fae8fceb4a
Add guard to transition clients Change-Id: Ia7a3e8f95722f91e84af262168dadf89a78707da Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205720 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com> Auto-Submit: Mike Reed <reed@google.com>
23 lines
698 B
C++
23 lines
698 B
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkGradientShader.h"
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// All we're looking for here is that we see a smooth gradient.
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DEF_SIMPLE_GM(radial_gradient_precision, canvas, 200, 200) {
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SkPoint center = {1000, 1000};
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SkScalar radius = 40;
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SkColor colors[] = {SK_ColorBLACK, SK_ColorGREEN};
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SkPaint p;
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p.setShader(SkGradientShader::MakeRadial(center, radius,
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colors, nullptr, SK_ARRAY_COUNT(colors),
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SkTileMode::kRepeat));
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canvas->drawPaint(p);
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}
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