skia2/tests/sksl/fp/GrInlinedFunction.h
John Stiles bfc9be0f77 Migrate SkSL test inputs to the resources/ directory.
This will allow us to load these inputs for unit testing in `dm`.

Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-01-22 18:57:29 +00:00

37 lines
1.3 KiB
C++

/**************************************************************************************************
*** This file was autogenerated from GrInlinedFunction.fp; do not modify.
**************************************************************************************************/
#ifndef GrInlinedFunction_DEFINED
#define GrInlinedFunction_DEFINED
#include "include/core/SkM44.h"
#include "include/core/SkTypes.h"
#include "src/gpu/GrFragmentProcessor.h"
class GrInlinedFunction : public GrFragmentProcessor {
public:
static std::unique_ptr<GrFragmentProcessor> Make() {
return std::unique_ptr<GrFragmentProcessor>(new GrInlinedFunction());
}
GrInlinedFunction(const GrInlinedFunction& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
const char* name() const override { return "InlinedFunction"; }
private:
GrInlinedFunction()
: INHERITED(kGrInlinedFunction_ClassID, kNone_OptimizationFlags) {
}
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
#if GR_TEST_UTILS
SkString onDumpInfo() const override;
#endif
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
using INHERITED = GrFragmentProcessor;
};
#endif