkCanvas.h"
|
|
#include "SkColorSpacePriv.h"
|
|
#include "SkColorSpaceXformCanvas.h"
|
|
#include "SkCommonFlags.h"
|
|
#include "SkCommandLineFlags.h"
|
|
#include "SkCommonFlagsGpu.h"
|
|
#include "SkEventTracingPriv.h"
|
|
#include "SkFontMgrPriv.h"
|
|
#include "SkGraphics.h"
|
|
#include "SkImagePriv.h"
|
|
#include "SkOSFile.h"
|
|
#include "SkOSPath.h"
|
|
#include "SkPaintFilterCanvas.h"
|
|
#include "SkPictureRecorder.h"
|
|
#include "SkScan.h"
|
|
#include "SkStream.h"
|
|
#include "SkSurface.h"
|
|
#include "SkTaskGroup.h"
|
|
#include "SkTestFontMgr.h"
|
|
#include "SkThreadedBMPDevice.h"
|
|
|
|
#include "imgui.h"
|
|
|
|
#include "ccpr/GrCoverageCountingPathRenderer.h"
|
|
|
|
#include <stdlib.h>
|
|
#include <map>
|
|
|
|
using namespace sk_app;
|
|
|
|
static std::map<GpuPathRenderers, std::string> gPathRendererNames;
|
|
|
|
Application* Application::Create(int argc, char** argv, void* platformData) {
|
|
return new Viewer(argc, argv, platformData);
|
|
}
|
|
|
|
static DEFINE_string(slide, "", "Start on this sample.");
|
|
static DEFINE_bool(list, false, "List samples?");
|
|
|
|
#ifdef SK_VULKAN
|
|
# define BACKENDS_STR "\"sw\", \"gl\", and \"vk\""
|
|
#else
|
|
# define BACKENDS_STR "\"sw\" and \"gl\""
|
|
#endif
|
|
|
|
static DEFINE_string2(backend, b, "sw", "Backend to use. Allowed values are " BACKENDS_STR ".");
|
|
|
|
static DEFINE_int32(msaa, 1, "Number of subpixel samples. 0 for no HW antialiasing.");
|
|
|
|
DEFINE_string(bisect, "", "Path to a .skp or .svg file to bisect.");
|
|
|
|
DECLARE_int32(threads)
|
|
|
|
const char* kBackendTypeStrings[sk_app::Window::kBackendTypeCount] = {
|
|
"OpenGL",
|
|
#if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
|
|
"ANGLE",
|
|
#endif
|
|
#ifdef SK_VULKAN
|
|
"Vulkan",
|
|
#endif
|
|
"Raster"
|
|
};
|
|
|
|
static sk_app::Window::BackendType get_backend_type(const char* str) {
|
|
#ifdef SK_VULKAN
|
|
if (0 == strcmp(str, "vk")) {
|
|
return sk_app::Window::kVulkan_BackendType;
|
|
} else
|
|
#endif
|
|
#if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
|
|
if (0 == strcmp(str, "angle")) {
|
|
return sk_app::Window::kANGLE_BackendType;
|
|
} else
|
|
#endif
|
|
if (0 == strcmp(str, "gl")) {
|
|
return sk_app::Window::kNativeGL_BackendType;
|
|
} else if (0 == strcmp(str, "sw")) {
|
|
return sk_app::Window::kRaster_BackendType;
|
|
} else {
|
|
SkDebugf("Unknown backend type, %s, defaulting to sw.", str);
|
|
return sk_app::Window::kRaster_BackendType;
|
|
}
|
|
}
|
|
|
|
static SkColorSpacePrimaries gSrgbPrimaries = {
|
|
0.64f, 0.33f,
|
|
0.30f, 0.60f,
|
|
0.15f, 0.06f,
|
|
0.3127f, 0.3290f };
|
|
|
|
static SkColorSpacePrimaries gAdobePrimaries = {
|
|
0.64f, 0.33f,
|
|
0.21f, 0.71f,
|
|
0.15f, 0.06f,
|
|
0.3127f, 0.3290f };
|
|
|
|
static SkColorSpacePrimaries gP3Primaries = {
|
|
0.680f, 0.320f,
|
|
0.265f, 0.690f,
|
|
0.150f, 0.060f,
|
|
0.3127f, 0.3290f };
|
|
|
|
static SkColorSpacePrimaries gRec2020Primaries = {
|
|
0.708f, 0.292f,
|
|
0.170f, 0.797f,
|
|
0.131f, 0.046f,
|
|
0.3127f, 0.3290f };
|
|
|
|
struct NamedPrimaries {
|
|
const char* fName;
|
|
SkColorSpacePrimaries* fPrimaries;
|
|
} gNamedPrimaries[] = {
|
|
{ "sRGB", &gSrgbPrimaries },
|
|
{ "AdobeRGB", &gAdobePrimaries },
|
|
{ "P3", &gP3Primaries },
|
|
{ "Rec. 2020", &gRec2020Primaries },
|
|
};
|
|
|
|
static bool primaries_equal(const SkColorSpacePrimaries& a, const SkColorSpacePrimaries& b) {
|
|
return memcmp(&a, &b, sizeof(SkColorSpacePrimaries)) == 0;
|
|
}
|
|
|
|
static Window::BackendType backend_type_for_window(Window::BackendType backendType) {
|
|
// In raster mode, we still use GL for the window.
|
|
// This lets us render the GUI faster (and correct).
|
|
return Window::kRaster_BackendType == backendType ? Window::kNativeGL_BackendType : backendType;
|
|
}
|
|
|
|
const char* kName = "name";
|
|
const char* kValue = "value";
|
|
const char* kOptions = "options";
|
|
const char* kSlideStateName = "Slide";
|
|
const char* kBackendStateName = "Backend";
|
|
const char* kMSAAStateName = "MSAA";
|
|
const char* kPathRendererStateName = "Path renderer";
|
|
const char* kSoftkeyStateName = "Softkey";
|
|
const char* kSoftkeyHint = "Please select a softkey";
|
|
const char* kFpsStateName = "FPS";
|
|
const char* kON = "ON";
|
|
const char* kOFF = "OFF";
|
|
const char* kRefreshStateName = "Refresh";
|
|
|
|
Viewer::Viewer(int argc, char** argv, void* platformData)
|
|
: fCurrentSlide(-1)
|
|
, fRefresh(false)
|
|
, fSaveToSKP(false)
|
|
, fShowImGuiDebugWindow(false)
|
|
, fShowSlidePicker(false)
|
|
, fShowImGuiTestWindow(false)
|
|
, fShowZoomWindow(false)
|
|
, fLastImage(nullptr)
|
|
, fBackendType(sk_app::Window::kNativeGL_BackendType)
|
|
, fColorMode(ColorMode::kLegacy)
|
|
, fColorSpacePrimaries(gSrgbPrimaries)
|
|
// Our UI can only tweak gamma (currently), so start out gamma-only
|
|
, fColorSpaceTransferFn(g2Dot2_TransferFn)
|
|
, fZoomLevel(0.0f)
|
|
, fGestureDevice(GestureDevice::kNone)
|
|
, fTileCnt(0)
|
|
, fThreadCnt(0)
|
|
{
|
|
SkGraphics::Init();
|
|
|
|
gPathRendererNames[GpuPathRenderers::kAll] = "All Path Renderers";
|
|
gPathRendererNames[GpuPathRenderers::kDefault] =
|
|
"Default Ganesh Behavior (best path renderer, not including CCPR)";
|
|
gPathRendererNames[GpuPathRenderers::kStencilAndCover] = "NV_path_rendering";
|
|
gPathRendererNames[GpuPathRenderers::kMSAA] = "Sample shading";
|
|
gPathRendererNames[GpuPathRenderers::kSmall] = "Small paths (cached sdf or alpha masks)";
|
|
gPathRendererNames[GpuPathRenderers::kCoverageCounting] = "Coverage counting";
|
|
gPathRendererNames[GpuPathRenderers::kTessellating] = "Tessellating";
|
|
gPathRendererNames[GpuPathRenderers::kNone] = "Software masks";
|
|
|
|
SkDebugf("Command line arguments: ");
|
|
for (int i = 1; i < argc; ++i) {
|
|
SkDebugf("%s ", argv[i]);
|
|
}
|
|
SkDebugf("\n");
|
|
|
|
SkCommandLineFlags::Parse(argc, argv);
|
|
#ifdef SK_BUILD_FOR_ANDROID
|
|
SetResourcePath("/data/local/tmp/resources");
|
|
#endif
|
|
|
|
if (!FLAGS_nativeFonts) {
|
|
gSkFontMgr_DefaultFactory = &sk_tool_utils::MakePortableFontMgr;
|
|
}
|
|
|
|
initializeEventTracingForTools();
|
|
static SkTaskGroup::Enabler kTaskGroupEnabler(FLAGS_threads);
|
|
|
|
fBackendType = get_backend_type(FLAGS_backend[0]);
|
|
fWindow = Window::CreateNativeWindow(platformData);
|
|
|
|
DisplayParams displayParams;
|
|
displayParams.fMSAASampleCount = FLAGS_msaa;
|
|
SetCtxOptionsFromCommonFlags(&displayParams.fGrContextOptions);
|
|
fWindow->setRequestedDisplayParams(displayParams);
|
|
|
|
// Configure timers
|
|
fStatsLayer.setActive(false);
|
|
fAnimateTimer = fStatsLayer.addTimer("Animate", SK_ColorMAGENTA, 0xffff66ff);
|
|
fPaintTimer = fStatsLayer.addTimer("Paint", SK_ColorGREEN);
|
|
fFlushTimer = fStatsLayer.addTimer("Flush", SK_ColorRED, 0xffff6666);
|
|
|
|
// register callbacks
|
|
fCommands.attach(fWindow);
|
|
fWindow->pushLayer(this);
|
|
fWindow->pushLayer(&fStatsLayer);
|
|
fWindow->pushLayer(&fImGuiLayer);
|
|
|
|
// add key-bindings
|
|
fCommands.addCommand(' ', "GUI", "Toggle Debug GUI", [this]() {
|
|
this->fShowImGuiDebugWindow = !this->fShowImGuiDebugWindow;
|
|
fWindow->inval();
|
|
});
|
|
// Command to jump directly to the slide picker and give it focus
|
|
fCommands.addCommand('/', "GUI", "Jump to slide picker", [this]() {
|
|
this->fShowImGuiDebugWindow = true;
|
|
this->fShowSlidePicker = true;
|
|
fWindow->inval();
|
|
});
|
|
// Alias that to Backspace, to match SampleApp
|
|
fCommands.addCommand(Window::Key::kBack, "Backspace", "GUI", "Jump to slide picker", [this]() {
|
|
this->fShowImGuiDebugWindow = true;
|
|
this->fShowSlidePicker = true;
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('g', "GUI", "Toggle GUI Demo", [this]() {
|
|
this->fShowImGuiTestWindow = !this->fShowImGuiTestWindow;
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('z', "GUI", "Toggle zoom window", [this]() {
|
|
this->fShowZoomWindow = !this->fShowZoomWindow;
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('s', "Overlays", "Toggle stats display", [this]() {
|
|
fStatsLayer.setActive(!fStatsLayer.getActive());
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('0', "Overlays", "Reset stats", [this]() {
|
|
fStatsLayer.resetMeasurements();
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('c', "Modes", "Cycle color mode", [this]() {
|
|
switch (fColorMode) {
|
|
case ColorMode::kLegacy:
|
|
this->setColorMode(ColorMode::kColorManagedSRGB8888_NonLinearBlending);
|
|
break;
|
|
case ColorMode::kColorManagedSRGB8888_NonLinearBlending:
|
|
this->setColorMode(ColorMode::kColorManagedSRGB8888);
|
|
break;
|
|
case ColorMode::kColorManagedSRGB8888:
|
|
this->setColorMode(ColorMode::kColorManagedLinearF16);
|
|
break;
|
|
case ColorMode::kColorManagedLinearF16:
|
|
this->setColorMode(ColorMode::kLegacy);
|
|
break;
|
|
}
|
|
});
|
|
fCommands.addCommand(Window::Key::kRight, "Right", "Navigation", "Next slide", [this]() {
|
|
this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? fCurrentSlide + 1 : 0);
|
|
});
|
|
fCommands.addCommand(Window::Key::kLeft, "Left", "Navigation", "Previous slide", [this]() {
|
|
this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.count() - 1);
|
|
});
|
|
fCommands.addCommand(Window::Key::kUp, "Up", "Transform", "Zoom in", [this]() {
|
|
this->changeZoomLevel(1.f / 32.f);
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand(Window::Key::kDown, "Down", "Transform", "Zoom out", [this]() {
|
|
this->changeZoomLevel(-1.f / 32.f);
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('d', "Modes", "Change rendering backend", [this]() {
|
|
sk_app::Window::BackendType newBackend = (sk_app::Window::BackendType)(
|
|
(fBackendType + 1) % sk_app::Window::kBackendTypeCount);
|
|
// Switching to and from Vulkan is problematic on Linux so disabled for now
|
|
#if defined(SK_BUILD_FOR_UNIX) && defined(SK_VULKAN)
|
|
if (newBackend == sk_app::Window::kVulkan_BackendType) {
|
|
newBackend = (sk_app::Window::BackendType)((newBackend + 1) %
|
|
sk_app::Window::kBackendTypeCount);
|
|
} else if (fBackendType == sk_app::Window::kVulkan_BackendType) {
|
|
newBackend = sk_app::Window::kVulkan_BackendType;
|
|
}
|
|
#endif
|
|
this->setBackend(newBackend);
|
|
});
|
|
fCommands.addCommand('+', "Threaded Backend", "Increase tile count", [this]() {
|
|
fTileCnt++;
|
|
if (fThreadCnt == 0) {
|
|
this->resetExecutor();
|
|
}
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('-', "Threaded Backend", "Decrease tile count", [this]() {
|
|
fTileCnt = SkTMax(0, fTileCnt - 1);
|
|
if (fThreadCnt == 0) {
|
|
this->resetExecutor();
|
|
}
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('>', "Threaded Backend", "Increase thread count", [this]() {
|
|
if (fTileCnt == 0) {
|
|
return;
|
|
}
|
|
fThreadCnt = (fThreadCnt + 1) % fTileCnt;
|
|
this->resetExecutor();
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('<', "Threaded Backend", "Decrease thread count", [this]() {
|
|
if (fTileCnt == 0) {
|
|
return;
|
|
}
|
|
fThreadCnt = (fThreadCnt + fTileCnt - 1) % fTileCnt;
|
|
this->resetExecutor();
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('K', "IO", "Save slide to SKP", [this]() {
|
|
fSaveToSKP = true;
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('H', "Paint", "Hinting mode", [this]() {
|
|
if (!fPaintOverrides.fHinting) {
|
|
fPaintOverrides.fHinting = true;
|
|
fPaint.setHinting(SkPaint::kNo_Hinting);
|
|
} else {
|
|
switch (fPaint.getHinting()) {
|
|
case SkPaint::kNo_Hinting:
|
|
fPaint.setHinting(SkPaint::kSlight_Hinting);
|
|
break;
|
|
case SkPaint::kSlight_Hinting:
|
|
fPaint.setHinting(SkPaint::kNormal_Hinting);
|
|
break;
|
|
case SkPaint::kNormal_Hinting:
|
|
fPaint.setHinting(SkPaint::kFull_Hinting);
|
|
break;
|
|
case SkPaint::kFull_Hinting:
|
|
fPaint.setHinting(SkPaint::kNo_Hinting);
|
|
fPaintOverrides.fHinting = false;
|
|
break;
|
|
}
|
|
}
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('A', "Paint", "Antialias Mode", [this]() {
|
|
if (!(fPaintOverrides.fFlags & SkPaint::kAntiAlias_Flag)) {
|
|
fPaintOverrides.fAntiAlias = SkPaintFields::AntiAliasState::Alias;
|
|
fPaintOverrides.fFlags |= SkPaint::kAntiAlias_Flag;
|
|
fPaint.setAntiAlias(false);
|
|
fPaintOverrides.fOriginalSkUseAnalyticAA = gSkUseAnalyticAA;
|
|
fPaintOverrides.fOriginalSkForceAnalyticAA = gSkForceAnalyticAA;
|
|
fPaintOverrides.fOriginalSkUseDeltaAA = gSkUseDeltaAA;
|
|
fPaintOverrides.fOriginalSkForceDeltaAA = gSkForceDeltaAA;
|
|
gSkUseAnalyticAA = gSkForceAnalyticAA = false;
|
|
gSkUseDeltaAA = gSkForceDeltaAA = false;
|
|
} else {
|
|
fPaint.setAntiAlias(true);
|
|
switch (fPaintOverrides.fAntiAlias) {
|
|
case SkPaintFields::AntiAliasState::Alias:
|
|
fPaintOverrides.fAntiAlias = SkPaintFields::AntiAliasState::Normal;
|
|
break;
|
|
case SkPaintFields::AntiAliasState::Normal:
|
|
fPaintOverrides.fAntiAlias = SkPaintFields::AntiAliasState::AnalyticAAEnabled;
|
|
gSkUseDeltaAA = gSkForceDeltaAA = false;
|
|
gSkUseAnalyticAA = true;
|
|
break;
|
|
case SkPaintFields::AntiAliasState::AnalyticAAEnabled:
|
|
fPaintOverrides.fAntiAlias = SkPaintFields::AntiAliasState::AnalyticAAForced;
|
|
gSkForceAnalyticAA = true;
|
|
break;
|
|
case SkPaintFields::AntiAliasState::AnalyticAAForced:
|
|
fPaintOverrides.fAntiAlias = SkPaintFields::AntiAliasState::DeltaAAEnabled;
|
|
gSkUseAnalyticAA = gSkForceAnalyticAA = false;
|
|
gSkUseDeltaAA = true;
|
|
break;
|
|
case SkPaintFields::AntiAliasState::DeltaAAEnabled:
|
|
fPaintOverrides.fAntiAlias = SkPaintFields::AntiAliasState::DeltaAAForced;
|
|
gSkForceDeltaAA = true;
|
|
break;
|
|
case SkPaintFields::AntiAliasState::DeltaAAForced:
|
|
fPaintOverrides.fAntiAlias = SkPaintFields::AntiAliasState::Alias;
|
|
fPaintOverrides.fFlags &= ~SkPaint::kAntiAlias_Flag;
|
|
gSkUseAnalyticAA = fPaintOverrides.fOriginalSkUseAnalyticAA;
|
|
gSkForceAnalyticAA = fPaintOverrides.fOriginalSkForceAnalyticAA;
|
|
gSkUseDeltaAA = fPaintOverrides.fOriginalSkUseDeltaAA;
|
|
gSkForceDeltaAA = fPaintOverrides.fOriginalSkForceDeltaAA;
|
|
break;
|
|
}
|
|
}
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('L', "Paint", "Subpixel Antialias Mode", [this]() {
|
|
if (!(fPaintOverrides.fFlags & SkPaint::kLCDRenderText_Flag)) {
|
|
fPaintOverrides.fFlags |= SkPaint::kLCDRenderText_Flag;
|
|
fPaint.setLCDRenderText(false);
|
|
} else {
|
|
if (!fPaint.isLCDRenderText()) {
|
|
fPaint.setLCDRenderText(true);
|
|
} else {
|
|
fPaintOverrides.fFlags &= ~SkPaint::kLCDRenderText_Flag;
|
|
}
|
|
}
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('S', "Paint", "Subpixel Position Mode", [this]() {
|
|
if (!(fPaintOverrides.fFlags & SkPaint::kSubpixelText_Flag)) {
|
|
fPaintOverrides.fFlags |= SkPaint::kSubpixelText_Flag;
|
|
fPaint.setSubpixelText(false);
|
|
} else {
|
|
if (!fPaint.isSubpixelText()) {
|
|
fPaint.setSubpixelText(true);
|
|
} else {
|
|
fPaintOverrides.fFlags &= ~SkPaint::kSubpixelText_Flag;
|
|
}
|
|
}
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
|
|
// set up slides
|
|
this->initSlides();
|
|
if (FLAGS_list) {
|
|
this->listNames();
|
|
}
|
|
|
|
fAnimTimer.run();
|
|
|
|
auto gamutImage = GetResourceAsImage("images/gamut.png");
|
|
if (gamutImage) {
|
|
fImGuiGamutPaint.setShader(gamutImage->makeShader());
|
|
}
|
|
fImGuiGamutPaint.setColor(SK_ColorWHITE);
|
|
fImGuiGamutPaint.setFilterQuality(kLow_SkFilterQuality);
|
|
|
|
fWindow->attach(backend_type_for_window(fBackendType));
|
|
this->setCurrentSlide(this->startupSlide());
|
|
}
|
|
|
|
void Viewer::initSlides() {
|
|
fAllSlideNames = Json::Value(Json::arrayValue);
|
|
|
|
// Bisect slide.
|
|
if (!FLAGS_bisect.isEmpty()) {
|
|
sk_sp<BisectSlide> bisect = BisectSlide::Create(FLAGS_bisect[0]);
|
|
if (bisect && !SkCommandLineFlags::ShouldSkip(FLAGS_match, bisect->getName().c_str())) {
|
|
if (FLAGS_bisect.count() >= 2) {
|
|
for (const char* ch = FLAGS_bisect[1]; *ch; ++ch) {
|
|
bisect->onChar(*ch);
|
|
}
|
|
}
|
|
fSlides.push_back(std::move(bisect));
|
|
}
|
|
}
|
|
|
|
// GMs
|
|
int firstGM = fSlides.count();
|
|
const skiagm::GMRegistry* gms(skiagm::GMRegistry::Head());
|
|
while (gms) {
|
|
std::unique_ptr<skiagm::GM> gm(gms->factory()(nullptr));
|
|
|
|
if (!SkCommandLineFlags::ShouldSkip(FLAGS_match, gm->getName())) {
|
|
sk_sp<Slide> slide(new GMSlide(gm.release()));
|
|
fSlides.push_back(std::move(slide));
|
|
}
|
|
|
|
gms = gms->next();
|
|
}
|
|
// reverse gms
|
|
int numGMs = fSlides.count() - firstGM;
|
|
for (int i = 0; i < numGMs/2; ++i) {
|
|
std::swap(fSlides[firstGM + i], fSlides[fSlides.count() - i - 1]);
|
|
}
|
|
|
|
// samples
|
|
const SkViewRegister* reg = SkViewRegister::Head();
|
|
while (reg) {
|
|
sk_sp<Slide> slide(new SampleSlide(reg->factory()));
|
|
if (!SkCommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
|
|
fSlides.push_back(slide);
|
|
}
|
|
reg = reg->next();
|
|
}
|
|
|
|
// SKPs
|
|
for (int i = 0; i < FLAGS_skps.count(); i++) {
|
|
if (SkStrEndsWith(FLAGS_skps[i], ".skp")) {
|
|
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, FLAGS_skps[i])) {
|
|
continue;
|
|
}
|
|
|
|
SkString path(FLAGS_skps[i]);
|
|
sk_sp<SKPSlide> slide(new SKPSlide(SkOSPath::Basename(path.c_str()), path));
|
|
if (slide) {
|
|
fSlides.push_back(slide);
|
|
}
|
|
} else {
|
|
SkOSFile::Iter it(FLAGS_skps[i], ".skp");
|
|
SkString skpName;
|
|
while (it.next(&skpName)) {
|
|
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, skpName.c_str())) {
|
|
continue;
|
|
}
|
|
|
|
SkString path = SkOSPath::Join(FLAGS_skps[i], skpName.c_str());
|
|
sk_sp<SKPSlide> slide(new SKPSlide(skpName, path));
|
|
if (slide) {
|
|
fSlides.push_back(slide);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// JPGs
|
|
for (int i = 0; i < FLAGS_jpgs.count(); i++) {
|
|
SkOSFile::Iter it(FLAGS_jpgs[i], ".jpg");
|
|
SkString jpgName;
|
|
while (it.next(&jpgName)) {
|
|
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, jpgName.c_str())) {
|
|
continue;
|
|
}
|
|
|
|
SkString path = SkOSPath::Join(FLAGS_jpgs[i], jpgName.c_str());
|
|
sk_sp<ImageSlide> slide(new ImageSlide(jpgName, path));
|
|
if (slide) {
|
|
fSlides.push_back(slide);
|
|
}
|
|
}
|
|
}
|
|
|
|
// JSONs
|
|
for (const auto& json : FLAGS_jsons) {
|
|
SkTArray<sk_sp<Slide>, true> dirSlides;
|
|
|
|
SkOSFile::Iter it(json.c_str(), ".json");
|
|
SkString jsonName;
|
|
while (it.next(&jsonName)) {
|
|
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, jsonName.c_str())) {
|
|
continue;
|
|
}
|
|
auto slide = sk_make_sp<SkottieSlide>(jsonName, SkOSPath::Join(json.c_str(),
|
|
jsonName.c_str()));
|
|
dirSlides.push_back(slide);
|
|
fSlides.push_back(std::move(slide));
|
|
}
|
|
|
|
if (!dirSlides.empty()) {
|
|
fSlides.push_back(sk_make_sp<SlideDir>(SkStringPrintf("skottie-dir[%s]", json.c_str()),
|
|
std::move(dirSlides)));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
Viewer::~Viewer() {
|
|
fWindow->detach();
|
|
delete fWindow;
|
|
}
|
|
|
|
struct SkPaintTitleUpdater {
|
|
SkPaintTitleUpdater(SkString* title) : fTitle(title), fCount(0) {}
|
|
void append(const char* s) {
|
|
if (fCount == 0) {
|
|
fTitle->append(" {");
|
|
} else {
|
|
fTitle->append(", ");
|
|
}
|
|
fTitle->append(s);
|
|
++fCount;
|
|
}
|
|
void done() {
|
|
if (fCount > 0) {
|
|
fTitle->append("}");
|
|
}
|
|
}
|
|
SkString* fTitle;
|
|
int fCount;
|
|
};
|
|
|
|
void Viewer::updateTitle() {
|
|
if (!fWindow) {
|
|
return;
|
|
}
|
|
if (fWindow->sampleCount() < 1) {
|
|
return; // Surface hasn't been created yet.
|
|
}
|
|
|
|
SkString title("Viewer: ");
|
|
title.append(fSlides[fCurrentSlide]->getName());
|
|
|
|
if (gSkUseDeltaAA) {
|
|
if (gSkForceDeltaAA) {
|
|
title.append(" <FDAA>");
|
|
} else {
|
|
title.append(" <DAA>");
|
|
}
|
|
} else if (gSkUseAnalyticAA) {
|
|
if (gSkForceAnalyticAA) {
|
|
title.append(" <FAAA>");
|
|
} else {
|
|
title.append(" <AAA>");
|
|
}
|
|
}
|
|
|
|
SkPaintTitleUpdater paintTitle(&title);
|
|
if (fPaintOverrides.fFlags & SkPaint::kAntiAlias_Flag) {
|
|
if (fPaint.isAntiAlias()) {
|
|
paintTitle.append("Antialias");
|
|
} else {
|
|
paintTitle.append("Alias");
|
|
}
|
|
}
|
|
if (fPaintOverrides.fFlags & SkPaint::kLCDRenderText_Flag) {
|
|
if (fPaint.isLCDRenderText()) {
|
|
paintTitle.append("LCD");
|
|
} else {
|
|
paintTitle.append("lcd");
|
|
}
|
|
}
|
|
if (fPaintOverrides.fFlags & SkPaint::kSubpixelText_Flag) {
|
|
if (fPaint.isSubpixelText()) {
|
|
paintTitle.append("Subpixel Glyphs");
|
|
} else {
|
|
paintTitle.append("Pixel Glyphs");
|
|
}
|
|
}
|
|
if (fPaintOverrides.fHinting) {
|
|
switch (fPaint.getHinting()) {
|
|
case SkPaint::kNo_Hinting:
|
|
paintTitle.append("No Hinting");
|
|
break;
|
|
case SkPaint::kSlight_Hinting:
|
|
paintTitle.append("Slight Hinting");
|
|
break;
|
|
case SkPaint::kNormal_Hinting:
|
|
paintTitle.append("Normal Hinting");
|
|
break;
|
|
case SkPaint::kFull_Hinting:
|
|
paintTitle.append("Full Hinting");
|
|
break;
|
|
}
|
|
}
|
|
paintTitle.done();
|
|
|
|
if (fTileCnt > 0) {
|
|
title.appendf(" T%d", fTileCnt);
|
|
if (fThreadCnt > 0) {
|
|
title.appendf("/%d", fThreadCnt);
|
|
}
|
|
}
|
|
|
|
switch (fColorMode) {
|
|
case ColorMode::kLegacy:
|
|
title.append(" Legacy 8888");
|
|
break;
|
|
case ColorMode::kColorManagedSRGB8888_NonLinearBlending:
|
|
title.append(" ColorManaged 8888 (Nonlinear blending)");
|
|
break;
|
|
case ColorMode::kColorManagedSRGB8888:
|
|
title.append(" ColorManaged 8888");
|
|
break;
|
|
case ColorMode::kColorManagedLinearF16:
|
|
title.append(" ColorManaged F16");
|
|
break;
|
|
}
|
|
|
|
if (ColorMode::kLegacy != fColorMode) {
|
|
int curPrimaries = -1;
|
|
for (size_t i = 0; i < SK_ARRAY_COUNT(gNamedPrimaries); ++i) {
|
|
if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
|
|
curPrimaries = i;
|
|
break;
|
|
}
|
|
}
|
|
title.appendf(" %s", curPrimaries >= 0 ? gNamedPrimaries[curPrimaries].fName : "Custom");
|
|
|
|
if (ColorMode::kColorManagedSRGB8888_NonLinearBlending == fColorMode) {
|
|
title.appendf(" Gamma %f", fColorSpaceTransferFn.fG);
|
|
}
|
|
}
|
|
|
|
title.append(" [");
|
|
title.append(kBackendTypeStrings[fBackendType]);
|
|
int msaa = fWindow->sampleCount();
|
|
if (msaa > 1) {
|
|
title.appendf(" MSAA: %i", msaa);
|
|
}
|
|
title.append("]");
|
|
|
|
GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers;
|
|
if (GpuPathRenderers::kDefault != pr) {
|
|
title.appendf(" [Path renderer: %s]", gPathRendererNames[pr].c_str());
|
|
}
|
|
|
|
fWindow->setTitle(title.c_str());
|
|
}
|
|
|
|
int Viewer::startupSlide() const {
|
|
|
|
if (!FLAGS_slide.isEmpty()) {
|
|
int count = fSlides.count();
|
|
for (int i = 0; i < count; i++) {
|
|
if (fSlides[i]->getName().equals(FLAGS_slide[0])) {
|
|
return i;
|
|
}
|
|
}
|
|
|
|
fprintf(stderr, "Unknown slide \"%s\"\n", FLAGS_slide[0]);
|
|
this->listNames();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void Viewer::listNames() const {
|
|
SkDebugf("All Slides:\n");
|
|
for (const auto& slide : fSlides) {
|
|
SkDebugf(" %s\n", slide->getName().c_str());
|
|
}
|
|
}
|
|
|
|
void Viewer::setCurrentSlide(int slide) {
|
|
SkASSERT(slide >= 0 && slide < fSlides.count());
|
|
|
|
if (slide == fCurrentSlide) {
|
|
return;
|
|
}
|
|
|
|
if (fCurrentSlide >= 0) {
|
|
fSlides[fCurrentSlide]->unload();
|
|
}
|
|
|
|
fSlides[slide]->load(SkIntToScalar(fWindow->width()),
|
|
SkIntToScalar(fWindow->height()));
|
|
fCurrentSlide = slide;
|
|
this->setupCurrentSlide();
|
|
}
|
|
|
|
void Viewer::setupCurrentSlide() {
|
|
if (fCurrentSlide >= 0) {
|
|
// prepare dimensions for image slides
|
|
fGesture.resetTouchState();
|
|
fDefaultMatrix.reset();
|
|
|
|
const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
|
|
const SkRect slideBounds = SkRect::MakeIWH(slideSize.width(), slideSize.height());
|
|
const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
|
|
|
|
// Start with a matrix that scales the slide to the available screen space
|
|
if (fWindow->scaleContentToFit()) {
|
|
if (windowRect.width() > 0 && windowRect.height() > 0) {
|
|
fDefaultMatrix.setRectToRect(slideBounds, windowRect, SkMatrix::kStart_ScaleToFit);
|
|
}
|
|
}
|
|
|
|
// Prevent the user from dragging content so far outside the window they can't find it again
|
|
fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix());
|
|
|
|
this->updateTitle();
|
|
this->updateUIState();
|
|
|
|
fStatsLayer.resetMeasurements();
|
|
|
|
fWindow->inval();
|
|
}
|
|
}
|
|
|
|
#define MAX_ZOOM_LEVEL 8
|
|
#define MIN_ZOOM_LEVEL -8
|
|
|
|
void Viewer::changeZoomLevel(float delta) {
|
|
fZoomLevel += delta;
|
|
fZoomLevel = SkScalarPin(fZoomLevel, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL);
|
|
|
|
// Update the trans limit as the zoom level changes.
|
|
const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
|
|
const SkRect slideBounds = SkRect::MakeIWH(slideSize.width(), slideSize.height());
|
|
const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
|
|
fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix());
|
|
}
|
|
|
|
SkMatrix Viewer::computePreTouchMatrix() {
|
|
SkMatrix m = fDefaultMatrix;
|
|
SkScalar zoomScale = (fZoomLevel < 0) ? SK_Scalar1 / (SK_Scalar1 - fZoomLevel)
|
|
: SK_Scalar1 + fZoomLevel;
|
|
m.preScale(zoomScale, zoomScale);
|
|
return m;
|
|
}
|
|
|
|
SkMatrix Viewer::computeMatrix() {
|
|
SkMatrix m = fGesture.localM();
|
|
m.preConcat(fGesture.globalM());
|
|
m.preConcat(this->computePreTouchMatrix());
|
|
return m;
|
|
}
|
|
|
|
void Viewer::setBackend(sk_app::Window::BackendType backendType) {
|
|
fBackendType = backendType;
|
|
|
|
fWindow->detach();
|
|
|
|
#if defined(SK_BUILD_FOR_WIN)
|
|
// Switching between OpenGL, Vulkan, and ANGLE in the same window is problematic at this point
|
|
// on Windows, so we just delete the window and recreate it.
|
|
DisplayParams params = fWindow->getRequestedDisplayParams();
|
|
delete fWindow;
|
|
fWindow = Window::CreateNativeWindow(nullptr);
|
|
|
|
// re-register callbacks
|
|
fCommands.attach(fWindow);
|
|
fWindow->pushLayer(this);
|
|
fWindow->pushLayer(&fStatsLayer);
|
|
fWindow->pushLayer(&fImGuiLayer);
|
|
|
|
// Don't allow the window to re-attach. If we're in MSAA mode, the params we grabbed above
|
|
// will still include our correct sample count. But the re-created fWindow will lose that
|
|
// information. On Windows, we need to re-create the window when changing sample count,
|
|
// so we'll incorrectly detect that situation, then re-initialize the window in GL mode,
|
|
// rendering this tear-down step pointless (and causing the Vulkan window context to fail
|
|
// as if we had never changed windows at all).
|
|
fWindow->setRequestedDisplayParams(params, false);
|
|
#endif
|
|
|
|
fWindow->attach(backend_type_for_window(fBackendType));
|
|
}
|
|
|
|
void Viewer::setColorMode(ColorMode colorMode) {
|
|
fColorMode = colorMode;
|
|
|
|
// When we're in color managed mode, we tag our window surface as sRGB. If we've switched into
|
|
// or out of legacy/nonlinear mode, we need to update our window configuration.
|
|
DisplayParams params = fWindow->getRequestedDisplayParams();
|
|
bool wasInLegacy = !SkToBool(params.fColorSpace);
|
|
bool wantLegacy = (ColorMode::kLegacy == fColorMode) ||
|
|
(ColorMode::kColorManagedSRGB8888_NonLinearBlending == fColorMode);
|
|
if (wasInLegacy != wantLegacy) {
|
|
params.fColorSpace = wantLegacy ? nullptr : SkColorSpace::MakeSRGB();
|
|
fWindow->setRequestedDisplayParams(params);
|
|
}
|
|
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
}
|
|
|
|
class OveridePaintFilterCanvas : public SkPaintFilterCanvas {
|
|
public:
|
|
OveridePaintFilterCanvas(SkCanvas* canvas, SkPaint* paint, Viewer::SkPaintFields* fields)
|
|
: SkPaintFilterCanvas(canvas), fPaint(paint), fPaintOverrides(fields)
|
|
{ }
|
|
bool onFilter(SkTCopyOnFirstWrite<SkPaint>* paint, Type) const override {
|
|
if (*paint == nullptr) {
|
|
return true;
|
|
}
|
|
if (fPaintOverrides->fHinting) {
|
|
paint->writable()->setHinting(fPaint->getHinting());
|
|
}
|
|
if (fPaintOverrides->fFlags & SkPaint::kAntiAlias_Flag) {
|
|
paint->writable()->setAntiAlias(fPaint->isAntiAlias());
|
|
}
|
|
if (fPaintOverrides->fFlags & SkPaint::kLCDRenderText_Flag) {
|
|
paint->writable()->setLCDRenderText(fPaint->isLCDRenderText());
|
|
}
|
|
if (fPaintOverrides->fFlags & SkPaint::kSubpixelText_Flag) {
|
|
paint->writable()->setSubpixelText(fPaint->isSubpixelText());
|
|
}
|
|
return true;
|
|
}
|
|
SkPaint* fPaint;
|
|
Viewer::SkPaintFields* fPaintOverrides;
|
|
};
|
|
|
|
void Viewer::drawSlide(SkCanvas* canvas) {
|
|
SkAutoCanvasRestore autorestore(canvas, false);
|
|
|
|
// By default, we render directly into the window's surface/canvas
|
|
SkCanvas* slideCanvas = canvas;
|
|
fLastImage.reset();
|
|
|
|
// If we're in any of the color managed modes, construct the color space we're going to use
|
|
sk_sp<SkColorSpace> cs = nullptr;
|
|
if (ColorMode::kLegacy != fColorMode) {
|
|
auto transferFn = (ColorMode::kColorManagedLinearF16 == fColorMode)
|
|
? SkColorSpace::kLinear_RenderTargetGamma : SkColorSpace::kSRGB_RenderTargetGamma;
|
|
SkMatrix44 toXYZ(SkMatrix44::kIdentity_Constructor);
|
|
SkAssertResult(fColorSpacePrimaries.toXYZD50(&toXYZ));
|
|
if (ColorMode::kColorManagedSRGB8888_NonLinearBlending == fColorMode) {
|
|
cs = SkColorSpace::MakeRGB(fColorSpaceTransferFn, toXYZ);
|
|
} else {
|
|
cs = SkColorSpace::MakeRGB(transferFn, toXYZ);
|
|
}
|
|
}
|
|
|
|
if (fSaveToSKP) {
|
|
SkPictureRecorder recorder;
|
|
SkCanvas* recorderCanvas = recorder.beginRecording(
|
|
SkRect::Make(fSlides[fCurrentSlide]->getDimensions()));
|
|
// In xform-canvas mode, record the transformed output
|
|
std::unique_ptr<SkCanvas> xformCanvas = nullptr;
|
|
if (ColorMode::kColorManagedSRGB8888_NonLinearBlending == fColorMode) {
|
|
xformCanvas = SkCreateColorSpaceXformCanvas(recorderCanvas, cs);
|
|
recorderCanvas = xformCanvas.get();
|
|
}
|
|
fSlides[fCurrentSlide]->draw(recorderCanvas);
|
|
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
|
|
SkFILEWStream stream("sample_app.skp");
|
|
picture->serialize(&stream);
|
|
fSaveToSKP = false;
|
|
}
|
|
|
|
// If we're in F16, or we're zooming, or we're in color correct 8888 and the gamut isn't sRGB,
|
|
// we need to render offscreen. We also need to render offscreen if we're in any raster mode,
|
|
// because the window surface is actually GL.
|
|
sk_sp<SkSurface> offscreenSurface = nullptr;
|
|
std::unique_ptr<SkThreadedBMPDevice> threadedDevice;
|
|
std::unique_ptr<SkCanvas> threadedCanvas;
|
|
if (Window::kRaster_BackendType == fBackendType ||
|
|
ColorMode::kColorManagedLinearF16 == fColorMode ||
|
|
fShowZoomWindow ||
|
|
(ColorMode::kColorManagedSRGB8888 == fColorMode &&
|
|
!primaries_equal(fColorSpacePrimaries, gSrgbPrimaries))) {
|
|
|
|
SkColorType colorType = (ColorMode::kColorManagedLinearF16 == fColorMode)
|
|
? kRGBA_F16_SkColorType : kN32_SkColorType;
|
|
// In nonlinear blending mode, we actually use a legacy off-screen canvas, and wrap it
|
|
// with a special canvas (below) that has the color space attached
|
|
sk_sp<SkColorSpace> offscreenColorSpace =
|
|
(ColorMode::kColorManagedSRGB8888_NonLinearBlending == fColorMode) ? nullptr : cs;
|
|
SkImageInfo info = SkImageInfo::Make(fWindow->width(), fWindow->height(), colorType,
|
|
kPremul_SkAlphaType, std::move(offscreenColorSpace));
|
|
offscreenSurface = Window::kRaster_BackendType == fBackendType ? SkSurface::MakeRaster(info)
|
|
: canvas->makeSurface(info);
|
|
SkPixmap offscreenPixmap;
|
|
if (fTileCnt > 0 && offscreenSurface->peekPixels(&offscreenPixmap)) {
|
|
SkBitmap offscreenBitmap;
|
|
offscreenBitmap.installPixels(offscreenPixmap);
|
|
threadedDevice.reset(new SkThreadedBMPDevice(offscreenBitmap, fTileCnt,
|
|
fThreadCnt, fExecutor.get()));
|
|
threadedCanvas.reset(new SkCanvas(threadedDevice.get()));
|
|
slideCanvas = threadedCanvas.get();
|
|
} else {
|
|
slideCanvas = offscreenSurface->getCanvas();
|
|
}
|
|
}
|
|
|
|
std::unique_ptr<SkCanvas> xformCanvas = nullptr;
|
|
if (ColorMode::kColorManagedSRGB8888_NonLinearBlending == fColorMode) {
|
|
xformCanvas = SkCreateColorSpaceXformCanvas(slideCanvas, cs);
|
|
slideCanvas = xformCanvas.get();
|
|
}
|
|
|
|
int count = slideCanvas->save();
|
|
slideCanvas->clear(SK_ColorWHITE);
|
|
slideCanvas->concat(computeMatrix());
|
|
// Time the painting logic of the slide
|
|
fStatsLayer.beginTiming(fPaintTimer);
|
|
OveridePaintFilterCanvas filterCanvas(slideCanvas, &fPaint, &fPaintOverrides);
|
|
fSlides[fCurrentSlide]->draw(&filterCanvas);
|
|
fStatsLayer.endTiming(fPaintTimer);
|
|
slideCanvas->restoreToCount(count);
|
|
|
|
// Force a flush so we can time that, too
|
|
fStatsLayer.beginTiming(fFlushTimer);
|
|
slideCanvas->flush();
|
|
fStatsLayer.endTiming(fFlushTimer);
|
|
|
|
// If we rendered offscreen, snap an image and push the results to the window's canvas
|
|
if (offscreenSurface) {
|
|
fLastImage = offscreenSurface->makeImageSnapshot();
|
|
|
|
// Tag the image with the sRGB gamut, so no further color space conversion happens
|
|
sk_sp<SkColorSpace> srgb = (ColorMode::kColorManagedLinearF16 == fColorMode)
|
|
? SkColorSpace::MakeSRGBLinear() : SkColorSpace::MakeSRGB();
|
|
auto retaggedImage = SkImageMakeRasterCopyAndAssignColorSpace(fLastImage.get(), srgb.get());
|
|
SkPaint paint;
|
|
paint.setBlendMode(SkBlendMode::kSrc);
|
|
canvas->drawImage(retaggedImage, 0, 0, &paint);
|
|
}
|
|
}
|
|
|
|
void Viewer::onBackendCreated() {
|
|
this->setupCurrentSlide();
|
|
fWindow->show();
|
|
}
|
|
|
|
void Viewer::onPaint(SkCanvas* canvas) {
|
|
this->drawSlide(canvas);
|
|
|
|
fCommands.drawHelp(canvas);
|
|
|
|
this->drawImGui();
|
|
|
|
// Update the FPS
|
|
this->updateUIState();
|
|
}
|
|
|
|
SkPoint Viewer::mapEvent(float x, float y) {
|
|
const auto m = this->computeMatrix();
|
|
SkMatrix inv;
|
|
|
|
SkAssertResult(m.invert(&inv));
|
|
|
|
return inv.mapXY(x, y);
|
|
}
|
|
|
|
bool Viewer::onTouch(intptr_t owner, Window::InputState state, float x, float y) {
|
|
if (GestureDevice::kMouse == fGestureDevice) {
|
|
return false;
|
|
}
|
|
|
|
const auto slidePt = this->mapEvent(x, y);
|
|
if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, 0)) {
|
|
fWindow->inval();
|
|
return true;
|
|
}
|
|
|
|
void* castedOwner = reinterpret_cast<void*>(owner);
|
|
switch (state) {
|
|
case Window::kUp_InputState: {
|
|
fGesture.touchEnd(castedOwner);
|
|
break;
|
|
}
|
|
case Window::kDown_InputState: {
|
|
fGesture.touchBegin(castedOwner, x, y);
|
|
break;
|
|
}
|
|
case Window::kMove_InputState: {
|
|
fGesture.touchMoved(castedOwner, x, y);
|
|
break;
|
|
}
|
|
}
|
|
fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kTouch : GestureDevice::kNone;
|
|
fWindow->inval();
|
|
return true;
|
|
}
|
|
|
|
bool Viewer::onMouse(int x, int y, Window::InputState state, uint32_t modifiers) {
|
|
if (GestureDevice::kTouch == fGestureDevice) {
|
|
return false;
|
|
}
|
|
|
|
const auto slidePt = this->mapEvent(x, y);
|
|
if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, modifiers)) {
|
|
fWindow->inval();
|
|
return true;
|
|
}
|
|
|
|
switch (state) {
|
|
case Window::kUp_InputState: {
|
|
fGesture.touchEnd(nullptr);
|
|
break;
|
|
}
|
|
case Window::kDown_InputState: {
|
|
fGesture.touchBegin(nullptr, x, y);
|
|
break;
|
|
}
|
|
case Window::kMove_InputState: {
|
|
fGesture.touchMoved(nullptr, x, y);
|
|
break;
|
|
}
|
|
}
|
|
fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kMouse : GestureDevice::kNone;
|
|
|
|
if (state != Window::kMove_InputState || fGesture.isBeingTouched()) {
|
|
fWindow->inval();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static ImVec2 ImGui_DragPrimary(const char* label, float* x, float* y,
|
|
const ImVec2& pos, const ImVec2& size) {
|
|
// Transform primaries ([0, 0] - [0.8, 0.9]) to screen coords (including Y-flip)
|
|
ImVec2 center(pos.x + (*x / 0.8f) * size.x, pos.y + (1.0f - (*y / 0.9f)) * size.y);
|
|
|
|
// Invisible 10x10 button
|
|
ImGui::SetCursorScreenPos(ImVec2(center.x - 5, center.y - 5));
|
|
ImGui::InvisibleButton(label, ImVec2(10, 10));
|
|
|
|
if (ImGui::IsItemActive() && ImGui::IsMouseDragging()) {
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
// Normalized mouse position, relative to our gamut box
|
|
ImVec2 mousePosXY((io.MousePos.x - pos.x) / size.x, (io.MousePos.y - pos.y) / size.y);
|
|
// Clamp to edge of box, convert back to primary scale
|
|
*x = SkTPin(mousePosXY.x, 0.0f, 1.0f) * 0.8f;
|
|
*y = SkTPin(1 - mousePosXY.y, 0.0f, 1.0f) * 0.9f;
|
|
}
|
|
|
|
if (ImGui::IsItemHovered()) {
|
|
ImGui::SetTooltip("x: %.3f\ny: %.3f", *x, *y);
|
|
}
|
|
|
|
// Return screen coordinates for the caller. We could just return center here, but we'd have
|
|
// one frame of lag during drag.
|
|
return ImVec2(pos.x + (*x / 0.8f) * size.x, pos.y + (1.0f - (*y / 0.9f)) * size.y);
|
|
}
|
|
|
|
static void ImGui_Primaries(SkColorSpacePrimaries* primaries, SkPaint* gamutPaint) {
|
|
ImDrawList* drawList = ImGui::GetWindowDrawList();
|
|
|
|
// The gamut image covers a (0.8 x 0.9) shaped region, so fit our image/canvas to the available
|
|
// width, and scale the height to maintain aspect ratio.
|
|
float canvasWidth = SkTMax(ImGui::GetContentRegionAvailWidth(), 50.0f);
|
|
ImVec2 size = ImVec2(canvasWidth, canvasWidth * (0.9f / 0.8f));
|
|
ImVec2 pos = ImGui::GetCursorScreenPos();
|
|
|
|
// Background image. Only draw a subset of the image, to avoid the regions less than zero.
|
|
// Simplifes re-mapping math, clipping behavior, and increases resolution in the useful area.
|
|
// Magic numbers are pixel locations of the origin and upper-right corner.
|
|
drawList->AddImage(gamutPaint, pos, ImVec2(pos.x + size.x, pos.y + size.y),
|
|
ImVec2(242, 61), ImVec2(1897, 1922));
|
|
ImVec2 endPos = ImGui::GetCursorPos();
|
|
|
|
// Primary markers
|
|
ImVec2 r = ImGui_DragPrimary("R", &primaries->fRX, &primaries->fRY, pos, size);
|
|
ImVec2 g = ImGui_DragPrimary("G", &primaries->fGX, &primaries->fGY, pos, size);
|
|
ImVec2 b = ImGui_DragPrimary("B", &primaries->fBX, &primaries->fBY, pos, size);
|
|
ImVec2 w = ImGui_DragPrimary("W", &primaries->fWX, &primaries->fWY, pos, size);
|
|
|
|
// Gamut triangle
|
|
drawList->AddCircle(r, 5.0f, 0xFF000040);
|
|
drawList->AddCircle(g, 5.0f, 0xFF004000);
|
|
drawList->AddCircle(b, 5.0f, 0xFF400000);
|
|
drawList->AddCircle(w, 5.0f, 0xFFFFFFFF);
|
|
drawList->AddTriangle(r, g, b, 0xFFFFFFFF);
|
|
|
|
// Re-position cursor immediate after the diagram for subsequent controls
|
|
ImGui::SetCursorPos(endPos);
|
|
}
|
|
|
|
void Viewer::drawImGui() {
|
|
// Support drawing the ImGui demo window. Superfluous, but gives a good idea of what's possible
|
|
if (fShowImGuiTestWindow) {
|
|
ImGui::ShowTestWindow(&fShowImGuiTestWindow);
|
|
}
|
|
|
|
if (fShowImGuiDebugWindow) {
|
|
// We have some dynamic content that sizes to fill available size. If the scroll bar isn't
|
|
// always visible, we can end up in a layout feedback loop.
|
|
ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiSetCond_FirstUseEver);
|
|
DisplayParams params = fWindow->getRequestedDisplayParams();
|
|
bool paramsChanged = false;
|
|
if (ImGui::Begin("Tools", &fShowImGuiDebugWindow,
|
|
ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
|
|
if (ImGui::CollapsingHeader("Backend")) {
|
|
int newBackend = static_cast<int>(fBackendType);
|
|
ImGui::RadioButton("Raster", &newBackend, sk_app::Window::kRaster_BackendType);
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("OpenGL", &newBackend, sk_app::Window::kNativeGL_BackendType);
|
|
#if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("ANGLE", &newBackend, sk_app::Window::kANGLE_BackendType);
|
|
#endif
|
|
#if defined(SK_VULKAN)
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("Vulkan", &newBackend, sk_app::Window::kVulkan_BackendType);
|
|
#endif
|
|
if (newBackend != fBackendType) {
|
|
fDeferredActions.push_back([=]() {
|
|
this->setBackend(static_cast<sk_app::Window::BackendType>(newBackend));
|
|
});
|
|
}
|
|
|
|
const GrContext* ctx = fWindow->getGrContext();
|
|
bool* wire = ¶ms.fGrContextOptions.fWireframeMode;
|
|
if (ctx && ImGui::Checkbox("Wireframe Mode", wire)) {
|
|
paramsChanged = true;
|
|
}
|
|
|
|
if (ctx) {
|
|
int sampleCount = fWindow->sampleCount();
|
|
ImGui::Text("MSAA: "); ImGui::SameLine();
|
|
ImGui::RadioButton("1", &sampleCount, 1); ImGui::SameLine();
|
|
ImGui::RadioButton("4", &sampleCount, 4); ImGui::SameLine();
|
|
ImGui::RadioButton("8", &sampleCount, 8); ImGui::SameLine();
|
|
ImGui::RadioButton("16", &sampleCount, 16);
|
|
|
|
if (sampleCount != params.fMSAASampleCount) {
|
|
params.fMSAASampleCount = sampleCount;
|
|
paramsChanged = true;
|
|
}
|
|
}
|
|
|
|
if (ImGui::TreeNode("Path Renderers")) {
|
|
GpuPathRenderers prevPr = params.fGrContextOptions.fGpuPathRenderers;
|
|
auto prButton = [&](GpuPathRenderers x) {
|
|
if (ImGui::RadioButton(gPathRendererNames[x].c_str(), prevPr == x)) {
|
|
if (x != params.fGrContextOptions.fGpuPathRenderers) {
|
|
params.fGrContextOptions.fGpuPathRenderers = x;
|
|
paramsChanged = true;
|
|
}
|
|
}
|
|
};
|
|
|
|
if (!ctx) {
|
|
ImGui::RadioButton("Software", true);
|
|
} else if (fWindow->sampleCount() > 1) {
|
|
prButton(GpuPathRenderers::kDefault);
|
|
prButton(GpuPathRenderers::kAll);
|
|
if (ctx->caps()->shaderCaps()->pathRenderingSupport()) {
|
|
prButton(GpuPathRenderers::kStencilAndCover);
|
|
}
|
|
if (ctx->caps()->sampleShadingSupport()) {
|
|
prButton(GpuPathRenderers::kMSAA);
|
|
}
|
|
prButton(GpuPathRenderers::kTessellating);
|
|
prButton(GpuPathRenderers::kNone);
|
|
} else {
|
|
prButton(GpuPathRenderers::kDefault);
|
|
prButton(GpuPathRenderers::kAll);
|
|
if (GrCoverageCountingPathRenderer::IsSupported(*ctx->caps())) {
|
|
prButton(GpuPathRenderers::kCoverageCounting);
|
|
}
|
|
prButton(GpuPathRenderers::kSmall);
|
|
prButton(GpuPathRenderers::kTessellating);
|
|
prButton(GpuPathRenderers::kNone);
|
|
}
|
|
ImGui::TreePop();
|
|
}
|
|
}
|
|
|
|
if (fShowSlidePicker) {
|
|
ImGui::SetNextTreeNodeOpen(true);
|
|
}
|
|
|
|
if (ImGui::CollapsingHeader("Slide")) {
|
|
static ImGuiTextFilter filter;
|
|
static ImVector<const char*> filteredSlideNames;
|
|
static ImVector<int> filteredSlideIndices;
|
|
|
|
if (fShowSlidePicker) {
|
|
ImGui::SetKeyboardFocusHere();
|
|
fShowSlidePicker = false;
|
|
}
|
|
|
|
filter.Draw();
|
|
filteredSlideNames.clear();
|
|
filteredSlideIndices.clear();
|
|
int filteredIndex = 0;
|
|
for (int i = 0; i < fSlides.count(); ++i) {
|
|
const char* slideName = fSlides[i]->getName().c_str();
|
|
if (filter.PassFilter(slideName) || i == fCurrentSlide) {
|
|
if (i == fCurrentSlide) {
|
|
filteredIndex = filteredSlideIndices.size();
|
|
}
|
|
filteredSlideNames.push_back(slideName);
|
|
filteredSlideIndices.push_back(i);
|
|
}
|
|
}
|
|
|
|
if (ImGui::ListBox("", &filteredIndex, filteredSlideNames.begin(),
|
|
filteredSlideNames.size(), 20)) {
|
|
this->setCurrentSlide(filteredSlideIndices[filteredIndex]);
|
|
}
|
|
}
|
|
|
|
if (ImGui::CollapsingHeader("Color Mode")) {
|
|
ColorMode newMode = fColorMode;
|
|
auto cmButton = [&](ColorMode mode, const char* label) {
|
|
if (ImGui::RadioButton(label, mode == fColorMode)) {
|
|
newMode = mode;
|
|
}
|
|
};
|
|
|
|
cmButton(ColorMode::kLegacy, "Legacy 8888");
|
|
cmButton(ColorMode::kColorManagedSRGB8888_NonLinearBlending,
|
|
"Color Managed 8888 (Nonlinear blending)");
|
|
cmButton(ColorMode::kColorManagedSRGB8888, "Color Managed 8888");
|
|
cmButton(ColorMode::kColorManagedLinearF16, "Color Managed F16");
|
|
|
|
if (newMode != fColorMode) {
|
|
// It isn't safe to switch color mode now (in the middle of painting). We might
|
|
// tear down the back-end, etc... Defer this change until the next onIdle.
|
|
fDeferredActions.push_back([=]() {
|
|
this->setColorMode(newMode);
|
|
});
|
|
}
|
|
|
|
// Pick from common gamuts:
|
|
int primariesIdx = 4; // Default: Custom
|
|
for (size_t i = 0; i < SK_ARRAY_COUNT(gNamedPrimaries); ++i) {
|
|
if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
|
|
primariesIdx = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// When we're in xform canvas mode, we can alter the transfer function, too
|
|
if (ColorMode::kColorManagedSRGB8888_NonLinearBlending == fColorMode) {
|
|
ImGui::SliderFloat("Gamma", &fColorSpaceTransferFn.fG, 0.5f, 3.5f);
|
|
}
|
|
|
|
if (ImGui::Combo("Primaries", &primariesIdx,
|
|
"sRGB\0AdobeRGB\0P3\0Rec. 2020\0Custom\0\0")) {
|
|
if (primariesIdx >= 0 && primariesIdx <= 3) {
|
|
fColorSpacePrimaries = *gNamedPrimaries[primariesIdx].fPrimaries;
|
|
}
|
|
}
|
|
|
|
// Allow direct editing of gamut
|
|
ImGui_Primaries(&fColorSpacePrimaries, &fImGuiGamutPaint);
|
|
}
|
|
}
|
|
if (paramsChanged) {
|
|
fDeferredActions.push_back([=]() {
|
|
fWindow->setRequestedDisplayParams(params);
|
|
fWindow->inval();
|
|
this->updateTitle();
|
|
});
|
|
}
|
|
ImGui::End();
|
|
}
|
|
|
|
if (fShowZoomWindow && fLastImage) {
|
|
if (ImGui::Begin("Zoom", &fShowZoomWindow, ImVec2(200, 200))) {
|
|
static int zoomFactor = 8;
|
|
if (ImGui::Button("<<")) {
|
|
zoomFactor = SkTMax(zoomFactor / 2, 4);
|
|
}
|
|
ImGui::SameLine(); ImGui::Text("%2d", zoomFactor); ImGui::SameLine();
|
|
if (ImGui::Button(">>")) {
|
|
zoomFactor = SkTMin(zoomFactor * 2, 32);
|
|
}
|
|
|
|
ImVec2 mousePos = ImGui::GetMousePos();
|
|
ImVec2 avail = ImGui::GetContentRegionAvail();
|
|
|
|
uint32_t pixel = 0;
|
|
SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
|
|
if (fLastImage->readPixels(info, &pixel, info.minRowBytes(), mousePos.x, mousePos.y)) {
|
|
ImGui::SameLine();
|
|
ImGui::Text("(X, Y): %d, %d RGBA: %x %x %x %x",
|
|
sk_float_round2int(mousePos.x), sk_float_round2int(mousePos.y),
|
|
SkGetPackedR32(pixel), SkGetPackedG32(pixel),
|
|
SkGetPackedB32(pixel), SkGetPackedA32(pixel));
|
|
}
|
|
|
|
fImGuiLayer.skiaWidget(avail, [=](SkCanvas* c) {
|
|
// Translate so the region of the image that's under the mouse cursor is centered
|
|
// in the zoom canvas:
|
|
c->scale(zoomFactor, zoomFactor);
|
|
c->translate(avail.x * 0.5f / zoomFactor - mousePos.x - 0.5f,
|
|
avail.y * 0.5f / zoomFactor - mousePos.y - 0.5f);
|
|
c->drawImage(this->fLastImage, 0, 0);
|
|
|
|
SkPaint outline;
|
|
outline.setStyle(SkPaint::kStroke_Style);
|
|
c->drawRect(SkRect::MakeXYWH(mousePos.x, mousePos.y, 1, 1), outline);
|
|
});
|
|
}
|
|
|
|
ImGui::End();
|
|
}
|
|
}
|
|
|
|
void Viewer::onIdle() {
|
|
for (int i = 0; i < fDeferredActions.count(); ++i) {
|
|
fDeferredActions[i]();
|
|
}
|
|
fDeferredActions.reset();
|
|
|
|
fStatsLayer.beginTiming(fAnimateTimer);
|
|
fAnimTimer.updateTime();
|
|
bool animateWantsInval = fSlides[fCurrentSlide]->animate(fAnimTimer);
|
|
fStatsLayer.endTiming(fAnimateTimer);
|
|
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
if (animateWantsInval || fStatsLayer.getActive() || fRefresh || io.MetricsActiveWindows) {
|
|
fWindow->inval();
|
|
}
|
|
}
|
|
|
|
void Viewer::updateUIState() {
|
|
if (!fWindow) {
|
|
return;
|
|
}
|
|
if (fWindow->sampleCount() < 1) {
|
|
return; // Surface hasn't been created yet.
|
|
}
|
|
|
|
// Slide state
|
|
Json::Value slideState(Json::objectValue);
|
|
slideState[kName] = kSlideStateName;
|
|
slideState[kValue] = fSlides[fCurrentSlide]->getName().c_str();
|
|
if (fAllSlideNames.size() == 0) {
|
|
for(auto slide : fSlides) {
|
|
fAllSlideNames.append(Json::Value(slide->getName().c_str()));
|
|
}
|
|
}
|
|
slideState[kOptions] = fAllSlideNames;
|
|
|
|
// Backend state
|
|
Json::Value backendState(Json::objectValue);
|
|
backendState[kName] = kBackendStateName;
|
|
backendState[kValue] = kBackendTypeStrings[fBackendType];
|
|
backendState[kOptions] = Json::Value(Json::arrayValue);
|
|
for (auto str : kBackendTypeStrings) {
|
|
backendState[kOptions].append(Json::Value(str));
|
|
}
|
|
|
|
// MSAA state
|
|
Json::Value msaaState(Json::objectValue);
|
|
msaaState[kName] = kMSAAStateName;
|
|
msaaState[kValue] = fWindow->sampleCount();
|
|
msaaState[kOptions] = Json::Value(Json::arrayValue);
|
|
if (sk_app::Window::kRaster_BackendType == fBackendType) {
|
|
msaaState[kOptions].append(Json::Value(0));
|
|
} else {
|
|
for (int msaa : {0, 4, 8, 16}) {
|
|
msaaState[kOptions].append(Json::Value(msaa));
|
|
}
|
|
}
|
|
|
|
// Path renderer state
|
|
GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers;
|
|
Json::Value prState(Json::objectValue);
|
|
prState[kName] = kPathRendererStateName;
|
|
prState[kValue] = gPathRendererNames[pr];
|
|
prState[kOptions] = Json::Value(Json::arrayValue);
|
|
const GrContext* ctx = fWindow->getGrContext();
|
|
if (!ctx) {
|
|
prState[kOptions].append("Software");
|
|
} else if (fWindow->sampleCount() > 1) {
|
|
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kDefault]);
|
|
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kAll]);
|
|
if (ctx->caps()->shaderCaps()->pathRenderingSupport()) {
|
|
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kStencilAndCover]);
|
|
}
|
|
if (ctx->caps()->sampleShadingSupport()) {
|
|
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kMSAA]);
|
|
}
|
|
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kTessellating]);
|
|
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kNone]);
|
|
} else {
|
|
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kDefault]);
|
|
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kAll]);
|
|
if (GrCoverageCountingPathRenderer::IsSupported(*ctx->caps())) {
|
|
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kCoverageCounting]);
|
|
}
|
|
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kSmall]);
|
|
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kTessellating]);
|
|
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kNone]);
|
|
}
|
|
|
|
// Softkey state
|
|
Json::Value softkeyState(Json::objectValue);
|
|
softkeyState[kName] = kSoftkeyStateName;
|
|
softkeyState[kValue] = kSoftkeyHint;
|
|
softkeyState[kOptions] = Json::Value(Json::arrayValue);
|
|
softkeyState[kOptions].append(kSoftkeyHint);
|
|
for (const auto& softkey : fCommands.getCommandsAsSoftkeys()) {
|
|
softkeyState[kOptions].append(Json::Value(softkey.c_str()));
|
|
}
|
|
|
|
// FPS state
|
|
Json::Value fpsState(Json::objectValue);
|
|
fpsState[kName] = kFpsStateName;
|
|
double animTime = fStatsLayer.getLastTime(fAnimateTimer);
|
|
double paintTime = fStatsLayer.getLastTime(fPaintTimer);
|
|
double flushTime = fStatsLayer.getLastTime(fFlushTimer);
|
|
fpsState[kValue] = SkStringPrintf("%8.3lf ms\n\nA %8.3lf\nP %8.3lf\nF%8.3lf",
|
|
animTime + paintTime + flushTime,
|
|
animTime, paintTime, flushTime).c_str();
|
|
fpsState[kOptions] = Json::Value(Json::arrayValue);
|
|
|
|
Json::Value state(Json::arrayValue);
|
|
state.append(slideState);
|
|
state.append(backendState);
|
|
state.append(msaaState);
|
|
state.append(prState);
|
|
state.append(softkeyState);
|
|
state.append(fpsState);
|
|
|
|
fWindow->setUIState(state.toStyledString().c_str());
|
|
}
|
|
|
|
void Viewer::onUIStateChanged(const SkString& stateName, const SkString& stateValue) {
|
|
// For those who will add more features to handle the state change in this function:
|
|
// After the change, please call updateUIState no notify the frontend (e.g., Android app).
|
|
// For example, after slide change, updateUIState is called inside setupCurrentSlide;
|
|
// after backend change, updateUIState is called in this function.
|
|
if (stateName.equals(kSlideStateName)) {
|
|
for (int i = 0; i < fSlides.count(); ++i) {
|
|
if (fSlides[i]->getName().equals(stateValue)) {
|
|
this->setCurrentSlide(i);
|
|
return;
|
|
}
|
|
}
|
|
|
|
SkDebugf("Slide not found: %s", stateValue.c_str());
|
|
} else if (stateName.equals(kBackendStateName)) {
|
|
for (int i = 0; i < sk_app::Window::kBackendTypeCount; i++) {
|
|
if (stateValue.equals(kBackendTypeStrings[i])) {
|
|
if (fBackendType != i) {
|
|
fBackendType = (sk_app::Window::BackendType)i;
|
|
fWindow->detach();
|
|
fWindow->attach(backend_type_for_window(fBackendType));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
} else if (stateName.equals(kMSAAStateName)) {
|
|
DisplayParams params = fWindow->getRequestedDisplayParams();
|
|
int sampleCount = atoi(stateValue.c_str());
|
|
if (sampleCount != params.fMSAASampleCount) {
|
|
params.fMSAASampleCount = sampleCount;
|
|
fWindow->setRequestedDisplayParams(params);
|
|
fWindow->inval();
|
|
this->updateTitle();
|
|
this->updateUIState();
|
|
}
|
|
} else if (stateName.equals(kPathRendererStateName)) {
|
|
DisplayParams params = fWindow->getRequestedDisplayParams();
|
|
for (const auto& pair : gPathRendererNames) {
|
|
if (pair.second == stateValue.c_str()) {
|
|
if (params.fGrContextOptions.fGpuPathRenderers != pair.first) {
|
|
params.fGrContextOptions.fGpuPathRenderers = pair.first;
|
|
fWindow->setRequestedDisplayParams(params);
|
|
fWindow->inval();
|
|
this->updateTitle();
|
|
this->updateUIState();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
} else if (stateName.equals(kSoftkeyStateName)) {
|
|
if (!stateValue.equals(kSoftkeyHint)) {
|
|
fCommands.onSoftkey(stateValue);
|
|
this->updateUIState(); // This is still needed to reset the value to kSoftkeyHint
|
|
}
|
|
} else if (stateName.equals(kRefreshStateName)) {
|
|
// This state is actually NOT in the UI state.
|
|
// We use this to allow Android to quickly set bool fRefresh.
|
|
fRefresh = stateValue.equals(kON);
|
|
} else {
|
|
SkDebugf("Unknown stateName: %s", stateName.c_str());
|
|
}
|
|
}
|
|
|
|
bool Viewer::onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) {
|
|
return fCommands.onKey(key, state, modifiers);
|
|
}
|
|
|
|
bool Viewer::onChar(SkUnichar c, uint32_t modifiers) {
|
|
if (fSlides[fCurrentSlide]->onChar(c)) {
|
|
fWindow->inval();
|
|
return true;
|
|
} else {
|
|
return fCommands.onChar(c, modifiers);
|
|
}
|
|
}
|