skia2/docs/examples/Image_makeShader.cpp
Mike Reed fae8fceb4a Use SkTileMode instead of nested enum
Add guard to transition clients

Change-Id: Ia7a3e8f95722f91e84af262168dadf89a78707da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205720
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-04-03 15:24:18 +00:00

14 lines
488 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "fiddle/examples.h"
// HASH=1c6de6fe72b00b5be970f5f718363449
REG_FIDDLE(Image_makeShader, 256, 256, false, 4) {
void draw(SkCanvas* canvas) {
SkMatrix matrix;
matrix.setRotate(45);
SkPaint paint;
paint.setShader(image->makeShader(SkTileMode::kRepeat, SkTileMode::kMirror, &matrix));
canvas->drawPaint(paint);
}
} // END FIDDLE